[Scummvm-tracker] [ScummVM :: Bugs] #12898: AGS: A Golden Wake: Pathfinding differences in a few scenes
ScummVM :: Bugs
trac at scummvm.org
Sat Sep 4 20:42:04 UTC 2021
#12898: AGS: A Golden Wake: Pathfinding differences in a few scenes
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Reporter: TrivialBalderdash | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGS
Version: | Keywords:
Game: |
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There are a few scenes in the game that have pathfinding differences from
the original release.
I'm using the 2.3.0pre release on x64 MacOS with the steam version of the
game.
In Merrick's office in the sales office in Chapter 2, you circle around
the bench and then circle around Merrick before talking to him. The same
thing happens (in reverse) when leaving his office. (See save game)
When collecting money from the Administration office in Chapter 3, you sit
next to the chair, floating. I assume this is a pathfinding issue also.
(See save game and screenshot)
There are some other examples in the bank and in the Biltmore hotel
walking around the Roulette table. I can provide save games for those if
needed.
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Ticket URL: <https://bugs.scummvm.org/ticket/12898>
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