[Scummvm-tracker] [ScummVM :: Bugs] #6754: TOUCHE: Game Uncompletable if Potion Not In Inventory Before Using Da Vinci Boat
ScummVM :: Bugs
trac at scummvm.org
Sun Apr 26 09:21:37 UTC 2026
#6754: TOUCHE: Game Uncompletable if Potion Not In Inventory Before Using Da Vinci
Boat
-------------------------+-------------------------------------------------
Reporter: | Owner: (none)
SF/deejaydiabolik |
Type: defect | Status: closed
Priority: normal | Component: Engine: Touche
Version: | Resolution:
Keywords: original | Game: Touché: The Adventures of the
| Fifth Musketeer
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Comment (by Gemba):
For the attachment `touche_saves.gz`, it has these four save states:
The flag1 (or `_flagsTable[1]` in the ScummVM Touche Engine) relates to
the puzzles solved in the game (e.g, a game completion meter). A state
before 14 means Juliette has not yet been kidnapped.
touche.40: Rouen River Gate at an early game state (flag1 < 14 and no
Potion in inventory)
--> expected: No conversation option "We need a boat..."
touche.41: Rouen River Gate at an early game state (flag1 < 14 and with
Potion in inventory)
--> expected: No conversation option "We need a boat..."
touche.42: Rouen River Gate when Juliette has been already kidnapped
(flag1 == 14 and no Potion in inventory)
--> expected: No conversation option "We need a boat..." (however, with
the original script and no workaround there will be this option)
touche.43: Rouen River Gate when Juliette has been already kidnapped
(flag1 == 14 and with Potion in inventory)
--> expected: Conversation option "We need a boat..." is present
These savegames are for testing purposes, and as they are crafted
savegames they most likely are not suitable to play the game in its
entirety.
--
Ticket URL: <https://bugs.scummvm.org/ticket/6754#comment:20>
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