[Scummvm-tracker] [ScummVM :: Bugs] #13155: AGI: Mickey's Space Adventure Detection Problem
ScummVM :: Bugs
trac at scummvm.org
Fri May 27 08:27:23 UTC 2022
#13155: AGI: Mickey's Space Adventure Detection Problem
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Reporter: dshell102 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Version: | Resolution:
Keywords: detection | Game:
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Comment (by antoniou79):
As suggested by criezy on Discord, it seems that a potential solution
would be to set the folder search depth to 2 for the Advanced Detector,
which would remove the requirement to have a copy of FLASHLIT.OOO outside
its OBJ folder.
Quote:
There are two things to do:
1. Set the _maxScanDepth to 2 (or more)
2. And specify the subdirectory either in _directoryGlobs or in the
detection entry. The latter also requires using the kADFlagMatchFullPaths
flag.
I'll try to have a PR ready as soon as I test a bit.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13155#comment:8>
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