[Scummvm-tracker] [ScummVM :: Bugs] #14025: Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized / updated as such
ScummVM :: Bugs
trac at scummvm.org
Thu Jan 19 12:44:50 UTC 2023
#14025: Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized /
updated as such
-------------------------------+-----------------------------
Reporter: mikrosk | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Sword1
Version: | Resolution:
Keywords: resolution, height | Game: Broken Sword 1
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Comment (by lephilousophe):
I would say that, even if it's not documented, initSize call clears the
screen.
So the only thing you have to do is to zero out your buffer at the end of
the initSize call in your backend.
--
Ticket URL: <https://bugs.scummvm.org/ticket/14025#comment:10>
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