[Scummvm-devel] Memory/speed loss in scumm engine
neil at millstone.demon.co.uk
Sat Mar 1 18:56:27 CET 2008
I began porting my changes to the DS port across from the 0.11.0 branch
to the trunk, and came across something nasty. There seems to be a
massive loss in memory between 0.11.1 and the trunk, to the point where
most games don't run any more. The frame rate is also 2 - 3x worse in
Sam & Max. I've not tried other games.
When I start up version 0.11.1 of ScummVM I have 2020Kb free (out of
the DS's 4Mb) when I'm sitting at the game selector in the frontend.
When I start up the trunk version of ScummVM I have 1196Kb free.
So I have lost 824Kb and a whole lot of frame rate. This is with the
exact same backend on both versions.
Does anyone have any idea what could be causing this?
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