September 2021 Archives by author
Starting: Wed Sep 1 00:07:15 UTC 2021
Ending: Thu Sep 30 22:39:33 UTC 2021
Messages: 590
- [Scummvm-tracker] [ScummVM :: Bugs] #12871: AGS: Animation slow in Maniac Mansion Deluxe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12874: INCA 1 Compatibility
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12874: INCA 1 Compatibility
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12874: INCA 1 Compatibility
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12875: TWINE: rendering issues on the left side in 1920x1200
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12875: TWINE: rendering issues on the left side in 1920x1200
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12875: TWINE: rendering issues on the left side in 1920x1200
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12250: [VITA] Blue Force & Little Big Adventure
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12250: [VITA] Blue Force & Little Big Adventure
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12020: TWINE: Rendering artifacts if 3d model is clipped
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12081: TOON: Toonstruck Demo doesn't start with script error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12876: TWINE: highres mode doesn't center on desired scene position for the credits scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12876: TWINE: highres mode doesn't center on desired scene position for the credits scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12853: STARK: Black screen with flashing rectangles when choosing to overwrite an autosave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12852: CGE2: Random crash with sound thread accessing freed memory
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12874: INCA 1 Compatibility
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12871: AGS: Animation slow in Maniac Mansion Deluxe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12081: TOON: Toonstruck Demo doesn't start with script error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12852: CGE2: Random crash with sound thread accessing freed memory
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12853: STARK: Black screen with artifacts when closing a ScummVM msgbox or GMM with OpenGL Game 3D renderer (was: STARK: Black screen with flashing rectangles when choosing to overwrite an autosave)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12877: BURIED: Volume controls other than "Mute All" do not work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12877: BURIED: Volume controls other than "Mute All" do not work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12877: BURIED: Volume controls other than "Mute All" do not work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12878: Web: Wiki uses wrong links for AGS games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12878: Web: Wiki uses wrong links for AGS games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12501: TWINE / VITA: Little Big Adventure Runs Slow on PSP Vita
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12760: BACKENDS: 3DS: Significant regression // All games broken
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12853: STARK: Black screen with artifacts when closing a ScummVM msgbox or GMM with OpenGL Game 3D renderer
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12760: BACKENDS: 3DS: Significant regression // All games broken
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12760: BACKENDS: 3DS: Significant regression // All games broken
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12879: the trash can is invisible in the Mercury Cinema location
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12879: the trash can is invisible in the Mercury Cinema location
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12879: the trash can is invisible in the Mercury Cinema location
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12880: ULTIMA8: REMORSE: Ammo should be consumed in higher difficulty levels
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Biochip - Files (was: BURIED: No Research points awarded for examining Files)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Biochip - Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12760: BACKENDS: 3DS: Significant regression // All games broken
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7098: LURE: Adlib support broken/incomplete
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Biochip - Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Biochip - Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Biochip - Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12760: BACKENDS: 3DS: Significant regression // All games broken
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12760: BACKENDS: 3DS: Significant regression // All games broken
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12719: BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12413: 3DS: Issue Changing Game Engines
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12081: TOON: Toonstruck Demo doesn't start with script error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12883: TOON: Add support for English demo version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9967: SCUMM: Zak McKracken (FM-Towns) shows no graphics in windowed mode (OpenGL/RGB555)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6285: KYRA: HOF - Faun disappears/reappears at the end of the intro
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5894: SCUMM: Dig - Audio pops between (in)scene changes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12081: TOON: Toonstruck Demo doesn't start with script error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12884: The Journeyman Project 2 - Buried in Time (German 3CD Version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12884: The Journeyman Project 2 - Buried in Time (German Retail 3CD Version) (was: The Journeyman Project 2 - Buried in Time (German 3CD Version))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12886: BURIED: Time still passes during final puzzle even when the game is paused
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12886: BURIED: Time still passes during final puzzle even when the game is paused
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12887: BURIED: HUD messages don't clear when moving forward
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12887: BURIED: HUD messages don't clear when moving forward
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12887: BURIED: HUD messages don't clear when moving forward
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12887: BURIED: HUD messages don't clear when moving forward
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12886: BURIED: Time still passes during final puzzle even when the game is paused
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12886: BURIED: Time still passes during final puzzle even when the game is paused
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12886: BURIED: Time still passes during final puzzle even when the game is paused
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12888: BURIED: Loading a save created during the password sequence restarts the whole scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12888: BURIED: Loading a save created during the password sequence restarts the whole scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12888: BURIED: Loading a save created during the password sequence restarts the whole scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12888: BURIED: Loading a save created during the password sequence restarts the whole scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12889: BURIED: Add savestate metadata support
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12887: BURIED: HUD messages don't clear when moving forward
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12886: BURIED: Time still passes during final puzzle even when the game is paused
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Biochip - Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12877: BURIED: Volume controls other than "Mute All" do not work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12890: CLOUD: NextCloud Support
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12891: BURIED: Add a "skip cutscenes" setting
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12887: BURIED: HUD messages don't clear when moving forward
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12020: TWINE: Rendering artifacts if 3d model is clipped
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12892: WEB: No compatibility page for Private Eye
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12081: TOON: Toonstruck Demo doesn't start with script error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12893: TWINE: rendering artifacts for 3d models
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12893: TWINE: rendering artifacts for 3d models
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12894: WEB: Toonstruck compatibility rating should probably be downgraded from Excellent to Good
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11940: Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12893: TWINE: rendering artifacts for 3d models
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12712: STARTREK missing file for German and French version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12877: BURIED: Volume controls other than "Mute All" do not work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12023: Web Wiki: remove "out of scope" statements
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12869: AGS: 5daysastranger - saved game names retain first letter only
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12805: GLK: GLULX - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12895: GLK: ZCODE - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12896: AGS: Can't delete savegames
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12897: AGS: Save files inconsistency
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12896: AGS: Can't delete savegames
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12898: AGS: A Golden Wake: Pathfinding differences in a few scenes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12898: AGS: A Golden Wake: Pathfinding differences in a few scenes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12898: AGS: A Golden Wake: Pathfinding differences in a few scenes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12898: AGS: A Golden Wake: Pathfinding differences in a few scenes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11723: CINE: OS: Crash in Secret Base
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11708: CINE: OS (Atari ST/German) - Dialogue window overflow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11687: CINE: OS: Space missing in verb line
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12812: CINE: Unknown game variant for Operation Stealth, Amiga OCS Italian.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12878: Web: Wiki uses wrong links for AGS games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12864: AGS: Crash making in-game saves in Strangeland
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12868: Unknown game variant for ags (Primordia)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12899: Director unknown game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12413: 3DS: Issue Changing Game Engines
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12775: BASE: The -g / --gfx-mode command-line option still handles the old scaler names
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12900: BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12900: BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12900: BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11773: CINE: OS (Atari ST) - Incorrect intro speed
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12879: the trash can is invisible in the Mercury Cinema location
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12611: Overlay graphics/"sprites" not displayed in The Longest Journey
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12879: the trash can is invisible in the Mercury Cinema location
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12879: the trash can is invisible in the Mercury Cinema location
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12900: BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12892: WEB: No compatibility page for Private Eye
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12892: WEB: No compatibility page for Private Eye
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12900: BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12900: BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12884: The Journeyman Project 2 - Buried in Time (German Retail 3CD Version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: Police quest IV German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12624: TRECISION: Woman at the liquor store frozen in place instead of leaving the room
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12624: TRECISION: Woman at the liquor store frozen in place instead of leaving the room
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12902: TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12902: TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12902: TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12902: TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12902: TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12902: TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12869: AGS: 5daysastranger - saved game names retain first letter only
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game (was: Police quest IV German CD Version crash when entering the options in the game)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12904: STARK: Game does not quit to launcher if the option is enabled
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12904: STARK: Game does not quit to launcher if the option is enabled
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12490: CINE: Future Wars French Translation Patch Breaks Game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12869: AGS: 5daysastranger - saved game names retain first letter only
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12869: AGS: 5daysastranger - saved game names retain first letter only
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12905: AGS: 5daysastranger - music hangs on last note played when using MIDI
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12906: AGS: trilbysnotes - game crashes ScummVM on launch
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12898: AGS: A Golden Wake: Pathfinding differences in a few scenes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12906: AGS: trilbysnotes - game crashes ScummVM on launch
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12413: 3DS: Issue Changing Game Engines
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11773: CINE: OS (Atari ST) - Incorrect intro speed
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12892: WEB: No compatibility page for Private Eye
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12884: The Journeyman Project 2 - Buried in Time (German Retail 3CD Version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12907: Unknown game variant for director: Ritter Rost - Die Eiserne Burg
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12907: Unknown game variant for director: Ritter Rost - Die Eiserne Burg
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12908: Unknown game variant for director: Neues von Peterson und Findus (Pettson & Findus i trädgården)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12856: SUPERNOVA: Buffer overflow when speaking to NPC in Palace of Culture
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12909: Unknown game variant for director
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12909: Unknown game variant for director
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12910: Unknown game variant for director
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12911: Unknown game variant for director
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12912: Unknown game variant for director
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12881: BURIED: No Research points awarded for examining Biochip - Files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12856: SUPERNOVA: Buffer overflow when speaking to NPC in Palace of Culture
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12897: AGS: Save files inconsistency
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12867: AGS: Flashlight in Maniac Mansion Deluxe still glitchy
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12905: AGS: 5daysastranger - music hangs on last note played when using MIDI
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12476: GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12858: GRIM: Entering/exiting full screen removes all textures
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12473: Switching between windowed and fullscreen mode in 3D OpenGL games loses the loaded textures
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5294: MOTHERGOOSE SCI1.1: Crash at the very end
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12867: AGS: Flashlight in Maniac Mansion Deluxe still glitchy
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12867: AGS: Flashlight in Maniac Mansion Deluxe still glitchy
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12887: BURIED: HUD messages don't clear when moving forward
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12892: WEB: No compatibility page for Private Eye
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12914: AGS: 7 Days A Skeptic - Audio volume issues
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12914: AGS: 7 Days A Skeptic - Audio volume issues
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12905: AGS: 5daysastranger - music hangs on last note played when using MIDI
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12810: SCI: Police Quest IV sometimes segfaults in DEV version with __memmove_avx_unaligned_erms () when the menu button is pressed
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12851: BUILD: cant install latest dev-build anymore
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5294: MOTHERGOOSE SCI1.1: Crash at the very end
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12915: Backyard Football 2002
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12915: Backyard Football 2002
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12916: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12916: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12916: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12916: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12916: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12916: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12916: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12916: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12880: ULTIMA8: REMORSE: Ammo should be consumed in higher difficulty levels
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12749: REMORSE: FMV differences: background should be greyscale and subtitles should have black box around them
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12903: SCUMM: FT: Sometimes skipping videos occur
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12901: SCI: PQ4 (CD): German CD Version crash when entering the options in the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12917: Ultima8 avatar falls through ground when doing the balancing quest for the theurgists
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12917: Ultima8 avatar falls through ground when doing the balancing quest for the theurgists
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12917: Ultima8 avatar falls through ground when doing the balancing quest for the theurgists
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11198: SCUMM: COMI - Interacting with dog bowl will cause Guybrush to wander into infinity
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12918: iOS 14 mouse support
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12918: IOS: 14 mouse support (was: iOS 14 mouse support)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12918: IOS: iOS 14 mouse support (was: IOS: 14 mouse support)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12476: GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics, or may crash app. (was: GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12867: AGS: Flashlight in Maniac Mansion Deluxe still glitchy
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12867: AGS: Flashlight in Maniac Mansion Deluxe still glitchy
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12905: AGS: 5daysastranger - music hangs on last note played when using MIDI
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12919: AGS: King's Quest III Remake (Infamous Adventures), Rain seems incorrectly rendered in intro
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12914: AGS: 7 Days A Skeptic - Audio volume issues
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12914: AGS: 7 Days A Skeptic - Audio volume issues
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12920: TRESICION: Right-clicking twice on an inventory icon temporarily removes the icon
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12921: AGS: Puzzle in Apprentice can't be solved
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12921: AGS: Puzzle in Apprentice can't be solved
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12922: AGS: Assertion error in Time Gentlemen Please and Ben There Dan That
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12922: AGS: Assertion error in Time Gentlemen Please and Ben There Dan That
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12923: AGS: Time Gentlemen Please failed font related assertion
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12611: Overlay graphics/"sprites" not displayed in The Longest Journey
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12924: Dropbox authorization not working
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12919: AGS: King's Quest III Remake (Infamous Adventures), Rain seems incorrectly rendered in intro
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12923: AGS: Time Gentlemen Please failed font related assertion
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12922: AGS: Assertion error in Time Gentlemen Please and Ben There Dan That
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12925: AGS: Time Gentlemen, Please
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12925: AGS: Time Gentlemen, Please
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12925: AGS: Time Gentlemen, Please
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12925: AGS: Time Gentlemen, Please
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12925: AGS: Time Gentlemen, Please
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12925: AGS: Time Gentlemen, Please visual differences with standalone version in early game (was: AGS: Time Gentlemen, Please)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12926: WME: Unicode conversion code is not DFSG compliant
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12925: AGS: Time Gentlemen, Please visual differences with standalone version in early game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12927: Missing AGS games: "Broken Windows - Chapter 2 / 3"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12874: INCA 1 Compatibility
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12928: unknown game variant, Jönssonligan - Jakten på Mjölner
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12928: unknown game variant, Jönssonligan - Jakten på Mjölner
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4776: SCUMM: FREDDI1 - Graphical Glitch in opening cutscene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6869: TOON: Wrong talk animation after Jim's gym demonstration
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12883: TOON: Add support for English demo version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12929: TOON: Idle animations do not loop
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12879: the trash can is invisible in the Mercury Cinema location
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12930: NEVERHOOD: Demo can crash when pressing Esc
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12930: NEVERHOOD: Demo can crash when pressing Esc
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12930: NEVERHOOD: Demo can crash when pressing Esc
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12930: NEVERHOOD: Demo can crash when pressing Esc
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12930: NEVERHOOD: Game can crash on exit (both demo and full game) (was: NEVERHOOD: Demo can crash when pressing Esc)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4776: SCUMM: FREDDI1 - Graphical Glitch in opening cutscene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12879: the trash can is invisible in the Mercury Cinema location
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12931: Grim Fandango invisible Manny near beginning of the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12931: Grim Fandango invisible Manny near beginning of the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12931: Grim Fandango invisible Manny near beginning of the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12931: Grim Fandango invisible Manny near beginning of the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12922: AGS: Assertion error in Time Gentlemen Please and Ben There Dan That
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12931: Grim Fandango invisible Manny near beginning of the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12766: BACKENDS: ANDROID: SKY: Savegame 0 produces write permission error on Android
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12766: SKY: Savegame 0 produces write permission error on Android (was: BACKENDS: ANDROID: SKY: Savegame 0 produces write permission error on Android)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12766: SKY: Savegame 0 produces write permission error on Android
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12933: AGS: 5 Days a Stranger - Inventory scroll buttons act strangely
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4144: GROOVIE: T7G - Starting Apparition out of sync
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12934: BURIED: Hotkey for pausing the game doesn't work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12935: BURIED: Windows hotkeys are used on macOS
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12775: BASE: The -g / --gfx-mode command-line option still handles the old scaler names
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12775: BASE: The -g / --gfx-mode command-line option still handles the old scaler names
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12936: GRIM: Screen goes black while entering save game name
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12937: AGS: Unknown game "Sepulchre"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12938: GRIM: Cutscene subtitles remain after the cutscene has ended
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12938: GRIM: Cutscene subtitles remain after the cutscene has ended
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12766: SKY: Savegame 0 produces write permission error on Android
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12874: INCA 1 Compatibility
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12611: STARK: Overlay graphics/"sprites" not displayed in The Longest Journey (was: Overlay graphics/"sprites" not displayed in The Longest Journey)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12939: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12940: AGS: Texts render incorrectly in some games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12941: GOB: Woodruff - Bug allows entering the Laboratory before having worked at the Factory
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12941: GOB: Woodruff - Bug allows entering the Laboratory before having worked at the Factory
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12941: GOB: Woodruff - Bug allows entering the Laboratory before having worked at the Factory
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12345: BASE: The detection plugin is almost always loaded in memory
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12926: WME: Unicode conversion code is not DFSG compliant
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12345: BASE: The detection plugin is almost always loaded in memory
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12943: WEB: The Lost File of Sherlock Holmes: The Case of the Serrated Scalpel is listed as both supported an not supported
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12943: WEB: The Lost File of Sherlock Holmes: The Case of the Serrated Scalpel is listed as both supported an not supported
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12345: BASE: The detection plugin is almost always loaded in memory
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12927: Missing AGS games: "Broken Windows - Chapter 2 / 3"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12937: AGS: Unknown game "Sepulchre"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12944: Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12944: Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12939: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12927: Missing AGS games: "Broken Windows - Chapter 2 / 3"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12937: AGS: Unknown game "Sepulchre"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12944: Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12945: AGS: Formatting errors in Options menu when loading from ScummVM Launcher (Kathy Rain)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12945: AGS: Formatting errors in Options menu when loading from ScummVM Launcher (Kathy Rain)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12945: AGS: Formatting errors in Options menu when loading from ScummVM Launcher (Kathy Rain)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12946: GUI: Achievements do not take full width of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12946: GUI: Achievements do not take full width of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12946: GUI: Achievements do not take full width of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12947: NSInternalInconsistencyException in PQ2 and SQ3 when using external MT-32 device
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12947: NSInternalInconsistencyException in PQ2 and SQ3 when using external MT-32 device
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12947: NSInternalInconsistencyException in PQ2 and SQ3 when using external MT-32 device
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12948: AGS: Segfault when picking up at police report (Kathy Rain)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12948: AGS: Segfault when picking up at police report (Kathy Rain)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12949: AGS: Whispers of a Machine - Smart Scan text is off the screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12949: AGS: Whispers of a Machine - Smart Scan text is off the screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12885: BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12947: NSInternalInconsistencyException in PQ2 and SQ3 when using external MT-32 device
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12944: Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12917: Ultima8 avatar falls through ground when doing the balancing quest for the theurgists
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12917: Ultima8 avatar falls through ground when doing the balancing quest for the theurgists
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12944: Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12944: Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12950: Asking "what should I do?" will cause a crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12950: Asking "what should I do?" will cause a crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10794: Strip theme zip files and other dat files from buildbot archive cause they are already built in main exe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12950: TITANIC: Asking "what should I do?" will cause a crash (was: Asking "what should I do?" will cause a crash)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12944: Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11224: BACKENDS: Android - Right Click doesn't work in Beavis & Butthead - Virtual Stupidity
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12951: TITANIC: Error when moving an old savegame to make room for an autosave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12947: NSInternalInconsistencyException in PQ2 and SQ3 when using external MT-32 device
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12950: TITANIC: Asking "what should I do?" will cause a crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12950: TITANIC: Asking "what should I do?" will cause a crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12944: Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12952: Stargate Advenure (AGS) - Will not load, after playing into AVI. Crashes compleatly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12952: Stargate Advenure (AGS) - Will not load, after playing into AVI. Crashes compleatly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12952: Stargate Advenure (AGS) - Will not load, after playing into AVI. Crashes compleatly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12952: Stargate Advenure (AGS) - Will not load, after playing intro logos. Crashes compleatly. (was: Stargate Advenure (AGS) - Will not load, after playing into AVI. Crashes compleatly.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12952: Stargate Advenure (AGS) - Will not load, after playing intro logos. Crashes compleatly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12952: AGS: Stargate Advenure - Crash during intro (was: Stargate Advenure (AGS) - Will not load, after playing intro logos. Crashes compleatly.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12953: AGS: Unknown game variant for ags (Stargate SGC)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12954: AGS: Unknown game variant for ags (Stargate Solitaire)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12955: MYST3: Video speeds up after room transition
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12955: MYST3: Video speeds up after room transition
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12955: MYST3: Video speeds up after room transition
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12598: GRIM: Grim Fandango crashes after displaying splash.bm on 3DS
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12941: GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory (was: GOB: Woodruff - Bug allows entering the Laboratory before having worked at the Factory)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12805: GLK: GLULX - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12805: GLK: GLULX - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12805: GLK: GLULX - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12947: NSInternalInconsistencyException in PQ2 and SQ3 when using external MT-32 device
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] Batch modify: #12953, #12954
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12952: AGS: Stargate Advenure - Crash during intro
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12952: AGS: Stargate Advenure - Crash during intro
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12956: STARK: "Unable to load sound '00000100.ssn'!" when outside the East Venice subway
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12956: STARK: "Unable to load sound '00000100.ssn'!" when outside the East Venice subway
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12957: STARK: Error when trying to move save out of first save slot when creating autosave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12411: The longest journey: black screen when alt+enter
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12957: STARK: "Could not copy the savegame to a new slot" when trying to move save to make room for autosave (was: STARK: Error when trying to move save out of first save slot when creating autosave)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12958: BURIED: Unknown game variant for buried
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12959: DIRECTOR: Unknown game variant for director (The Journeyman Project Turbo!)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12960: DIRECTOR: Crash when starting up The Journeyman Project Turbo!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12616: TITANIC: Glitch when loading game that was saved during conversation
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12616: TITANIC: Glitch when loading game that was saved during conversation
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12957: STARK: "Could not copy the savegame to a new slot" when trying to move save to make room for autosave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12951: TITANIC: Error when moving an old savegame to make room for an autosave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12955: MYST3: Video speeds up after room transition
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12913: Ultima8 freezes after last dead necromancer and entering another map
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12955: MYST3: Video speeds up after room transition
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12955: MYST3: Video speeds up after room transition
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12955: MYST3: Video speeds up after room transition
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12957: STARK: "Could not copy the savegame to a new slot" when trying to move save to make room for autosave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12943: WEB: The Lost File of Sherlock Holmes: The Case of the Serrated Scalpel is listed as both supported an not supported
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12961: AGS: Some typos in detected games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12962: AGS: Missing fade_interpolate effect causes glitchy screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12963: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12499: SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12963: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12961: AGS: Some typos in detected games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11894: GRIM: OpenGL renderer doesn't honor stretch mode in fullscreen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12948: AGS: Segfault when picking up at police report (Kathy Rain)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12921: AGS: Puzzle in Apprentice can't be solved
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12921: AGS: Puzzle in Apprentice can't be solved
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12962: AGS: Missing fade_interpolate effect causes glitchy screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12871: AGS: Animation slow in Maniac Mansion Deluxe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12949: AGS: Whispers of a Machine - Smart Scan text is off the screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12933: AGS: 5 Days a Stranger - Inventory scroll buttons act strangely
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12960: DIRECTOR: Crash when starting up The Journeyman Project Turbo!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12965: The journeyman project. Game softlocks when walking into a wall.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12966: STARK: April spins around on right side of Mercury Theatre entrance scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12966: STARK: April spins around on right side of Mercury Theatre entrance scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12967: STARK: Cortez says "no", but subtitles say "sí"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12967: STARK: Cortez says "no", but subtitles say "sí"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12967: STARK: Cortez says "no", but subtitles say "sí"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11869: STARK: Clothes line dissapears if you try to add it to the clamp
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12960: DIRECTOR: Crash when starting up The Journeyman Project Turbo!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12962: AGS: Missing fade_interpolate effect causes glitchy screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12962: AGS: Missing fade_interpolate effect causes glitchy screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12962: AGS: Missing fade_interpolate effect causes glitchy screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12933: AGS: 5 Days a Stranger - Inventory scroll buttons act strangely
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12933: AGS: 5 Days a Stranger - Inventory scroll buttons act strangely
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11894: GRIM: OpenGL renderer doesn't honor stretch mode in fullscreen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12475: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11160: WME: Engine doesn't use correct screenmodes (fullscreen) (was: WME: Engine doesn't use correct screenmode)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12945: AGS: Formatting errors in Options menu when loading from ScummVM Launcher (Kathy Rain)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12964: AGS: Wrong font used for police report in Kathy Rain
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12772: SQ1VGA: Messed-up Game Over-screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12819: Conquest of Camelot in game graphics issues.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11895: MYST3: Invisible font on save/load screen/book
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11895: MYST3: Invisible font on save/load screen/book
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11895: MYST3: Invisible font on save/load screen/book
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11895: MYST3: Invisible font on save/load screen/book
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11895: MYST3: Invisible font on save/load screen/book
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11895: MYST3: Invisible font on save/load screen/book
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11895: MYST3: Invisible font on save/load screen/book
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12932: Grim Fandango crash after solving the signpost in the Petrified Forest
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12968: QFG3: The entire program crashes if you try to take another Gem of the Guardian
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12968: QFG3: The entire program crashes if you try to take another Gem of the Guardian
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12968: QFG3: The entire program crashes if you try to take another Gem of the Guardian
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11864: STARK: April standing over void at Roper Klacks castle
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11864: STARK: April standing over void at Roper Klacks castle
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7137: BACKENDS: iOS - rotation doesn't catch up when switching apps.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12942: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4879: BACKENDS: iOS - iPad rotation lock not handled properly
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5809: BACKENDS: iOS - Fullscreen Mode Cropped
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11462: IOS: Apple Magic Keyboard support
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12922: AGS: Assertion error in Time Gentlemen Please and Ben There Dan That
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12962: AGS: Missing fade_interpolate effect causes glitchy screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12767: AGS: Blackwell Convergence: Gothic Bridge BGM does not start (was: Blackwell Convergence (AGS) Gothic Bridge BGM does not start)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12402: AGS: Slowness in some games. (was: Slowness in some AGS games.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12914: AGS: 7 Days A Skeptic - Audio volume issues
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11898: GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12969: GRIM: Rendering difference with OpenGL with shaders
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12969: GRIM: Rendering difference with OpenGL with shaders
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12969: GRIM: Rendering difference with OpenGL with shaders
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12969: GRIM: Rendering difference with OpenGL with shaders
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12930: NEVERHOOD: Game can crash on exit (both demo and full game)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12930: NEVERHOOD: Game can crash on exit (both demo and full game)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12968: QFG3: The entire program crashes if you try to take another Gem of the Guardian
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11372: FLUIDSYNTH: Kyrandia 2 - The Hand of Fate - MIDI with FatBoy SoundFont sounds weird
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4354: AUDIO: MIDI - MidiParser::hangingNote(): Exceeded polyphony!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4494: SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4494: SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4494: SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12968: QFG3: The entire program crashes if you try to take another Gem of the Guardian
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12970: GameCube port - bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12761: PRIVATE: Cinematics in Private Eye are too slow
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12930: NEVERHOOD: Game can crash on exit (both demo and full game)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12473: Switching between windowed and fullscreen mode in 3D OpenGL games loses the loaded textures
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12476: GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics, or may crash app.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12630: WME3D: rendering does not support screen mode change
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12766: SKY: Savegame 0 produces write permission error on Android
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12623: TRECISION: œ (o+e ligature) missing from French subtitles
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12858: GRIM: Entering/exiting full screen removes all textures
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12411: The longest journey: black screen when alt+enter
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12920: TRECISION: Right-clicking twice on an inventory icon temporarily removes the icon (was: TRESICION: Right-clicking twice on an inventory icon temporarily removes the icon)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12902: TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12920: TRECISION: Right-clicking twice on an inventory icon temporarily removes the icon
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12967: STARK: Cortez says "no", but subtitles say "si" (was: STARK: Cortez says "no", but subtitles say "sí")
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12817: No Title screen music in Mixed-up Mother Goose Deluxe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12438: AGS: QFG2VGA save preview pictures show background only
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12933: AGS: 5 Days a Stranger - Inventory scroll buttons act strangely
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12882: WII: scummvm always returns to system menu on exit
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12874: INCA 1 Compatibility
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12817: No Title screen music in Mixed-up Mother Goose Deluxe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7073: KQ6-CD: Savegame that cannot be resumed
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12249: SCUMM: Script bug in kitchen in German CD-version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12249: SCUMM: Script bug in kitchen in German CD-version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12249: SCUMM: Script bug in kitchen in German CD-version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12249: SCUMM: Script bug in kitchen in German CD-version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12874: INCA 1 Compatibility
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12624: TRECISION: Woman at the liquor store frozen in place instead of leaving the room
ScummVM :: Bugs
Last message date:
Thu Sep 30 22:39:33 UTC 2021
Archived on: Thu Sep 30 22:39:35 UTC 2021
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