[Scummvm-tracker] [ScummVM :: Bugs] #14462: STARK: Only actors are visible in OpenGL 1.3 rendering mode
ScummVM :: Bugs
trac at scummvm.org
Thu May 11 15:16:35 UTC 2023
#14462: STARK: Only actors are visible in OpenGL 1.3 rendering mode
--------------------------------+---------------------------
Reporter: dwatteau | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Stark
Version: | Keywords:
Game: The Longest Journey |
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This is with ScummVM 2.7.0 (and current Git HEAD) on OSX PPC Tiger, on an
old iBook G4 with an ATI Radeon 9200 that's limited to OpenGL 1.3.
When using the OpenGL rendering mode on this machine, I can't see
anything, except for the actors. Even the menu is blank.
I'm attaching the `-d6` output and some screenshots.
As discussed in the #engines-3d channel on Discord on 2023-01-22, a
possible explanation for this was maybe the lack of "NPOT texture" on this
setup?
Some further notes:
* I'm not using any shader.
* Rendering of this game is OK on the same machine using the TinyGL
software renderer.
* The same machine properly displays Grim Fandango and Driller, whether in
TinyGL or OpenGL mode.
* The OpenGL renderer is OK on a "newer" PowerBook with an ATI Radeon 9600
XT (which supports OpenGL 2.0 and NPOT textures).
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Ticket URL: <https://bugs.scummvm.org/ticket/14462>
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