[Scummvm-tracker] [ScummVM :: Bugs] #14454: AGI: Winnie the Pooh unable to parse wind sound (sound 10)
ScummVM :: Bugs
trac at scummvm.org
Wed Mar 6 22:28:33 UTC 2024
#14454: AGI: Winnie the Pooh unable to parse wind sound (sound 10)
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Reporter: dshell102 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Version: | Resolution:
Keywords: | Game:
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Description changed by sluicebox:
Old description:
> --- Updated Description by sluicebox ---
>
> The wind sound, sound 10, is not playing.
> `AgiSound::createFromRawResource` is rejecting it because its first two
> bytes are `00 9F` and that doesn't match what it expects. This affects at
> least the DOS version. Unknown if this is due to a corrupt copy.
>
> --- Original Description ---
>
> I only find 9 items every time. When the wind blows, it should allow you
> to keep playing with the items moved, but instead the program shuts down.
>
> I try to play in dosbox but it only does 4 colors.
>
> With scummvm, is there a way to prevent the program from closing?
>
> Thank you.
New description:
--- Updated Description by sluicebox ---
The wind sound, sound 10, is not playing.
`AgiSound::createFromRawResource` is rejecting it because its first two
bytes are `00 9F` and that doesn't match what it expects. This affects at
least the DOS version. I have confirmed that these are the correct bytes
for this sound.
--- Original Description ---
I only find 9 items every time. When the wind blows, it should allow you
to keep playing with the items moved, but instead the program shuts down.
I try to play in dosbox but it only does 4 colors.
With scummvm, is there a way to prevent the program from closing?
Thank you.
--
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Ticket URL: <https://bugs.scummvm.org/ticket/14454#comment:6>
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