[Scummvm-tracker] [ScummVM :: Bugs] #12898: AGS: A Golden Wake: Pathfinding differences in a few scenes

ScummVM :: Bugs trac at scummvm.org
Sat Sep 4 20:42:04 UTC 2021


#12898: AGS: A Golden Wake: Pathfinding differences in a few scenes
------------------------------+-------------------------
Reporter:  TrivialBalderdash  |      Owner:  (none)
    Type:  defect             |     Status:  new
Priority:  normal             |  Component:  Engine: AGS
 Version:                     |   Keywords:
    Game:                     |
------------------------------+-------------------------
 There are a few scenes in the game that have pathfinding differences from
 the original release.

 I'm using the 2.3.0pre release on x64 MacOS with the steam version of the
 game.

 In Merrick's office in the sales office in Chapter 2, you circle around
 the bench and then circle around Merrick before talking to him.  The same
 thing happens (in reverse) when leaving his office.  (See save game)

 When collecting money from the Administration office in Chapter 3, you sit
 next to the chair, floating.  I assume this is a pathfinding issue also.
 (See save game and screenshot)

 There are some other examples in the bank and in the Biltmore hotel
 walking around the Roulette table.  I can provide save games for those if
 needed.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12898>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list