[Scummvm-devel] Status of PocketPC port
Max Horn
max at quendi.de
Sat Oct 19 17:45:02 CEST 2002
At 22:44 Uhr +0200 19.10.2002, Arisme wrote:
>Some late (sorry !) news about the PocketPC port
>
>I've switched to the new CVS tree (was just a little bit late) and overlays
>are implemented for 565 & 555 devices (soon in CVS) - as tomjoad stated,
>I'll have to make this work on 8 bits and mono (ouch) displays, as they're
>still popular platforms for ScummVM, especially in trains :)
ScummVM works on Mono displays?!? wow, how that?
>Perhaps we can avoid the blending for these devices, and admit that GUI
>pictures won't be displayed (at least correctly ?)
Well you can just try to map the 16bit colors to the closes colors in
the palette.
For historical reference, the main drive behind going 16bit was *not*
transparency. Rather, it was done because creating a GUI that has to
look good with dozens of different 8bit color palettes is nearly
impossible (esp. if that paletter contains all black while it's faded
out... ouch). Also, 16bit gives us much more freedom for the design,
e.g. we might use the nice ScummVM logo in it one day...
>Now there are just 2 little things to check before this release can be
>called "official"
>
>* Should I keep my own launcher/game scanner in the PocketPC backend, or
>switch to the common launcher ? Or keep the scanner and use the official
>launcher with it ? Or report the scanner to the common part and discard my
>launcher ? Or any valid combinations of those :)
Both the dc and PocketPC port have a launcher and a scanner. I think
we want a scanner in the common section, too (though it will have to
use different code for Windows, Morphos, Unix, MacOS 9, BeOS, ... I
think, based on my experience with Exult). "Somebody" should do that,
i.e. implement a game scanner in an sufficiently clean & portable
fashion.
As for the launcher, you decide, I think if your current launcher is
more functional, then keep it for now. The ingame launcher still has
a lot of things missing.
Cheersm
Nax
--
-----------------------------------------------
Max Horn
Software Developer
email: <mailto:max at quendi.de>
phone: (+49) 6151-494890
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