[Scummvm-tracker] [ScummVM :: Bugs] #13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size

ScummVM :: Bugs trac at scummvm.org
Fri Nov 19 11:47:31 UTC 2021


#13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
--------------------+---------------------
Reporter:  raziel-  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Audio
 Version:           |  Resolution:
Keywords:           |        Game:
--------------------+---------------------
Comment (by AndywinXp):

 Hmm, after setting up a rather messy android environment and doing some
 tests, the audio stops stuttering when setting the DiMUSE feed size at
 2048, which multiplied by 2 channels and 2 bytes per sample becomes 8192.
 This creates an embarassing amount of latency, as I predicted before.

 Unfortunately this engine introduces latency by design, and changing the
 Android specific code to set a 1024 buffer size does absolutely nothing as
 I suspected, so I think I'm out of ideas here.

 I'll ask for some help in the Discord server.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13080#comment:10>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list