[Scummvm-tracker] [ScummVM :: Bugs] #13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
ScummVM :: Bugs
trac at scummvm.org
Fri Nov 19 11:47:31 UTC 2021
#13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Audio
Version: | Resolution:
Keywords: | Game:
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Comment (by AndywinXp):
Hmm, after setting up a rather messy android environment and doing some
tests, the audio stops stuttering when setting the DiMUSE feed size at
2048, which multiplied by 2 channels and 2 bytes per sample becomes 8192.
This creates an embarassing amount of latency, as I predicted before.
Unfortunately this engine introduces latency by design, and changing the
Android specific code to set a 1024 buffer size does absolutely nothing as
I suspected, so I think I'm out of ideas here.
I'll ask for some help in the Discord server.
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Ticket URL: <https://bugs.scummvm.org/ticket/13080#comment:10>
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