[Scummvm-devel] ScummVM 0.11.1?

Lars Persson larspp at hotmail.com
Sun Jan 27 20:14:52 CET 2008

Sound ok to me for the Symbian part!

> Date: Sun, 27 Jan 2008 17:41:19 +0200> From: sev at scummvm.org> To: scummvm-devel at lists.sourceforge.net> Subject: [Scummvm-devel] ScummVM 0.11.1?> > Hi Team,> > I would like to ask your opinion about releasing 0.11.1.> > The reasons behind this:> > - BeOS port fixes (still in progress)> - iMUSE improvements> - Maemo port improvements> - Fix for cursors in HE games> - Lure fixes (need to be defined in NEWS file, though)> - Fix for bug #1795755: LOOM/FLAC: Pauses (temporary lockups) after> speech> - Fix in ITE which made game not completable> - Fixes for several port's exits() method which made SAGA games not> runnable> > What do you think about releasing it in 4 weeks, i.e. on 29th of> February?> > To achieve that we will have to at least make sure that SAGA games run> on all platforms, i.e. that File::exists() method exists ;)> > If there will be no complains, I will start our usual release procedure> and define set of release-critical bugs.> > > Eugene> > -------------------------------------------------------------------------> This SF.net email is sponsored by: Microsoft> Defy all challenges. Microsoft(R) Visual Studio 2008.> http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/> _______________________________________________> Scummvm-devel mailing list> Scummvm-devel at lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/scummvm-devel
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