[Scummvm-tracker] [ScummVM :: Bugs] #12616: TITANIC: Glitch when loading game that was saved during conversation

ScummVM :: Bugs trac at scummvm.org
Thu Sep 23 05:33:14 UTC 2021


#12616: TITANIC: Glitch when loading game that was saved during conversation
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Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: Titanic
 Version:                |  Resolution:
Keywords:                |        Game:  Starship Titanic
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Comment (by antoniou79):

 Building from current master (23 Sep) 2.4.0git, I get this bug, but
 slightly different.

 Loading a game that was saved during a conversation with Doorbot, from the
 ScummVM launcher, results in the (saved) screen with the doorbot missing.
 However, the player is still able to talk to the bot even though it won't
 show at the screen, and you can say bye* to it. There won't be any bot
 showing but the player will get responses from it.

 While the bot is invisible, you can also call the bot again (even though
 the game was acting as if it was already called), at which point the bot
 will roll in as expected in game proper.

 So it's in a Schrödinger's cat state. It's there and not there at the same
 time.
 Attached save file: titanic-win.000
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Ticket URL: <https://bugs.scummvm.org/ticket/12616#comment:1>
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