[Scummvm-tracker] [ScummVM :: Bugs] #11840: GRIM: Only a black screen at the edge of the world
ScummVM :: Bugs
trac at scummvm.org
Thu Oct 15 21:46:13 UTC 2020
#11840: GRIM: Only a black screen at the edge of the world
-------------------+---------------------------
Reporter: sev- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Grim
Keywords: | Game: Grim Fandango
-------------------+---------------------------
This may be a duplicate of #639
I was using ResidualVM 0.1.1 on Fedora 18 (64bit) when I hit this issue.
After going down the conveyor belt the screen turned black. I have only
this save game, the previous one is much earlier. This was the second time
I went down the chain. The first time I went there just after the octopus
scene (before Glotis was there), and there were no problems.
I tried to load the save game using ResidualVM 0.2.0git (Apr 3 2013
21:26:31) but it behaves the same. I have enabled the god mode but once I
load the save game the screen is black and "chat dialog" (Ctrl+G or
Ctrl+J) does not show.
You can download the save game from http://goranrakic.com/tmp/grim01.gsv
Can I do something about it?
Here is the terminal log:
$ residualvm
WARNING: SDL mixer output buffer size: 1024 differs from desired: 2048!
User picked target 'grim-win' (gameid 'grim')...
Looking for a plugin supporting this gameid... Grim Engine
Starting 'Grim Fandango'
WARNING: INFO: GL RED bits: 8!
WARNING: INFO: GL GREEN bits: 8!
WARNING: INFO: GL BLUE bits: 8!
WARNING: INFO: GL APLHA bits: 8!
WARNING: INFO: GL Z buffer depth bits: 24!
WARNING: INFO: GL Double Buffer: 1!
WARNING: INFO: GL Stencil buffer bits: 8!
WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing
font height!
WARNING: Lua_V1::SetGamma, implement opcode, level: 0!
GrimEngine::savegameRestore() started.
WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing
font height!
WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing
font height!
WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing
font height!
GrimEngine::savegameRestore() finished.
WARNING: Lua_V1::SetGamma, implement opcode, level: 0!
----
I can confirm this issue. It has something to do with the iris not being
opened after the cutscene. Could be a script bug...
https://github.com/residualvm/residualvm/issues/726
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Ticket URL: <https://bugs.scummvm.org/ticket/11840>
ScummVM :: Bugs <https://bugs.scummvm.org>
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