[Scummvm-tracker] [ScummVM :: Bugs] #15775: DGDS: Rise: The "Meanwhile" screen before a cutscene goes by too quickly
ScummVM :: Bugs
trac at scummvm.org
Mon Mar 3 22:19:19 UTC 2025
#15775: DGDS: Rise: The "Meanwhile" screen before a cutscene goes by too quickly
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: DGDS
Version: | Resolution:
Keywords: | Game: Rise of the Dragon
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Comment (by mduggan):
Yes you're exactly correct - the delay is "correct" in that the script
delay is correctly executed, but the delay from loading the next scene
originally caused it to stay on the screen longer so that was somewhat
baked in to the wait length in the script.
This is also the reason for the intro screens going by a little bit too
quickly. I'm not sure what the correct fix is here, but it might need
some experimentation in dosbox to try and get the right feeling. It would
have to be applied selectively though as there's no good reason to delay
regular scene transitions - that's one of the things that makes it a
slightly annoying experience to play in dosbox!
--
Ticket URL: <https://bugs.scummvm.org/ticket/15775#comment:1>
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