[Scummvm-tracker] [ScummVM :: Bugs] #12057: TWINE: Crash near ferry
ScummVM :: Bugs
trac at scummvm.org
Sun Jan 10 19:55:37 UTC 2021
#12057: TWINE: Crash near ferry
-------------------+-----------------------------------
Reporter: vvs- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Version: | Resolution:
Keywords: | Game: Little Big Adventure
-------------------+-----------------------------------
Comment (by vvs-):
Unfortunately, this is not easily reproducible from the saved game.
Though, I was able to crash it again after many attempts. Alas, I don't
have ScummVM compiled with debug information. But anyway, here is
backtrace:
#5 0x09e76258 in SurfaceSdlGraphicsManager::copyRectToScreen(void const*,
int, int, int, int, int) ()
#6 0x0993577b in TwinE::TwinEEngine::copyBlockPhys(int, int, int, int,
bool) ()
#7 0x09935825 in TwinE::TwinEEngine::copyBlockPhys(Common::Rect const&,
bool) ()
#8 0x09945ebc in TwinE::Redraw::drawBubble(int) ()
#9 0x0995bf20 in TwinE::lMESSAGE(TwinE::TwinEEngine*,
TwinE::LifeScriptContext&) ()
#10 0x0995ecf6 in TwinE::ScriptLife::processLifeScript(int) ()
#11 0x09935b86 in TwinE::TwinEEngine::runGameEngine() ()
#12 0x09936901 in TwinE::TwinEEngine::gameEngineLoop() ()
#13 0x09938cd5 in TwinE::TwinEEngine::run() ()
#14 0x080923b7 in runGame(Plugin const*, OSystem&, Common::String const&)
()
#15 0x080940ff in scummvm_main ()
#16 0x08068f77 in main ()
--
Ticket URL: <https://bugs.scummvm.org/ticket/12057#comment:1>
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