[Scummvm-tracker] [ScummVM :: Bugs] #14875: COMMON: Fallback detection of games happen even when there are exact matches
ScummVM :: Bugs
trac at scummvm.org
Mon Mar 4 12:20:50 UTC 2024
#14875: COMMON: Fallback detection of games happen even when there are exact
matches
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Common
Version: | Resolution:
Keywords: | Game:
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Comment (by criezy):
> However, the detection entry for Orion Burger does match my version
perfectly. There shouldn't be any need for fallback detection.
> If I understand detection correctly, ScummVM will call detectGames()
once for every engine. It will first look for exact matches, remove any
pirated version it finds, and finally - if there are no exact matches - it
will do fallback detection.
> But when it checks if there are any known games found, that's only the
known games for that engine, not the games it has found for other engines
so far. Which seems sub-optimal to me.
This is indeed a known issue.
See https://github.com/scummvm/scummvm/pull/1493 that was an attempt to
fix it and the discussion that explains the possible caveats and why that
particular attempt was not merged.
--
Ticket URL: <https://bugs.scummvm.org/ticket/14875#comment:3>
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