[Scummvm-tracker] [ScummVM :: Bugs] #9619: SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists

ScummVM :: Bugs trac at scummvm.org
Tue Jun 11 12:49:10 UTC 2024


#9619: SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists
-----------------------------+--------------------------------------
Reporter:  LynxAdventurerer  |       Owner:  (none)
    Type:  defect            |      Status:  new
Priority:  normal            |   Component:  Engine: SCUMM
 Version:                    |  Resolution:
Keywords:                    |        Game:  Putt-Putt Saves the Zoo
-----------------------------+--------------------------------------
Comment (by AndywinXp):

 In [changeset:"196cadbe008789cb96c836dae2abf92a77f32aa1" 196cadbe]:
 {{{#!CommitTicketReference repository=""
 revision="196cadbe008789cb96c836dae2abf92a77f32aa1"
 SCUMM: HE: Implement original actor/object overlapping/erasing routines

 This is the thing I held off doing during the HE gfx rewrite, only to find
 out
 it was actually needed. As usual, a great number of changes for... only
 one small bug fixed. This closes ticket #9619:
 "SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists"

 I have tested a bunch of representative HE70+,80,90,95,98,99,100
 entries and I didn't notice regressions.

 HE versions under 70 have not been touched by this, as I'd like to
 know if there are issues with actor/object overlaps BEFORE actually
 starting disassembling 16-bit DOS executables...
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/9619#comment:6>
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