[Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)
ScummVM :: Bugs
trac at scummvm.org
Sat Oct 29 02:41:14 UTC 2022
#13910: AGI: Goldrush timing not correct again (regession?)
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Reporter: Muyfa666 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Version: | Resolution:
Keywords: goldrush | Game: Goldrush
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Comment (by sluicebox):
Thanks for reporting this. There's a lot in that old ticket, and most of
the developers who were involved in it are no longer active, so we'll
probably need some help from you to narrow this down. In my opinion, there
hasn't been significant development on the AGI engine in some time, so you
may have to be patient.
The big piece of information we need are steps to reproduce this. Even if
you're just repeating some of the previous ticket, that will help whoever
looks at this. It can be hard to untangle what happened in an old ticket
if you weren't involved.
You may also be able to help narrow this down if you can test with older
releases. If you're using Windows, you can often find old ones by changing
the digits in the download urls, like
https://downloads.scummvm.org/frs/scummvm/2.6.0/scummvm-2.6.0-win32.zip .
I don't know if there's a better way or if that applies to other
platforms. If you can spot where things went wrong, that will be a huge
help.
I don't know AGI and I haven't played Goldrush yet, but I hope to play it
someday, so I'm rooting for this to be fixed. But there hasn't been a lot
of AGI activity in recent history, so this ticket will probably need all
the help it can get =)
--
Ticket URL: <https://bugs.scummvm.org/ticket/13910#comment:2>
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