[Scummvm-tracker] [ScummVM :: Bugs] #14988: AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font (was: AGI: Using the Hercules HiRes font causes scalers and shaders to not work correctly.)

ScummVM :: Bugs trac at scummvm.org
Wed Mar 13 04:30:27 UTC 2024


#14988: AGI: Scalers and shaders to not work correctly when upscaled for Hercules
Hires font
--------------------------+--------------------------------
Reporter:  Agozerosu      |       Owner:  (none)
    Type:  defect         |      Status:  new
Priority:  normal         |   Component:  Graphics: Scalers
 Version:                 |  Resolution:
Keywords:  agi, hercules  |        Game:
--------------------------+--------------------------------
Changes (by sluicebox):

 * component:  Engine: AGI => Graphics: Scalers
 * summary:
     AGI: Using the Hercules HiRes font causes scalers and shaders to not
     work correctly.
     =>
     AGI: Scalers and shaders to not work correctly when upscaled for
     Hercules Hires font

Comment:

 Thanks for the info and screenshots. That's enough for me to see that this
 is isn't a problem in the AGI engine itself, so now I can set the right
 component so that the right devs see it.

 It looks to me like they're being applied in both cases, but since the
 input image is a different resolution due to upscaling, the effect is
 different; in this case it's so subtle as to not do much. I don't know
 this stuff, but I'm sure the relevant difference is the image resolution
 and not the fonts themselves. If we had an option to upscale the AGI
 resolution without using the Hercules font, I expect it would still do the
 same thing.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14988#comment:4>
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