[Scummvm-tracker] [ScummVM :: Bugs] #12476: GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics.

ScummVM :: Bugs trac at scummvm.org
Wed Sep 8 03:47:15 UTC 2021


#12476: GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics.
-------------------+-----------------------
Reporter:  macca8  |       Owner:  criezy
    Type:  defect  |      Status:  new
Priority:  normal  |   Component:  Graphics
 Version:          |  Resolution:
Keywords:          |        Game:
-------------------+-----------------------
Changes (by macca8):

 * status:  closed => new
 * resolution:  duplicate =>

Comment:

 I'm reopening this ticket because the difference between #12473 and this
 report is now the default behaviour, following a change in the 3D
 Renderer's default setting to OpenGL with shaders
 [https://github.com/scummvm/scummvm/commit/a16bc2ae8ac4f0736e5f4ace499a3ba1b1412527
 (commit a16bc2a)].

 The specific Alt+Enter bug in Myst3 hasn't changed:
 - Pressing Alt+Enter with the 3D Renderer set to default or OpenGL with
 shaders will crash the app with a segmentation fault.
 - Pressing Alt+Enter with the 3D Renderer set to OpenGL will erase the
 game graphics, but not crash the app.
 Aside from this bug, both OpenGL & OpenGL with shaders work perfectly with
 Myst3 on macOS.

 Note that while the crash reports for the 32-bit & 64-bit stable builds
 (2.3.0pre133) feature the same issue, the 32-bit build adds a couple of
 extra lines to the trace that aren't included in the 64-bit build's
 report.

 See also #12630 & #12858 for similar Alt+Enter issues affecting other 3D
 games.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12476#comment:6>
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