[Scummvm-tracker] [ScummVM :: Bugs] #15130: AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken

ScummVM :: Bugs trac at scummvm.org
Fri Jul 5 01:55:42 UTC 2024


#15130: AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken
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Reporter:  ArthurWalden  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: AGI
 Version:                |  Resolution:
Keywords:  kq3,  mice    |        Game:  King's Quest 3
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Comment (by ArthurWalden):

 That seems unlikely. After the ship (i.e. when it reaches shore), you will
 probably need to swim ashore quickly to avoid the shark and continue the
 game, the next phase being crossing the mountains.

 In any case, since I wanted to hear all the fish conversations, I went
 swimming in the ocean earlier in the game, while still in Llewdor. I
 suspect players who play the way I do will do it the same way. So, yes,
 this is a bug.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15130#comment:7>
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