[Scummvm-tracker] [ScummVM :: Bugs] #15699: FREESCAPE: TinyGL stipple pattern emulation is somehow broken
ScummVM :: Bugs
trac at scummvm.org
Sun Jan 19 09:09:17 UTC 2025
#15699: FREESCAPE: TinyGL stipple pattern emulation is somehow broken
------------------------+-------------------------------
Reporter: neuromancer | Owner: neuromancer
Type: defect | Status: new
Priority: high | Component: Engine: Freescape
Version: | Keywords:
Game: |
------------------------+-------------------------------
The TinyGL stipple pattern emulation was switched from using
glPolygonOffset to use textures to avoid numerical issues (triangles were
too close for software engine when drawing stipple in two passes).
However, it doesn't work properly yet. While in some cases like the
Driller DOS demo, it looks ok (but not entirely correct), some other
stipple patterns like the ones in the Dark Side ZX demo
(https://downloads.scummvm.org/frs/demos/freescape/darkside-zx-demo.zip)
are completely broken. I have attached the different screenshots using
OpenGL and TinyGL.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15699>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list