[Scummvm-tracker] [ScummVM :: Bugs] #15130: AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken
ScummVM :: Bugs
trac at scummvm.org
Fri Jul 5 01:13:35 UTC 2024
#15130: AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken
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Reporter: ArthurWalden | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Version: | Resolution:
Keywords: kq3, mice | Game: King's Quest 3
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Comment (by sluicebox):
I've audited every call to set(194) amd set.v; there are only two ways to
set flag 194: listening to the mice in room 86 or listening to the fish in
room 31 when swimming. (They use the same message flags.) I don't know
much about this game but it's my understanding that swimming in the ocean
occurs after the ship.
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Ticket URL: <https://bugs.scummvm.org/ticket/15130#comment:6>
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