[Scummvm-tracker] [ScummVM :: Bugs] #9619: SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists
ScummVM :: Bugs
trac at scummvm.org
Tue Jun 11 12:49:10 UTC 2024
#9619: SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists
-----------------------------+--------------------------------------
Reporter: LynxAdventurerer | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Putt-Putt Saves the Zoo
-----------------------------+--------------------------------------
Comment (by AndywinXp):
In [changeset:"196cadbe008789cb96c836dae2abf92a77f32aa1" 196cadbe]:
{{{#!CommitTicketReference repository=""
revision="196cadbe008789cb96c836dae2abf92a77f32aa1"
SCUMM: HE: Implement original actor/object overlapping/erasing routines
This is the thing I held off doing during the HE gfx rewrite, only to find
out
it was actually needed. As usual, a great number of changes for... only
one small bug fixed. This closes ticket #9619:
"SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists"
I have tested a bunch of representative HE70+,80,90,95,98,99,100
entries and I didn't notice regressions.
HE versions under 70 have not been touched by this, as I'd like to
know if there are issues with actor/object overlaps BEFORE actually
starting disassembling 16-bit DOS executables...
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/9619#comment:6>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list