[Scummvm-tracker] [ScummVM :: Bugs] #15698: FREESCAPE: sky texture is not implemented in OpenGL with shaders

ScummVM :: Bugs trac at scummvm.org
Sun Jan 19 08:58:57 UTC 2025


#15698: FREESCAPE: sky texture is not implemented in OpenGL with shaders
--------------------------+-------------------------------
Reporter:  neuromancer    |      Owner:  neuromancer
    Type:  defect         |     Status:  new
Priority:  normal         |  Component:  Engine: Freescape
 Version:                 |   Keywords:
    Game:  Castle Master  |
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 The sky texture is not implemented in Castle Master when using OpenGL with
 shaders. We could adopt the same approach as the OpenGL one (which is very
 outdated and hacky) or use a proper cubemap.

 To quickly reproduce this issue, use the Castle Master demo for DOS:
 https://downloads.scummvm.org/frs/demos/freescape/castle-dos-demo.zip
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Ticket URL: <https://bugs.scummvm.org/ticket/15698>
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