[Scummvm-tracker] [ScummVM :: Bugs] #15775: DGDS: Rise: The "Meanwhile" screen before a cutscene goes by too quickly
ScummVM :: Bugs
trac at scummvm.org
Mon Mar 3 11:16:58 UTC 2025
#15775: DGDS: Rise: The "Meanwhile" screen before a cutscene goes by too quickly
-------------------------------+--------------------------
Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: DGDS
Version: | Keywords:
Game: Rise of the Dragon |
-------------------------------+--------------------------
When a cutscene happens (at least the first one, at 16:00) there is a
"Meanwhile" screen that goes by in the blink of an eye. I assume that
originally there would have been a delay introduced by resource loading,
but of course that's much less likely to be the case nowadays.
Would it be possibly to artificially inject an appropritate delay here?
--
Ticket URL: <https://bugs.scummvm.org/ticket/15775>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list