[Scummvm-tracker] [ScummVM :: Bugs] #12020: TWINE: Rendering artifacts if 3d model is clipped

ScummVM :: Bugs trac at scummvm.org
Fri Sep 3 07:43:12 UTC 2021


#12020: TWINE: Rendering artifacts if 3d model is clipped
----------------------+-----------------------------------
Reporter:  mgerhardy  |       Owner:  mgerhardy
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: TwinE
 Version:             |  Resolution:
Keywords:             |        Game:  Little Big Adventure
----------------------+-----------------------------------
Description changed by mgerhardy:

Old description:

> Whenever parts of an actor are clipped, there is pixels written at the 0
> position of the x any y axis that shouldn't be there. This looks like an
> off-by-one bug somewhere is the 3d model rendering clipping code.

New description:

 Whenever parts of an actor are clipped, there are pixels written at the 0
 position of the x any y axis that shouldn't be there. This looks like an
 off-by-one bug somewhere is the 3d model rendering clipping code.

--
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12020#comment:6>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list