[Scummvm-devel] GSoC application
Einar Johan Trøan Sømåen
einarjohants at gmail.com
Wed Feb 17 23:49:42 CET 2016
I'm in favour, but do we have any current ideas as to any specific game
examples?
2016-02-17 20:30 GMT+01:00 Willem Jan Palenstijn <wjp at usecode.org>:
> Hi all,
>
> Our Google Summer of Code application is due this week, and Arnaud, Eugene
> and
> I (ScummVM's GSoC admins) have been discussing how to make our application
> stronger, since as you know, we didn't get accepted last year.
>
> We have our current tasks listed at:
> http://wiki.scummvm.org/index.php/GSoC_Ideas_2016
>
> Like the last two years, they include tasks for ResidualVM.
>
> This year, we'd also like to add tasks for engines for classic RPG games.
> For
> quite some time, there's been interest among ScummVM devs in RPG games, to
> the
> point that there are now serious plans to create a new sister project
> RogueVM
> for RPGs, based on the ScummVM OSystem + backends. That is also where any
> outcome of the GSoC tasks would be included.
>
> This would allow us to add several high-profile engines to the task list,
> which
> should greatly increase the attractiveness of our ideas page.
> Additionally, it
> will demonstrate to Google that we are ambitious about growing the
> community
> around ScummVM (where I include ResidualVM and the nascent RogueVM), which
> is
> one of the main goals of the Summer of Code program. In short, I think this
> will make our GSoC application significantly stronger. Not adding them has
> the
> risk of making it look very similar (IMO too similar) to our rejected
> application from last year.
>
>
> If there is sufficient support among us for this idea, and we get accepted
> into
> GSoC, and students choose RPG tasks, that will also be a good opportunity
> for
> evaluating after the summer how much interest in RPG games there exists
> among
> our users and developers. If it turns out to be very popular among
> everyone,
> then at that time, we could also revisit the discussion about extending the
> scope of ScummVM beyond adventure games. (My own opinion about that is not
> at
> all formed yet.) If not, then this would mean RogueVM would become a
> separate
> sister project like it is planned now.
>
>
> Summarizing, we think adding RPG tasks with several well-known engines on
> the
> idea list will be a very strong addition to our GSoC application. It will
> also
> provide a good chance to evaluate how popular the idea of RPG engines is
> with
> everyone after the summer.
>
>
> What do you think? Good idea? Any objections? Other thoughts?
>
>
> -Willem Jan
>
>
>
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