[Scummvm-tracker] [ScummVM :: Bugs] #13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
ScummVM :: Bugs
trac at scummvm.org
Thu Nov 18 15:54:52 UTC 2021
#13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Audio
Version: | Resolution:
Keywords: | Game:
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Comment (by raziel-):
That doesn't sound good.
Does it mean every platform which calculates a too high buffer will suffer
from this stuttering?
Can't you read the calculated buffer in on game start and fix a too high
setting by overruling it?
That would be a global overrule, of course, but if it can be done on game-
start and dropped again on game-closure, it wouldn't hurt other games,
would it?
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Ticket URL: <https://bugs.scummvm.org/ticket/13080#comment:6>
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