[Scummvm-tracker] [ScummVM :: Bugs] #15313: April should run when double-clicking on action icon in pop-up

ScummVM :: Bugs trac at scummvm.org
Fri Aug 9 19:13:43 UTC 2024


#15313: April should run when double-clicking on action icon in pop-up
--------------------------------+---------------------------
Reporter:  GistOfSpirit         |      Owner:  (none)
    Type:  feature request      |     Status:  new
Priority:  normal               |  Component:  Engine: Stark
 Version:                       |   Keywords:
    Game:  The Longest Journey  |
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 In the original game, when an environment object has several actions and a
 pop-up appears with an eye, mouth, and hand icons, double-clicking on the
 icon makes April run to the object (if she would normally walk) and then
 perform the interaction.

 In ScummVM, double-clicking on such an icon in the pop-up seems to be
 treated as one click on the icon followed by one on whatever is behind it,
 which is usually another object or a non-interactable area of the
 environment. As a result April interacts with a different object or walks
 to a different location and then performs no interaction.

 Would it be possible to implement the same feature into ScummVM's engine
 for TLJ?

 An early place to test this is in the Prologue, trying to interact with
 the twig from a distance, but it's universal in all the game's
 environments.

 English GOG version of the game
 ScummVM 2.8.1 (Mar 31 2024 14:22:49)
 OS: KDE neon 6.0 x86_64 (based on Ubuntu 22.04)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15313>
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