[Scummvm-tracker] [ScummVM :: Bugs] #12540: Ultima VI: Great Light spell only illuminates part of the screen
ScummVM :: Bugs
trac at scummvm.org
Thu May 13 12:34:16 UTC 2021
#12540: Ultima VI: Great Light spell only illuminates part of the screen
-----------------------------------------+----------------------------
Reporter: bliznik | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Ultima
Version: | Keywords:
Game: Ultima VI: The False Prophet |
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When I cast the Great Light spell, it only illuminates an area immediately
around the Avatar. It doesn't illuminate the entire screen.
Contrast this against when I drink a white potion (I believe this casts
X-ray), and I can see the entire screen.
I'm unsure if this is a bug or a feature though, since I believe this
illuminates the entire area that I would normally be able to see on a 320
x 240 screen. However, now that I can see a larger area in ScummVM, it
would be nice to illuminate the entire visible area when I cast Great
Light.
On a related note, it seems like the min_brightness flag for scummvm.ini
does not work. In the Nuvie Documentation
(http://nuvie.sourceforge.net/?page=docs) there is a min_brightness flag
that should be able to be set in order to brighten up darkened parts of
the screen. I tried turning off darkness by setting this flag to
"cheats/min_brightness=255" or "ultima6/min_brightness=255", but it does
not work.
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Ticket URL: <https://bugs.scummvm.org/ticket/12540>
ScummVM :: Bugs <https://bugs.scummvm.org>
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