[Scummvm-devel] GSoC meta-discussion

Arnaud Boutonné strangerke at scummvm.org
Fri Feb 10 20:35:06 CET 2012


One other interesting task could be to add support for the 2D games using
the Wintermute engine.
http://dead-code.org/home/
http://dead-code.org/home/index.php/games/

Arnaud





On Fri, Feb 10, 2012 at 8:28 PM, Arnaud Boutonné <strangerke at scummvm.org>wrote:

> The idea of an entire new engine is something really interesting, I was
> discussing that with fuzzie and sev the other day.
> My idea was to work on an already fully documented engine, which means an
> engine with full debug info.
>
> IIRC, the following games should fit that definition:
> - Voyeur
> - Berverly Hillbillies
> - Homey D. Clown
> - Normality (may be a 3D game)
>
> Of course... Those games are *maybe* not well known *cough*
>
> The problem with those games (raised by sev) is that the student may/will
> not be able to open those executables with the free version of IDA.
>
> But at least... the idea (and some interesting titles) are there
>
> Arnaud
>
>
>
>
> On Fri, Feb 10, 2012 at 2:47 AM, Paul Gilbert <paulfgilbert at gmail.com>wrote:
>
>> On Fri, Feb 10, 2012 at 11:07 AM, Dan Serban <dserban at lodgingcompany.com>wrote:
>>
>>> On Wed, 8 Feb 2012 21:43:22 +0200
>>> David Kaplan <david at 2of1.org> wrote:
>>>
>>> > I'd love to work on a new engine if someone could suggest one. I live
>>> > IDA :)
>>> >
>>>
>>> How about Star Trek 25th anniversary?  =)
>>>
>>
>> Or an earlier AGS runtime version. :)
>>
>> Paul.
>>
>>
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