[Scummvm-tracker] [ScummVM :: Bugs] #13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size

ScummVM :: Bugs trac at scummvm.org
Thu Nov 18 15:54:52 UTC 2021


#13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
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Reporter:  raziel-  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Audio
 Version:           |  Resolution:
Keywords:           |        Game:
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Comment (by raziel-):

 That doesn't sound good.
 Does it mean every platform which calculates a too high buffer will suffer
 from this stuttering?

 Can't you read the calculated buffer in on game start and fix a too high
 setting by overruling it?
 That would be a global overrule, of course, but if it can be done on game-
 start and dropped again on game-closure, it wouldn't hurt other games,
 would it?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13080#comment:6>
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