[Scummvm-tracker] [ScummVM :: Bugs] #15303: SCI: LSL5: Timed message skipped during LSL5 coffee scene
ScummVM :: Bugs
trac at scummvm.org
Thu Aug 1 11:33:49 UTC 2024
#15303: SCI: LSL5: Timed message skipped during LSL5 coffee scene
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game: Leisure Suit Larry 5
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Comment (by eriktorbjorn):
> I don't think it's really worth it, but maybe there is a way that would
be easier, idk.
I'll happily stay out of that decision. I won't lose any sleep if the bug
report is closed. :-)
When I decided to report it, I thought it was more serious because it
seemed to happen every time, at least from the savegame I had. (Kind of
like a bug that was fixed some time ago, where the King's Quest IV intro
would apparently hang every time if you allowed it to play out in its
entirety.) But now it seems that it just happens during a short recurring
window in possibly a lot of the games, and no one noticed.
You'd think that I wouldn't be the one to stumble over these things. Of
the Sierra games I own, I would estimate that about 40% of them I've never
played past the first few rooms. And there are a couple I don't own at
all. Of the ones I did play, many were long before ScummVM supported them
and I've forgotten almost everything about them.
Which is why I've been slowly making my way through Leisure Suit Larry
now. Emulation has gotten ''so'' much better since last time, for which
I'm grateful!
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Ticket URL: <https://bugs.scummvm.org/ticket/15303#comment:17>
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