[Scummvm-tracker] [ScummVM :: Bugs] #15197: HUGO: Icon bar gets stuck with the DS port
ScummVM :: Bugs
trac at scummvm.org
Mon Feb 9 08:07:35 UTC 2026
#15197: HUGO: Icon bar gets stuck with the DS port
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Reporter: ccawley2011 | Owner: (none)
Type: defect | Status: new
Priority: blocker | Component: Engine: Hugo
Version: | Resolution:
Keywords: | Game:
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Comment (by sluicebox):
This issue probably still exists. I haven't made any changes to the
toolbar, although Windows interface features like it are now controlled by
a config option on DOS versions. I find the toolbar barely usable on
Windows builds. I use SDL Surface, but I just tried it on OpenGL and it
seems worse, depending on the window size.
Are there engines that implement a toolbar like this with ScummVM GUI
successfully? I would like to know if the Hugo engine just isn't holding
the ScummVM GUI right, or if the ScummVM GUI isn't suited to integrate
with a game like this.
I see a lot of stale mouse coordinate problems when returning from the GUI
in this engine, if that's simply a limitation of the GUI code then that
doesn't bode well for integration. Maybe we should implement this toolbar
in the engine.
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Ticket URL: <https://bugs.scummvm.org/ticket/15197#comment:4>
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