[Scummvm-tracker] [ScummVM :: Bugs] #15444: ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy gamepad touch controls
ScummVM :: Bugs
trac at scummvm.org
Tue Jan 28 23:14:26 UTC 2025
#15444: ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy gamepad
touch controls
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Reporter: Teashrock | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Port: Android
Version: | Resolution:
Keywords: android, touch, gamepad emulation | Game:
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Comment (by Teashrock):
Replying to [comment:8 lephilousophe]:
> This seems to be related with how we generate the events on the action
buttons.
> We generate a down event immediately followed by an up event.
> For the arrow buttons, we record the up event when the user releases his
finger.
>
> I see two options here:
> - use the same behavior for all buttons (that is releasing the button
when the user releases his finger),
> - generate the up event a bit later (I still have to determine how to
register it for later).
>
> Personally, I would say that option 1 would work with how the new
gamepad is implemented (with delayed hide).
>
> @antoniou79: do you have an idea?
I'm not him, but wouldn't the first method be the best choice?
--
Ticket URL: <https://bugs.scummvm.org/ticket/15444#comment:9>
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