[Scummvm-tracker] [ScummVM :: Bugs] #2536: SCUMM: MM (NES) - Minor newgame sound glitch
ScummVM :: Bugs
trac at scummvm.org
Sun Sep 1 12:30:07 UTC 2024
#2536: SCUMM: MM (NES) - Minor newgame sound glitch
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Reporter: SF/quietust | Owner: dwatteau
Type: defect | Status: closed
Priority: normal | Component: Engine: SCUMM
Version: | Resolution: fixed
Keywords: NES | Game: Maniac Mansion
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Changes (by dwatteau):
* keywords: => NES
* owner: (none) => dwatteau
* resolution: => fixed
* status: new => closed
Comment:
Replying to [comment:11 AndywinXp]:
> I just checked a NES disassembly and the fix above is what our code
should do. It immediately calls `startSound`, which seems to immediately
parse the sound and manipulate the four NES wave channels.
>
> Want to commit it yourself?
Thanks! I've just done so, so I'm closing this ticket.
Thanks again for looking at the disasm!
--
Ticket URL: <https://bugs.scummvm.org/ticket/2536#comment:13>
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