[Scummvm-tracker] [ScummVM :: Bugs] #16463: SCI: GK1: Lockup while reading items outside of Gedde mansion

ScummVM :: Bugs trac at scummvm.org
Mon Jan 19 04:12:37 UTC 2026


#16463: SCI: GK1: Lockup while reading items outside of Gedde mansion
-------------------------+-------------------------------
Reporter:  Thunderforge  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCI
 Version:                |  Resolution:
Keywords:                |        Game:  Gabriel Knight 1
-------------------------+-------------------------------
Description changed by Thunderforge:

Old description:

> During Day 2 when you go to the Gedde mansion and tell the butler that
> you have important business, the game can lock up if you are reading
> something while the butler is waiting for you to provide proof.
>
> == Reproduction Steps
> 1. Load the attached save game
>   * Day 2 has started
>   * Gabriel is at the Gedde mansion for the first time
>   * After knocking on the door, Gabriel tells the butler he is there to
> see Melinda Gedde, and that he does have important business with her
>   * The butler is waiting for Gabriel to provide proof of that
> 2. Open the inventory
> 3. Use the "Read" icon on an object that can be read (e.g. the sketch of
> the tomb graffiti)
> 4. Wait a few moments
>
> The butler will say "Just as I thought. Good day, SIR!" and the game will
> be locked up. You can't exit the read screen or do anything else.
>
> == Tested on
> * Gabriel Knight 1 via Steam, Windows version
> * ScummVM 2.9.1

New description:

 During Day 2 when you go to the Gedde mansion and tell the butler that you
 have important business, the game can lock up if you are reading something
 while the butler is waiting for you to provide proof.

 == Reproduction Steps
 1. Load the attached save game
   * Day 2 has started
   * Gabriel is at the Gedde mansion for the first time
   * After knocking on the door, Gabriel tells the butler he is there to
 see Malia Gedde, and that he does have important business with her
   * The butler is waiting for Gabriel to provide proof of that
 2. Open the inventory
 3. Use the "Read" icon on an object that can be read (e.g. the sketch of
 the tomb graffiti)
 4. Wait a few moments

 The butler will say "Just as I thought. Good day, SIR!" and the game will
 be locked up. You can't exit the read screen or do anything else.

 == Tested on
 * Gabriel Knight 1 via Steam, Windows version
 * ScummVM 2.9.1

--
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Ticket URL: <https://bugs.scummvm.org/ticket/16463#comment:2>
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