[Scummvm-tracker] [ScummVM :: Bugs] #2536: SCUMM: MM (NES) - Minor newgame sound glitch

ScummVM :: Bugs trac at scummvm.org
Sun Sep 1 12:30:07 UTC 2024


#2536: SCUMM: MM (NES) - Minor newgame sound glitch
------------------------+-----------------------------
Reporter:  SF/quietust  |       Owner:  dwatteau
    Type:  defect       |      Status:  closed
Priority:  normal       |   Component:  Engine: SCUMM
 Version:               |  Resolution:  fixed
Keywords:  NES          |        Game:  Maniac Mansion
------------------------+-----------------------------
Changes (by dwatteau):

 * keywords:   => NES
 * owner:  (none) => dwatteau
 * resolution:   => fixed
 * status:  new => closed

Comment:

 Replying to [comment:11 AndywinXp]:
 > I just checked a NES disassembly and the fix above is what our code
 should do. It immediately calls `startSound`, which seems to immediately
 parse the sound and manipulate the four NES wave channels.
 >
 > Want to commit it yourself?

 Thanks! I've just done so, so I'm closing this ticket.

 Thanks again for looking at the disasm!
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/2536#comment:13>
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