[Scummvm-tracker] [ScummVM :: Bugs] #15444: ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy gamepad touch controls

ScummVM :: Bugs trac at scummvm.org
Tue Jan 28 23:14:26 UTC 2025


#15444: ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy gamepad
touch controls
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Reporter:  Teashrock                          |       Owner:  (none)
    Type:  defect                             |      Status:  new
Priority:  normal                             |   Component:  Port: Android
 Version:                                     |  Resolution:
Keywords:  android, touch, gamepad emulation  |        Game:
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Comment (by Teashrock):

 Replying to [comment:8 lephilousophe]:
 > This seems to be related with how we generate the events on the action
 buttons.
 > We generate a down event immediately followed by an up event.
 > For the arrow buttons, we record the up event when the user releases his
 finger.
 >
 > I see two options here:
 > - use the same behavior for all buttons (that is releasing the button
 when the user releases his finger),
 > - generate the up event a bit later (I still have to determine how to
 register it for later).
 >
 > Personally, I would say that option 1 would work with how the new
 gamepad is implemented (with delayed hide).
 >
 > @antoniou79: do you have an idea?
 I'm not him, but wouldn't the first method be the best choice?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15444#comment:9>
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