[Scummvm-tracker] [ScummVM :: Bugs] #17137: REBEL2 Android game window location on screen can be slightly off
ScummVM :: Bugs
trac at scummvm.org
Fri Sep 4 17:32:06 UTC 2026
#17137: REBEL2 Android game window location on screen can be slightly off
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Reporter: SpaceShuttle4A1 | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: SCUMM
Version: | Keywords:
Game: Star Wars Rebel Assault 2 |
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Not sure how to word the title or anything here actually, as its not fully
known what's causing it from Android dev side, and as well, minor
compounding issue(s).
Might be how ScummVM deals with the display's camera cutout? I'm assuming
it is, as this is what it looks like, but its not necessarily so.
The game is to the side of the display's camera cutout, and this display
has rounded display corners (aka corner radius).
So, at least at rare times, a partial letter of subtitle text gets lost.
Certain text for eg character on side gets put to side of the game window.
A small sliver of the game should be off the screen and the game is also
off center (again, I assume ScummVM is set to avoid the camera cutout).
With the text and the game being off center, it can be concluded that a
sliver is off the screen.
Currently, its visible as a very minor problem but is still a problem to
note. Don't know if certain devices could be worse.
I would think there could be a way to adjust the game window size, Android
padding/margin, or whatever right side of the game to bring it over or
something.
Workarounds not tested. A workaround like portrait orientation would not
be great. Unknown if there's any other thing else possible.
As seen on Android 16 (One UI 8) with camera cutout display.
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Ticket URL: <https://bugs.scummvm.org/ticket/17137>
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