[Scummvm-tracker] [ScummVM :: Bugs] #13855: XEEN: Support General Midi in Xeen games
ScummVM :: Bugs
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Mon Nov 2 01:39:02 UTC 2026
#13855: XEEN: Support General Midi in Xeen games
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Reporter: codeflorist | Owner: (none)
Type: feature request | Status: new
Priority: normal | Component: Engine: MM: Xeen
Version: | Resolution:
Keywords: | Game:
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Comment (by WildPenquin):
For reference, the original DOS Game supports the following Music Devices:
- None :(
- Adlib
- PC Speaker
- Sound Blaster
- Sound Blaster Pro
- Pro-Audio Spectrum
- Roland Sound Canvas / GS
- Roland LAPC-1 / MT-32
- Wave Blaster
- Roland TAP-10
... but these coalesce into five options, really: the beeper, FM, MT-32,
GS and GM. I'm speculating but it's possible all SB models use the same
(Adlib) music. Wave Blaster and Roland RAP-10 are just GM (it's certainly
possible they fine-tuned a version specifically for the original Creative
Wave Blaster and RAP-10, but doubtful...). And as I mentioned, I don't
think the GM implementation is that good in the original game.
Oh, and the installer indeed mentions "TAP-10" =). Must be a TYPO,
although I *think* I saw somewhere a claim it was the internal development
name at Roland for RAP-10 before release...
--
Ticket URL: <https://bugs.scummvm.org/ticket/13855#comment:3>
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