[Scummvm-devel] active x/y coordinates wrong in some engines when using touchscreen
Frantisek Dufka
dufkaf at gmail.com
Fri May 7 09:50:59 CEST 2010
I wanted to ask this for a long time. Does any other port for
touchscreen devices experience same thing as described in
http://wiki.scummvm.org/index.php/Maemo#Known_issues ?
One example is Lure in first sceen when I click torch and then click the
window I see description about torch not window. It is same in some
other engines too but some engines are fine.
I've added [1] extra setMousePos to button click event as by default it
is only in mouse move event but it did not help at all. Any ideas?
1. line 1116 of
http://scummvm.svn.sourceforge.net/viewvc/scummvm/scummvm/trunk/backends/platform/maemo/scummvm-1.1.0-maemo.patch?revision=48660&view=markup
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