[Scummvm-tracker] [ScummVM :: Bugs] #15303: SCI: LSL5: Timed message skipped during LSL5 coffee scene

ScummVM :: Bugs trac at scummvm.org
Thu Aug 1 11:33:49 UTC 2024


#15303: SCI: LSL5: Timed message skipped during LSL5 coffee scene
-------------------------+-----------------------------------
Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCI
 Version:                |  Resolution:
Keywords:                |        Game:  Leisure Suit Larry 5
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Comment (by eriktorbjorn):

 > I don't think it's really worth it, but maybe there is a way that would
 be easier, idk.

 I'll happily stay out of that decision. I won't lose any sleep if the bug
 report is closed. :-)

 When I decided to report it, I thought it was more serious because it
 seemed to happen every time, at least from the savegame I had. (Kind of
 like a bug that was fixed some time ago, where the King's Quest IV intro
 would apparently hang every time if you allowed it to play out in its
 entirety.) But now it seems that it just happens during a short recurring
 window in possibly a lot of the games, and no one noticed.

 You'd think that I wouldn't be the one to stumble over these things. Of
 the Sierra games I own, I would estimate that about 40% of them I've never
 played past the first few rooms. And there are a couple I don't own at
 all. Of the ones I did play, many were long before ScummVM supported them
 and I've forgotten almost everything about them.

 Which is why I've been slowly making my way through Leisure Suit Larry
 now. Emulation has gotten ''so'' much better since last time, for which
 I'm grateful!
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15303#comment:17>
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