[Scummvm-tracker] [ScummVM :: Bugs] #13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
ScummVM :: Bugs
trac at scummvm.org
Fri Nov 19 14:46:23 UTC 2021
#13080: AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
--------------------+---------------------
Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Audio
Version: | Resolution:
Keywords: | Game:
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Comment (by AndywinXp):
Hold up! Changing the line
{{{
if (_internalMixer->_stream->numQueuedStreams() < 3) {
}}}
in dimuse_tracks.cpp, to
{{{
if (_internalMixer->_stream->numQueuedStreams() < 5) {
}}}
gives an almost optimal latency outcome, with some veeery occasional audio
hiccups, and definitely makes the games very playable until a better low-
latency native solution comes along.
Now the problem is to understand if every Android device has the same
issue and likes this workaround ;-)
--
Ticket URL: <https://bugs.scummvm.org/ticket/13080#comment:11>
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