[Scummvm-tracker] [ScummVM :: Bugs] #12476: GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics.
ScummVM :: Bugs
trac at scummvm.org
Wed Sep 8 03:47:15 UTC 2021
#12476: GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics.
-------------------+-----------------------
Reporter: macca8 | Owner: criezy
Type: defect | Status: new
Priority: normal | Component: Graphics
Version: | Resolution:
Keywords: | Game:
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Changes (by macca8):
* status: closed => new
* resolution: duplicate =>
Comment:
I'm reopening this ticket because the difference between #12473 and this
report is now the default behaviour, following a change in the 3D
Renderer's default setting to OpenGL with shaders
[https://github.com/scummvm/scummvm/commit/a16bc2ae8ac4f0736e5f4ace499a3ba1b1412527
(commit a16bc2a)].
The specific Alt+Enter bug in Myst3 hasn't changed:
- Pressing Alt+Enter with the 3D Renderer set to default or OpenGL with
shaders will crash the app with a segmentation fault.
- Pressing Alt+Enter with the 3D Renderer set to OpenGL will erase the
game graphics, but not crash the app.
Aside from this bug, both OpenGL & OpenGL with shaders work perfectly with
Myst3 on macOS.
Note that while the crash reports for the 32-bit & 64-bit stable builds
(2.3.0pre133) feature the same issue, the 32-bit build adds a couple of
extra lines to the trace that aren't included in the 64-bit build's
report.
See also #12630 & #12858 for similar Alt+Enter issues affecting other 3D
games.
--
Ticket URL: <https://bugs.scummvm.org/ticket/12476#comment:6>
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