[Scummvm-tracker] [ScummVM :: Bugs] #12057: TWINE: Crash near ferry

ScummVM :: Bugs trac at scummvm.org
Sun Jan 10 19:55:37 UTC 2021


#12057: TWINE: Crash near ferry
-------------------+-----------------------------------
Reporter:  vvs-    |       Owner:  (none)
    Type:  defect  |      Status:  new
Priority:  normal  |   Component:  Engine: TwinE
 Version:          |  Resolution:
Keywords:          |        Game:  Little Big Adventure
-------------------+-----------------------------------
Comment (by vvs-):

 Unfortunately, this is not easily reproducible from the saved game.
 Though, I was able to crash it again after many attempts. Alas, I don't
 have ScummVM compiled with debug information. But anyway, here is
 backtrace:

 #5  0x09e76258 in SurfaceSdlGraphicsManager::copyRectToScreen(void const*,
 int, int, int, int, int) ()
 #6  0x0993577b in TwinE::TwinEEngine::copyBlockPhys(int, int, int, int,
 bool) ()
 #7  0x09935825 in TwinE::TwinEEngine::copyBlockPhys(Common::Rect const&,
 bool) ()
 #8  0x09945ebc in TwinE::Redraw::drawBubble(int) ()
 #9  0x0995bf20 in TwinE::lMESSAGE(TwinE::TwinEEngine*,
 TwinE::LifeScriptContext&) ()
 #10 0x0995ecf6 in TwinE::ScriptLife::processLifeScript(int) ()
 #11 0x09935b86 in TwinE::TwinEEngine::runGameEngine() ()
 #12 0x09936901 in TwinE::TwinEEngine::gameEngineLoop() ()
 #13 0x09938cd5 in TwinE::TwinEEngine::run() ()
 #14 0x080923b7 in runGame(Plugin const*, OSystem&, Common::String const&)
 ()
 #15 0x080940ff in scummvm_main ()
 #16 0x08068f77 in main ()
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12057#comment:1>
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