[Scummvm-tracker] [ScummVM :: Bugs] #15303: SCI: LSL5: Timed message skipped during LSL5 coffee scene

ScummVM :: Bugs trac at scummvm.org
Thu Aug 1 10:38:31 UTC 2024


#15303: SCI: LSL5: Timed message skipped during LSL5 coffee scene
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Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCI
 Version:                |  Resolution:
Keywords:                |        Game:  Leisure Suit Larry 5
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Comment (by m-kiewitz):

 Of course in theory we could hack something together that whenever
 something touches GetTime we could mark that reg_t as timer related and
 expand it to a DWORD, which would then make it roll over after ages, but
 basically everything would have to get adjusted.
 Pointers were WORDs in original SCI, that also was a hard memory limit
 (64k), but our SCI doesn't do that, instead it uses 2 WORDs, that's why we
 have reg_t.
 This alone already caused tons of issues, that's also why I introduced
 type checking 10+ years ago, because some scripts do math against an
 offset and expect something useful to get returned.

 I don't think it's really worth it, but maybe there is a way that would be
 easier, idk.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15303#comment:16>
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