[Scummvm-tracker] [ScummVM :: Bugs] #15130: AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken

ScummVM :: Bugs trac at scummvm.org
Fri Jul 5 01:13:35 UTC 2024


#15130: AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken
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Reporter:  ArthurWalden  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: AGI
 Version:                |  Resolution:
Keywords:  kq3,  mice    |        Game:  King's Quest 3
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Comment (by sluicebox):

 I've audited every call to set(194) amd set.v; there are only two ways to
 set flag 194: listening to the mice in room 86 or listening to the fish in
 room 31 when swimming. (They use the same message flags.) I don't know
 much about this game but it's my understanding that swimming in the ocean
 occurs after the ship.
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Ticket URL: <https://bugs.scummvm.org/ticket/15130#comment:6>
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