[Scummvm-devel] active x/y coordinates wrong in some engines when using touchscreen
Frantisek Dufka
dufkaf at gmail.com
Thu May 6 12:58:21 CEST 2010
I wanted to ask this for a long time. Does any other port for
touchscreen devices experience same thing as described in
http://wiki.scummvm.org/index.php/Maemo#Known_issues ?
One example is Lure in first sceen when I click torch and then click the
window I see description about torch not window. It is same in some
other engines too but some engines are fine.
I've added [1] extra setMousePos to button click event as by default it
is only in mouse move event but it did not help at all. Any ideas?
Frantisek
1. line 1116 of
http://scummvm.svn.sourceforge.net/viewvc/scummvm/scummvm/trunk/backends/platform/maemo/scummvm-1.1.0-maemo.patch?revision=48660&view=markup
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