[Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)

ScummVM :: Bugs trac at scummvm.org
Sat Oct 29 02:41:14 UTC 2022


#13910: AGI: Goldrush timing not correct again (regession?)
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Reporter:  Muyfa666  |       Owner:  (none)
    Type:  defect    |      Status:  new
Priority:  normal    |   Component:  Engine: AGI
 Version:            |  Resolution:
Keywords:  goldrush  |        Game:  Goldrush
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Comment (by sluicebox):

 Thanks for reporting this. There's a lot in that old ticket, and most of
 the developers who were involved in it are no longer active, so we'll
 probably need some help from you to narrow this down. In my opinion, there
 hasn't been significant development on the AGI engine in some time, so you
 may have to be patient.

 The big piece of information we need are steps to reproduce this. Even if
 you're just repeating some of the previous ticket, that will help whoever
 looks at this. It can be hard to untangle what happened in an old ticket
 if you weren't involved.

 You may also be able to help narrow this down if you can test with older
 releases. If you're using Windows, you can often find old ones by changing
 the digits in the download urls, like
 https://downloads.scummvm.org/frs/scummvm/2.6.0/scummvm-2.6.0-win32.zip .
 I don't know if there's a better way or if that applies to other
 platforms. If you can spot where things went wrong, that will be a huge
 help.

 I don't know AGI and I haven't played Goldrush yet, but I hope to play it
 someday, so I'm rooting for this to be fixed. But there hasn't been a lot
 of AGI activity in recent history, so this ticket will probably need all
 the help it can get =)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13910#comment:2>
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