[Scummvm-tracker] [ScummVM :: Bugs] #17136: REBEL2: Android slow on-screen gamepad reticle
ScummVM :: Bugs
trac at scummvm.org
Sat Sep 5 08:27:03 UTC 2026
#17136: REBEL2: Android slow on-screen gamepad reticle
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Reporter: SpaceShuttle4A1 | Owner: antoniou79
Type: defect | Status: closed
Priority: normal | Component: Engine: SCUMM
Version: | Resolution: wontfix
Keywords: | Game: Star Wars Rebel Assault 2
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Changes (by antoniou79):
* owner: (none) => antoniou79
* resolution: => wontfix
* status: new => closed
Comment:
This happens because on Android, by design, the virtual gamepad
directional buttons (left side) emulate the dpad directional buttons (with
states on-off) -- with an additional RIGHT SHOULDER BUTTON press if you
touch at (or shift your finger towards) the edges of the directional
buttons. The virtual gamepad does not emulate joysticks movements.
The DPAD buttons can be (and are) used by default for the UI (eg. ScummVM
launcher) virtual mouse movement, where the RIGHT SHOULDER BUTTON is used
as a key to slow down the virtual mouse. This virtual mouse speed is also
the one affected by the Pointer Speed (under Global Options -> Controls)
setting. A game engine could in theory work with that to have a pointer
move fast and slower, but it would still be at steady speed in both cases,
so not ideal.
Anyway, due to the above, **this behavior is expected on Android**.
As discussed with the Android port maintainer (lephilousophe), I have
opened a feature request for this but otherwise I think these reports can
be closed.
https://bugs.scummvm.org/ticket/17143
--
Ticket URL: <https://bugs.scummvm.org/ticket/17136#comment:3>
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