[Scummvm-tracker] [ScummVM :: Bugs] #13155: AGI: Mickey's Space Adventure Detection Problem

ScummVM :: Bugs trac at scummvm.org
Fri May 27 08:27:23 UTC 2022


#13155: AGI: Mickey's Space Adventure Detection Problem
----------------------+--------------------------
Reporter:  dshell102  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: AGI
 Version:             |  Resolution:
Keywords:  detection  |        Game:
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Comment (by antoniou79):

 As suggested by criezy on Discord, it seems that a potential solution
 would be to set the folder search depth to 2 for the Advanced Detector,
 which would remove the requirement to have a copy of FLASHLIT.OOO outside
 its OBJ folder.

 Quote:
  There are two things to do:
  1. Set the _maxScanDepth to 2 (or more)
  2. And specify the subdirectory either in _directoryGlobs or in the
 detection entry. The latter also requires using the kADFlagMatchFullPaths
 flag.

 I'll try to have a PR ready as soon as I test a bit.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13155#comment:8>
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