[Scummvm-tracker] [ScummVM :: Bugs] #12020: TWINE: Rendering artifacts if 3d model is clipped
ScummVM :: Bugs
trac at scummvm.org
Fri Sep 3 07:43:12 UTC 2021
#12020: TWINE: Rendering artifacts if 3d model is clipped
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Reporter: mgerhardy | Owner: mgerhardy
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Version: | Resolution:
Keywords: | Game: Little Big Adventure
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Description changed by mgerhardy:
Old description:
> Whenever parts of an actor are clipped, there is pixels written at the 0
> position of the x any y axis that shouldn't be there. This looks like an
> off-by-one bug somewhere is the 3d model rendering clipping code.
New description:
Whenever parts of an actor are clipped, there are pixels written at the 0
position of the x any y axis that shouldn't be there. This looks like an
off-by-one bug somewhere is the 3d model rendering clipping code.
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Ticket URL: <https://bugs.scummvm.org/ticket/12020#comment:6>
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