[Scummvm-devel] Game enhancements
Filippos Karapetis
bluegr at gmail.com
Fri Nov 5 10:14:37 CET 2010
>
> The original load/save screen currently don't exist for most SCUMM games
> (LOOM CD, MI1, MI2, INDY4, DOTT, SAMNMAX, FT, DIG) in ScummVM. They were
> hard coded as I mentioned before, and I don't think anyone has even
> shown interest in adding support.
That is a TODO then, isn't it? I can't find it in the SCUMM TODO page.
Judging by the discussion already made, this is a missing feature of the
SCUMM
engine, and the goal should be to implement these screens properly at some
point.
ScummVM's save/load screens should be enabled only if requested by the user.
> It doesn't make any sense to enable options, that only lead to bugs,
> which can't be worked around. We have had several bugs reports about
> these glitches after loading saved games in HE games via our GUI, in the
> past.
A warning dialog could be thrown for this when the game starts, and a
relevant
option is selected couldn't it?
--
"Experience is the name every one gives to their mistakes" - Oscar Wilde
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