[Scummvm-tracker] [ScummVM :: Bugs] #15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
ScummVM :: Bugs
trac at scummvm.org
Sun Mar 17 19:16:09 UTC 2024
#15026: Color depth issues & artifacting in some shots in The Dig SMUSH videos
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Reporter: ATMcashpoint | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Keywords: cutscenes, SMUSH, INSANE
Game: The Dig |
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In some shots in SMUSH cutscene videos in The Dig, the proper color depth
as seen on DOS is crushed down severely for some reason. A good example is
the shot of the shuttle taking off from the landing pad in the intro.
Other SMUSH cutscenes appear to have artifacting that isn't present on
DOS. For instance, in the shot in the ending where the crystal spaceship
takes off from Cocytus, random gray pixel artifacts are visible on the
ocean surface that shouldn't be there.
There may well be more instances of such issues. I only watched the first
part of the intro cutscene and the very last shot of the ending because I
was taking screenshots of the fonts in the credits for another bug report.
These errors are present in the current daily build of ScummVM (March 17,
2024) for Windows 64-bit.
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Ticket URL: <https://bugs.scummvm.org/ticket/15026>
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