March 2024 Archives by date
Starting: Fri Mar 1 02:43:05 UTC 2024
Ending: Sun Mar 31 21:17:49 UTC 2024
Messages: 365
- [Scummvm-tracker] [ScummVM :: Bugs] #15000: AGI-FANMADE: V Demo doesn't recognize valid word "ammunition"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13027: AGI: Space Quest X - The Lost Chapter - See Object (F4) doens't work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13505: AGI: Unknown game variant for agi: Manhunter 2
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15001: Unknown game variant for glk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10737: AGI: DG: The AGIMouse Adventure (Fan Game) freeze
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12747: AGI: Phils Quest - Immidiate death and out of bounds on restart
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15002: Unknown game variant for glk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15003: Unknown game variant for glk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15004: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14998: Orion Burger: error graphics at end
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14875: COMMON: Fallback detection of games happen even when there are exact matches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15004: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15004: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15005: mads:nebular crash to debugger in scene 604
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15005: mads:nebular crash to debugger in scene 604
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15005: mads:nebular crash to debugger in scene 604
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15005: mads:nebular crash to debugger in scene 604
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15007: Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14987: GRIM: Manny gets frozen after opening the security door
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15005: mads:nebular crash to debugger in scene 604
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14870: WIN32: Windows 95 ScummVM port is presently unusable with 3D games on Windows XP
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14170: AGI: Donald Duck's Playground: Ducks on title screen of PC Booter version don't jump
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14170: AGI: Donald Duck's Playground: Ducks on title screen don't jump (was: AGI: Donald Duck's Playground: Ducks on title screen of PC Booter version don't jump)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10737: AGI: DG: The AGIMouse Adventure (Fan Game) freeze
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13505: AGI: Unknown game variant for agi: Manhunter 2
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15005: mads:nebular crash to debugger in scene 604
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10409: AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7793: AGI: Better mapping for mouse buttons
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14870: WIN32: Windows 95 ScummVM port is presently unusable with 3D games on Windows XP
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14870: WIN32: ScummVM port is presently unusable with 3D games on Windows XP (was: WIN32: Windows 95 ScummVM port is presently unusable with 3D games on Windows XP)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14870: WIN32: ScummVM port is presently unusable with 3D games on Windows XP
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15008: AGS HEROINE'S QUEST: Achievements broken
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15008: AGS HEROINE'S QUEST: Achievements broken
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11754: AGI (Fan): Space Quest 0 - Replicated - Monolith Ship Bug
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7032: AGI: Sorceror's Appraisal: Can`t crush skull (was: AGI: Sorceror`s appraisal, can`t crash skull tells me i didn`t put it)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14987: GRIM: Manny gets frozen after opening the security door
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11815: GRIM: Lua error when opening locked door in year 3
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13139: GRIM: Grim Fandango - model glitch year 3
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15009: SCUMM: Special keys are processed even when in an original GUI dialog
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15009: SCUMM: Special keys are processed even when in an original GUI dialog
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15009: SCUMM: Special keys are processed even when in an original GUI dialog
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15009: SCUMM: Special keys are processed even when in an original GUI dialog
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15009: SCUMM: Special keys are processed even when in an original GUI dialog
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15009: SCUMM: Special keys are processed even when in an original GUI dialog
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15008: AGS: Heroine's Quest: Two achievements not unlocking (was: AGS HEROINE'S QUEST: Achievements broken)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15009: SCUMM: Special keys are processed even when in an original GUI dialog
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14999: Orion Burger Demo - German not complete menu
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14990: LOL: Crash when going up in the Draracle's cave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14990: LOL: Crash when going up in the Draracle's cave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11996: AGI: KQ3: Staircase issues with Rosella
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14984: SCUMM/HE: Backyard Football Online softlocks regularly (was: Backyard Football Online softlocks regularly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14999: Orion Burger Demo - German not complete menu
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15001: Unknown game variant for glk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15002: Unknown game variant for glk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15003: Unknown game variant for glk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14995: GUI: Cannot select MIDI / MT-32 device in Game Options override (was: Cannot select MIDI device in Game Options for MT-32 and)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14992: Application window GUI not resized on Linux
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14454: AGI: Winnie the Pooh unable to parse wind sound (sound 10) (was: AGI: Winnie the Pooh Hundred Acre Wood shutdown)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13495: TEENAGENT: Spanish patch support
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13495: TEENAGENT: Spanish patch support
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14991: Unnoficcial Spanish Translation doesn't work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14991: Unnoficcial Spanish Translation doesn't work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14992: Application window GUI not resized on Linux
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14977: Unknown game variant for mm
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14976: Unknown game variant for mm
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14454: AGI: Winnie the Pooh unable to parse wind sound (sound 10)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14750: KYRA: Kyra1: Add support for hungarian translation (was: Hungarian translation)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14993: Happy Birthday, Maisy!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14993: Happy Birthday, Maisy!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15010: Maisy's Playhouse
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14993: Happy Birthday, Maisy!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7045: AGI: KQ1 - Graham Facing Away from King after Bowing
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15010: Maisy's Playhouse
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15010: Maisy's Playhouse
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15011: AGS HEROINE'S QUEST: Refill of Stamina bug
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15011: AGS HEROINE'S QUEST: Refill of Stamina bug
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15012: WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15011: AGS HEROINE'S QUEST: Refill of Stamina bug
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15011: AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) (was: AGS HEROINE'S QUEST: Refill of Stamina bug)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13137: AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14605: MD5: Unknown game variant for agi
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15008: AGS: Heroine's Quest: Two achievements not unlocking
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13379: AGI: KQ3: Infinite animation when falling to death off ladder (was: AGI: KQ3: Infinite animation glitch when climbing down ladder)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13379: AGI: KQ3: Infinite animation when falling to death off ladder
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13379: AGI: KQ3: Infinite animation when falling to death off ladder
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15009: SCUMM: Special keys are processed even when in an original GUI dialog
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13379: AGI: KQ3: Infinite animation when falling to death off ladder
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14987: GRIM: Manny gets frozen after opening the security door
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14987: GRIM: Manny gets frozen after opening the security door
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14987: GRIM: Manny gets frozen after opening the security door
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15013: COMMON: Invalid save path leads to crash/debugger coming up
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15013: COMMON: Invalid save path leads to crash/debugger coming up
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14963: TeenAgent Czech Language support not working
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14981: Unknown game variant for tinsel
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14891: BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14981: Unknown game variant for tinsel
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14981: Unknown game variant for tinsel
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14963: TeenAgent Czech Language support not working
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15006: GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15014: "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4147: AGI GR: Timings not correct
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13603: BASE: Detection: Engine (groovie, plumbers) plugins produce crash on adding and start of games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15013: COMMON: Invalid save path leads to crash/debugger coming up
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15013: COMMON: Invalid save path leads to crash/debugger coming up
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15013: COMMON: Invalid save path leads to crash/debugger coming up
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15013: COMMON: Invalid save path leads to crash/debugger coming up
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15013: COMMON: Invalid save path leads to crash/debugger coming up
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15016: COMMON: macresman.cpp (i think) interferes with "Mass Add"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15016: COMMON: macresman.cpp (i think) interferes with "Mass Add"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14960: The nuvie feature 'Use Custom Actor Tiles' is non functional
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15017: PSP port does not start
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15018: Can't give breath mint to Otis in standalone demo
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15019: Extra path gets deleted from settings
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15018: MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo (was: Can't give breath mint to Otis in standalone demo)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15020: FluidSynth fails to load/initialize soundfont on PS3
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15020: FluidSynth fails to load/initialize soundfont on PS3
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font (was: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14976: Unknown game variant for mm
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15021: Scummvm 2.8.0 broke Macintosh-format SCI on OSX
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15021: Scummvm 2.8.0 broke Macintosh-format SCI on OSX
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15022: PLUMBERS: Plumbers Don't Wear Ties! (Windows) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15022: PLUMBERS: Plumbers Don't Wear Ties! (Windows) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15022: PLUMBERS: Plumbers Don't Wear Ties! (Windows) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15022: PLUMBERS: Plumbers Don't Wear Ties! (Windows) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15023: ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14891: BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15024: Unknown game variant for mohawk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12818: COMPOSER: Magic Tales: The Princess and the Crab regression
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15022: PLUMBERS: Plumbers Don't Wear Ties! (Windows) crashes on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15018: MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15018: MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14835: FREESCAPE: Dark Side sounds are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15025: DIG: Sentence Line font has wrong colors
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15025: DIG: Sentence Line font has wrong colors
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15025: DIG: Sentence Line font has wrong colors
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15025: DIG: Sentence Line font has wrong colors
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15025: DIG: Sentence Line font has wrong colors
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15025: DIG: Sentence Line font has wrong colors
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15025: DIG: Sentence Line font has wrong colors
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15025: SCUMM: DIG: Sentence Line font has wrong colors (was: DIG: Sentence Line font has wrong colors)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14433: MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15028: Unknown game variant for director
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15018: MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15029: Unknown game variant for director
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: unique & dynamic font drop shadows in certain scenes are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented (was: LOOM EGA: unique & dynamic font drop shadows in certain scenes are not implemented)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14955: SCI: QFG4: Squid Stone Runes Dial Not Working
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15031: ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15023: ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14955: SCI: QFG4: Squid Stone Runes Dial Not Working
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15032: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15033: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13797: SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool (was: SCUMM/HE: Outline of Freddi appears in the leftmost tide pool)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15030: SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented (was: LOOM EGA: font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany (was: Indy3 FM Towns map lines are drawn incorrectly, plus more issues when leaving Germany)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15034: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15031: SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga (was: ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14322: SAGA: ITE - FLAC compressed music does not play (was: SAGA: FLAC compressed music does not play in Inherit the Earth)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15026: SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos (was: Color depth issues & artifacting in some shots in The Dig SMUSH videos)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14686: MM: MM1: Still some inconsistency on QuickRef page (was: MM1 Still some inconsistency on QuickRef page)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11986: MM: XEEN: Chinese version support (was: XEEN: Chinese version support)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11765: MM: XEEN: English names in German Clouds intro (was: XEEN: English names in German Clouds intro)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10547: MM: XEEN: Hanging notes in AdLib music (was: XEEN: Hanging notes in AdLib music)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #12809: MM: XEEN: Original German crossword puzzle bug (was: XEEN: Orignal German crossword puzzle bug)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11697: MM: XEEN: Wrong sounds played (was: XEEN: Wrong sounds played)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14976: Unknown game variant for mm
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14976: Unknown game variant for mm
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14775: Unknown game variant for director (Wrath of the Gods)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14775: Unknown game variant for director (Wrath of the Gods)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14922: VCRUISE: Schizm: low performance when playing directly from the DVD (was: Schizm single 2 sided DVD Side 1)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14922: VCRUISE: Schizm: low performance when playing directly from the DVD
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14170: AGI: Donald Duck's Playground: Ducks on title screen don't jump
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15036: SCUMM: Re-enable the missing answering machine message in Sam&Max
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15027: SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15037: SCUMM: Layering problems in front of office in Sam & Max
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15037: SCUMM: Layering problems in front of office in Sam & Max
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15037: SCUMM: Layering problems in front of office in Sam & Max
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15038: Ultima 4 title screen not displaying correctly
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15038: Ultima 4 title screen not displaying correctly
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15038: Ultima 4 title screen not displaying correctly
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15038: Ultima 4 title screen not displaying correctly
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15038: Ultima 4 title screen not displaying correctly
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15037: SCUMM: Layering problems in front of office in Sam & Max
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15039: Build fails with strict-aliasing violations
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15039: Build fails with strict-aliasing violations
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15037: SCUMM: Layering problems in front of office in Sam & Max
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15037: SCUMM: Layering problems in front of office in Sam & Max
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14618: SCUMM: IMUSE: Inaccurate fades in INDY4
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15037: SCUMM: Layering problems in front of office in Sam & Max
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13816: AGS: Donna Avenger of Blood doesn't start because of a avi video without extension
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14618: SCUMM: IMUSE: Inaccurate fades in INDY4
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering font drop shadows accurately (was: LOOM TurboGrafx-16 does not handle font drop shadows accurately)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately (was: LOOM TurboGrafx-16 does not handle text centering font drop shadows accurately)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14618: SCUMM: IMUSE: Inaccurate fades in INDY4
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15041: Earl Mansin crash to debugger after pressing New game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15041: AGS: Earl Mansin crash to debugger after pressing New game (was: Earl Mansin crash to debugger after pressing New game)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15041: AGS: Earl Mansin crash to debugger after pressing New game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15018: MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14821: MD5: MTROPOLIS: Unknown game variant [Muppet Treasure Island, Russian, City]
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15015: COMMON: AGS games lead to a reproducable crash on exiting ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14618: SCUMM: IMUSE: Inaccurate fades in INDY4
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14618: SCUMM: IMUSE: Inaccurate fades in INDY4
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15041: AGS: Earl Mansin crash to debugger after pressing New game (win11, x64 24-03-23 daily build) (was: AGS: Earl Mansin crash to debugger after pressing New game)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15042: Unknown game variant for mohawk (Harry And the Haunted House - Living Books)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14835: FREESCAPE: Dark Side sounds are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14835: FREESCAPE: Dark Side sounds are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15043: FREESCAPE: CPC sounds are not implemented
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13974: FREESCAPE: info screen is missing
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15044: FREESCAPE: C64 releases are not supported
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14834: FREESCAPE: Driller sounds for ZX and CPC are not accurate
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15045: FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14987: GRIM: Manny gets frozen after opening the security door
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13127: GRIM: Grim Fandango - change default controller keys
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14987: GRIM: Manny gets frozen after opening the security door
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15038: ULTIMA4: Title screen not displaying correctly (was: Ultima 4 title screen not displaying correctly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14958: ULTIMA6: Move Item command doesn't prompt to split an item stack (was: Move Item command in Ultima VI doesn't prompt to split an item stack)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15032: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15033: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15034: Unknown game variant for ags
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14996: Orion Burger: Bork Gizmo double sound
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15042: Unknown game variant for mohawk (Harry And the Haunted House - Living Books)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14821: MD5: MTROPOLIS: Unknown game variant [Muppet Treasure Island, Russian, City]
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15041: AGS: Earl Mansin crash to debugger after pressing New game (win11, x64 24-03-23 daily build)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15041: AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) (was: AGS: Earl Mansin crash to debugger after pressing New game (win11, x64 24-03-23 daily build))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15041: AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15046: Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15046: Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14886: AGOS: Waxworks crashing at Egypt Level 3, corrupting save file
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15046: Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15046: Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14851: ULTIMA8: Some gumps are not affected by palette transformations
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14921: SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes (was: SCI: QFG4: Throwing Rocks at Bonsai Bush is Again Causing Crashes (w/Ashlancer))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15035: AGS: No-Action Jackson - Segmentation fault upon player being given control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13816: AGS: Donna Avenger of Blood doesn't start because of a avi video without extension
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14921: SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15047: SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15047: SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15047: SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15047: SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13816: AGS: Donna Avenger of Blood doesn't start because of a avi video without extension
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15041: AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #13816: AGS: Donna Avenger of Blood doesn't start because of a avi video without extension
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15040: SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows (was: LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #14711: FREESCAPE: implement C64 releases
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15048: Larry 5 Miami gym section error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15048: Larry 5 Miami Gym Error (was: Larry 5 Miami gym section error)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15048: SCI: LSL5: Miami Gym Stack Index 4096 Error (was: Larry 5 Miami Gym Error)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15024: MD5: MOHAWK: Unknown game (Noah's Ark) (was: Unknown game variant for mohawk)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15024: MD5: MOHAWK: Unknown game (Noah's Ark)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15048: SCI: LSL5: Miami Gym Stack Index 4096 Error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15024: MD5: MOHAWK: Unknown game (Noah's Ark)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15049: FREESCAPE: DOS/CGA render mode need work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15048: SCI: LSL5: Miami Gym Stack Index 4096 Error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #15050: ULTIMA: Can't transfer a character in Ultima VI
ScummVM :: Bugs
Last message date:
Sun Mar 31 21:17:49 UTC 2024
Archived on: Sun Mar 31 21:17:54 UTC 2024
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