[Scummvm-git-logs] scummvm master -> 0dab01862c3c1e34a80a239788a1d81fd9b679fd

sev- sev at scummvm.org
Tue Dec 18 22:53:56 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
0dab01862c JANITORIAL: Whitespace fixes


Commit: 0dab01862c3c1e34a80a239788a1d81fd9b679fd
    https://github.com/scummvm/scummvm/commit/0dab01862c3c1e34a80a239788a1d81fd9b679fd
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2018-12-18T22:53:30+01:00

Commit Message:
JANITORIAL: Whitespace fixes

Changed paths:
    engines/glk/blorb.h
    engines/glk/frotz/pics_decoder.cpp
    engines/glk/frotz/processor.cpp
    engines/glk/frotz/processor_buffer.cpp
    engines/glk/frotz/processor_input.cpp
    engines/glk/frotz/processor_maths.cpp
    engines/glk/frotz/processor_objects.cpp
    engines/glk/frotz/processor_streams.cpp
    engines/glk/frotz/processor_table.cpp
    engines/glk/frotz/processor_text.cpp
    engines/glk/frotz/processor_windows.cpp
    engines/glk/scott/scott.cpp
    engines/glk/selection.cpp
    engines/glk/tads/tads2/ler.cpp
    engines/glk/tads/tads2/ler.h
    engines/glk/tads/tads2/regex.h
    engines/glk/tads/tads2/tads2_cmap.cpp
    engines/glk/unicode.cpp
    engines/glk/unicode.h
    engines/glk/window_pair.cpp
    engines/glk/window_text_buffer.cpp
    engines/glk/window_text_grid.cpp
    engines/glk/windows.cpp
    engines/glk/windows.h


diff --git a/engines/glk/blorb.h b/engines/glk/blorb.h
index dd7e23c..18a84a5 100644
--- a/engines/glk/blorb.h
+++ b/engines/glk/blorb.h
@@ -37,7 +37,7 @@ struct ChunkEntry {
 	uint _type;
 	uint _number;
 	uint _id;
-    size_t _offset;
+	size_t _offset;
 	size_t _size;
 	Common::String _filename;
 };
diff --git a/engines/glk/frotz/pics_decoder.cpp b/engines/glk/frotz/pics_decoder.cpp
index 0e82878..dba1335 100644
--- a/engines/glk/frotz/pics_decoder.cpp
+++ b/engines/glk/frotz/pics_decoder.cpp
@@ -38,18 +38,18 @@ PictureDecoder::~PictureDecoder() {
 
 Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint flags,
 		const Common::Array<byte> &palette, uint display, size_t width, size_t height) {
-    static const int raise_bits[4] = { 0x0100, 0x0300, 0x0700, 0x0000 };
+	static const int raise_bits[4] = { 0x0100, 0x0300, 0x0700, 0x0000 };
 	Common::MemoryWriteStreamDynamic out(DisposeAfterUse::NO);
 	byte buf[512];
-    byte transparent;
-    int colour_shift = 0;
+	byte transparent;
+	int colour_shift = 0;
 	int first_colour = 0;
-    int code, prev_code = 0;
-    int next_entry;
-    int bits_per_code;
-    int bits_shift;
-    int bits;
-    int bufpos = 0;
+	int code, prev_code = 0;
+	int next_entry;
+	int bits_per_code;
+	int bits_shift;
+	int bits;
+	int bufpos = 0;
 
 	/*
 	 * Write out dimensions of image
@@ -57,13 +57,13 @@ Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint
 	out.writeUint16LE(width);
 	out.writeUint16LE(height);
 
-    /* Set up the color mapping. This is only used for MCGA pictures; the colour
+	/* Set up the color mapping. This is only used for MCGA pictures; the colour
 	 * map affects every picture on the screen. The first colour to be defined is
-     * colour 2. Every map defines up to 14 colours (colour 2 to 15). These colours
+	 * colour 2. Every map defines up to 14 colours (colour 2 to 15). These colours
 	 * are not related to the standard Z-machine colour scheme which remains unchanged.
 	 * (This is based on the Amiga interpreter which had to work with 16 colours.
 	 * Colours 0 and 1 were used for text; changing the text colours actually changed
-     * palette entries 0 and 1. This interface uses the same trick in Amiga mode.)
+	 * palette entries 0 and 1. This interface uses the same trick in Amiga mode.)
 	 */
 
 	switch (display) {
@@ -85,7 +85,7 @@ Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint
 		error("Unsupported mode");
 		break;
 	}
-	
+
 	// Note: we don't actually use paletted indexes, so adjust colour_shift
 	// relative to first_colour
 	colour_shift -= first_colour;
@@ -94,16 +94,16 @@ Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint
 	if (!palette.empty())
 		out.write(&palette[0], palette.size());
 
-    /* Bit 0 of "flags" indicates that the picture uses a transparent colour,
+	/* Bit 0 of "flags" indicates that the picture uses a transparent colour,
 	 * the top four bits tell us which colour it is. For CGA and MCGA pictures
 	 * this is always 0; for EGA pictures it can be any colour between 0 and 15.
 	 */
-    transparent = 0xff;
-    if (flags & 1)
+	transparent = 0xff;
+	if (flags & 1)
 		transparent = flags >> 12;
 	out.writeByte(transparent);
 
-    /* The uncompressed picture is a long sequence of bytes. Every byte holds
+	/* The uncompressed picture is a long sequence of bytes. Every byte holds
 	 * the colour of a pixel, starting at the top left, stopping at the bottom right.
 	 * We keep track of our position in the current line. (There is a special case:
 	 * CGA pictures with no transparent colour are stored as bit patterns, i.e.
@@ -113,39 +113,39 @@ Common::SeekableReadStream *PictureDecoder::decode(Common::ReadStream &src, uint
 //    current_x = 1 + width;
 //    current_y = 1 - 1;
 
-    /* The compressed picture is a stream of bits. We read the file byte-wise,
+	/* The compressed picture is a stream of bits. We read the file byte-wise,
 	 * storing the current byte in the variable "bits". Several bits make one code;
 	 * the variable "bits_shift" helps us to build the next code.
 	 */
-    bits_shift = 0;
-    bits = 0;
+	bits_shift = 0;
+	bits = 0;
 
 reset_table:
-    /* Clear the table. We use a table of 3840 entries. Each entry consists of both
+	/* Clear the table. We use a table of 3840 entries. Each entry consists of both
 	 * a value and a reference to another table entry. Following these references
 	 * we get a sequence of values. At the start of decompression all table entries
 	 * are undefined. Later we see how entries are set and used.
 	 */
-    next_entry = 1;
+	next_entry = 1;
 
-    /* At the start of decompression 9 bits make one code; during the process this can
+	/* At the start of decompression 9 bits make one code; during the process this can
 	 * rise to 12 bits per code. 9 bits are sufficient to address both 256 literal values
 	 * and 256 table entries; 12 bits are sufficient to address both 256 literal values
 	 * and all 3840 table entries. The number of bits per code rises with the number of
 	 * table entries. When the table is cleared, the number of bits per code drops back to 9.
 	 */
-    bits_per_code = 9;
+	bits_per_code = 9;
 
 next_code:
 
-    /* Read the next code from the graphics file. This requires some confusing bit operations.
+	/* Read the next code from the graphics file. This requires some confusing bit operations.
 	 * Note that low bits always come first. Usually there are a few bits left over from
 	 * the previous code; these bits must be used before further bits are read from the
 	 * graphics file.
 	 */
-    code = bits >> (8 - bits_shift);
+	code = bits >> (8 - bits_shift);
 
-    do {
+	do {
 		bits = src.readByte();
 		code |= bits << bits_shift;
 
@@ -197,22 +197,22 @@ next_code:
 		code = (short) _tableRef[code];
 	}
 
-    if (next_entry == prev_code)
+	if (next_entry == prev_code)
 		buf[0] = code;
 
-    _tableVal[next_entry] = code;
+	_tableVal[next_entry] = code;
 
-    /* The number of bits per code is incremented when the current number of bits
+	/* The number of bits per code is incremented when the current number of bits
 	 * no longer suffices to address all defined table entries; but in any case
 	 * the number of bits may never be greater than 12.
 	 */
-    next_entry++;
+	next_entry++;
 
-    if (next_entry == raise_bits[bits_per_code - 9])
+	if (next_entry == raise_bits[bits_per_code - 9])
 		bits_per_code++;
 
 reverse_buffer:
-    /* Output the sequence of byte values (pixels). The order of the sequence
+	/* Output the sequence of byte values (pixels). The order of the sequence
 	 * must be reversed. (This is why we have stored the sequence in a buffer;
 	 * experiments show that a buffer of 512 bytes suffices.)
 	 *
@@ -221,9 +221,9 @@ reverse_buffer:
 	 * respectively. The pixel may have to be painted several times if the scaling
 	 * factor is greater than one.
 	 */
-    if (display == kCGA && transparent == 0xff) {
+	if (display == kCGA && transparent == 0xff) {
 		// TODO
-    } else {
+	} else {
 		byte v = code;
 
 		if (v != transparent) {
@@ -241,16 +241,16 @@ reverse_buffer:
 				// TODO
 			}
 		}
-    }
+	}
 
-    /* If there are no more values in the buffer then read the next code from the file. 
+	/* If there are no more values in the buffer then read the next code from the file.
 	 * Otherwise fetch the next byte value from the buffer and continue outputing the picture.
 	 */
-    if (bufpos == 0)
+	if (bufpos == 0)
 		goto next_code;
 
 	code = (code & ~0xff) | buf[--bufpos];
-    goto reverse_buffer;
+	goto reverse_buffer;
 }
 
 } // End of namespace Frotz
diff --git a/engines/glk/frotz/processor.cpp b/engines/glk/frotz/processor.cpp
index 5553b04..9fcb3b2 100644
--- a/engines/glk/frotz/processor.cpp
+++ b/engines/glk/frotz/processor.cpp
@@ -131,7 +131,7 @@ Opcode Processor::ext_opcodes[64] = {
 	&Processor::z_buffer_screen		// spec 1.1
 };
 
-Processor::Processor(OSystem *syst, const GlkGameDescription &gameDesc) : 
+Processor::Processor(OSystem *syst, const GlkGameDescription &gameDesc) :
 		GlkInterface(syst, gameDesc),
 		_finished(0), _sp(nullptr), _fp(nullptr), _frameCount(0),
 		zargc(0), _decoded(nullptr), _encoded(nullptr), _resolution(0),
@@ -575,12 +575,12 @@ void Processor::z_rtrue() {
 }
 
 void Processor::z_random() {
-    if ((short) zargs[0] <= 0) {
+	if ((short) zargs[0] <= 0) {
 		// set random seed
 		seed_random(- (short) zargs[0]);
 		store(0);
 
-    } else {
+	} else {
 		// generate random number
 		zword result;
 		if (_randomInterval != 0) {
@@ -594,22 +594,22 @@ void Processor::z_random() {
 		}
 
 		store((zword)(result % zargs[0] + 1));
-    }
+	}
 }
 
 void Processor::z_sound_effect() {
-    zword number = zargs[0];
-    zword effect = zargs[1];
-    zword volume = zargs[2];
+	zword number = zargs[0];
+	zword effect = zargs[1];
+	zword volume = zargs[2];
 
-    if (zargc < 1)
+	if (zargc < 1)
 		number = 0;
-    if (zargc < 2)
+	if (zargc < 2)
 		effect = EFFECT_PLAY;
-    if (zargc < 3)
+	if (zargc < 3)
 		volume = 8;
 
-    if (number >= 3 || number == 0) {
+	if (number >= 3 || number == 0) {
 		_soundLocked = true;
 
 		if (_storyId == LURKING_HORROR && (number == 9 || number == 16)) {
diff --git a/engines/glk/frotz/processor_buffer.cpp b/engines/glk/frotz/processor_buffer.cpp
index b8b37ed..8b9e411 100644
--- a/engines/glk/frotz/processor_buffer.cpp
+++ b/engines/glk/frotz/processor_buffer.cpp
@@ -28,39 +28,39 @@ namespace Glk {
 namespace Frotz {
 
 const char *const Processor::ERR_MESSAGES[ERR_NUM_ERRORS] = {
-    "Text buffer overflow",
-    "Store out of dynamic memory",
-    "Division by zero",
-    "Illegal object",
-    "Illegal attribute",
-    "No such property",
-    "Stack overflow",
-    "Call to illegal address",
-    "Call to non-routine",
-    "Stack underflow",
-    "Illegal opcode",
-    "Bad stack frame",
-    "Jump to illegal address",
-    "Can't save while in interrupt",
-    "Nesting stream #3 too deep",
-    "Illegal window",
-    "Illegal window property",
-    "Print at illegal address",
-    "Illegal dictionary word length",
-    "@jin called with object 0",
-    "@get_child called with object 0",
-    "@get_parent called with object 0",
-    "@get_sibling called with object 0",
-    "@get_prop_addr called with object 0",
-    "@get_prop called with object 0",
-    "@put_prop called with object 0",
-    "@clear_attr called with object 0",
-    "@set_attr called with object 0",
-    "@test_attr called with object 0",
-    "@move_object called moving object 0",
-    "@move_object called moving into object 0",
-    "@remove_object called with object 0",
-    "@get_next_prop called with object 0"
+	"Text buffer overflow",
+	"Store out of dynamic memory",
+	"Division by zero",
+	"Illegal object",
+	"Illegal attribute",
+	"No such property",
+	"Stack overflow",
+	"Call to illegal address",
+	"Call to non-routine",
+	"Stack underflow",
+	"Illegal opcode",
+	"Bad stack frame",
+	"Jump to illegal address",
+	"Can't save while in interrupt",
+	"Nesting stream #3 too deep",
+	"Illegal window",
+	"Illegal window property",
+	"Print at illegal address",
+	"Illegal dictionary word length",
+	"@jin called with object 0",
+	"@get_child called with object 0",
+	"@get_parent called with object 0",
+	"@get_sibling called with object 0",
+	"@get_prop_addr called with object 0",
+	"@get_prop called with object 0",
+	"@put_prop called with object 0",
+	"@clear_attr called with object 0",
+	"@set_attr called with object 0",
+	"@test_attr called with object 0",
+	"@move_object called moving object 0",
+	"@move_object called moving into object 0",
+	"@remove_object called with object 0",
+	"@get_next_prop called with object 0"
 };
 
 void Processor::flush_buffer() {
@@ -74,7 +74,7 @@ void Processor::flush_buffer() {
 
 	// Send the buffer to the output streams
 	_buffer[_bufPos] = '\0';
-	
+
 	_locked = true;
 	stream_word(_buffer);
 	_locked = false;
diff --git a/engines/glk/frotz/processor_input.cpp b/engines/glk/frotz/processor_input.cpp
index af5c7dc..7c1453d 100644
--- a/engines/glk/frotz/processor_input.cpp
+++ b/engines/glk/frotz/processor_input.cpp
@@ -28,30 +28,30 @@ namespace Frotz {
 #define INPUT_BUFFER_SIZE 200
 
 bool Processor::read_yes_or_no(const char *s) {
-    zchar key;
+	zchar key;
 
-    print_string(s);
-    print_string("? (y/n) >");
+	print_string(s);
+	print_string("? (y/n) >");
 
-    key = stream_read_key(0, 0, false);
+	key = stream_read_key(0, 0, false);
 
-    if (key == 'y' || key == 'Y') {
+	if (key == 'y' || key == 'Y') {
 		print_string("y\n");
 		return true;
-    } else {
+	} else {
 		print_string("n\n");
 		return false;
-    }
+	}
 }
 
 void Processor::read_string(int max, zchar *buffer) {
-    zchar key;
+	zchar key;
 
-    buffer[0] = 0;
+	buffer[0] = 0;
 
-    do {
+	do {
 		key = stream_read_input(max, buffer, 0, 0, false, false);
-    } while (key != ZC_RETURN);
+	} while (key != ZC_RETURN);
 }
 
 bool Processor::is_terminator(zchar key) {
@@ -88,64 +88,64 @@ void Processor::z_make_menu() {
 }
 
 int Processor::read_number() {
-    zchar buffer[6];
-    int value = 0;
-    int i;
+	zchar buffer[6];
+	int value = 0;
+	int i;
 
-    read_string(5, buffer);
+	read_string(5, buffer);
 
-    for (i = 0; buffer[i] != 0; i++)
+	for (i = 0; buffer[i] != 0; i++)
 	if (buffer[i] >= '0' && buffer[i] <= '9')
-	    value = 10 * value + buffer[i] - '0';
+		value = 10 * value + buffer[i] - '0';
 
-    return value;
+	return value;
 }
 
 void Processor::z_read() {
-    zchar buffer[INPUT_BUFFER_SIZE];
-    zword addr;
-    zchar key;
-    zbyte max, size;
-    zbyte c;
-    int i;
-
-    // Supply default arguments
-    if (zargc < 3)
+	zchar buffer[INPUT_BUFFER_SIZE];
+	zword addr;
+	zchar key;
+	zbyte max, size;
+	zbyte c;
+	int i;
+
+	// Supply default arguments
+	if (zargc < 3)
 		zargs[2] = 0;
 
-    // Get maximum input size
-    addr = zargs[0];
+	// Get maximum input size
+	addr = zargs[0];
 
 	LOW_BYTE(addr, max);
 
-    if (h_version <= V4)
+	if (h_version <= V4)
 		max--;
 
-    if (max >= INPUT_BUFFER_SIZE)
+	if (max >= INPUT_BUFFER_SIZE)
 		max = INPUT_BUFFER_SIZE - 1;
 
-    // Get initial input size
-    if (h_version >= V5) {
+	// Get initial input size
+	if (h_version >= V5) {
 		addr++;
 		LOW_BYTE(addr, size);
 	} else {
 		size = 0;
 	}
 
-    // Copy initial input to local buffer
-    for (i = 0; i < size; i++) {
+	// Copy initial input to local buffer
+	for (i = 0; i < size; i++) {
 		addr++;
 		LOW_BYTE(addr, c);
 		buffer[i] = translate_from_zscii(c);
-    }
-    buffer[i] = 0;
+	}
+	buffer[i] = 0;
 
-    // Draw status line for V1 to V3 games
-    if (h_version <= V3)
+	// Draw status line for V1 to V3 games
+	if (h_version <= V3)
 		z_show_status();
 
-    // Read input from current input stream
-    key = stream_read_input(
+	// Read input from current input stream
+	key = stream_read_input(
 		max, buffer,		// buffer and size
 		zargs[2],			// timeout value
 		zargs[3],			// timeout routine
@@ -156,67 +156,67 @@ void Processor::z_read() {
 	if (key == ZC_BAD)
 		return;
 
-    // Perform save_undo for V1 to V4 games
-    if (h_version <= V4)
+	// Perform save_undo for V1 to V4 games
+	if (h_version <= V4)
 		save_undo();
 
-    // Copy local buffer back to dynamic memory
-    for (i = 0; buffer[i] != 0; i++) {
+	// Copy local buffer back to dynamic memory
+	for (i = 0; buffer[i] != 0; i++) {
 		if (key == ZC_RETURN) {
 			buffer[i] = unicode_tolower (buffer[i]);
 		}
 
 		storeb((zword) (zargs[0] + ((h_version <= V4) ? 1 : 2) + i), translate_to_zscii (buffer[i]));
-    }
+	}
 
-    // Add null character (V1-V4) or write input length into 2nd byte
-    if (h_version <= V4)
+	// Add null character (V1-V4) or write input length into 2nd byte
+	if (h_version <= V4)
 		storeb((zword) (zargs[0] + 1 + i), 0);
-    else
+	else
 		storeb((zword) (zargs[0] + 1), i);
 
-    // Tokenise line if a token buffer is present
-    if (key == ZC_RETURN && zargs[1] != 0)
+	// Tokenise line if a token buffer is present
+	if (key == ZC_RETURN && zargs[1] != 0)
 		tokenise_line (zargs[0], zargs[1], 0, false);
 
-    // Store key
-    if (h_version >= V5)
+	// Store key
+	if (h_version >= V5)
 		store(translate_to_zscii(key));
 }
 
 void Processor::z_read_char() {
-    zchar key;
+	zchar key;
 
-    // Supply default arguments
-    if (zargc < 2)
+	// Supply default arguments
+	if (zargc < 2)
 		zargs[1] = 0;
 
-    // Read input from the current input stream
-    key = stream_read_key(
+	// Read input from the current input stream
+	key = stream_read_key(
 		zargs[1],	// timeout value
 		zargs[2],	// timeout routine
 		false  		// enable hot keys
 	);
-    
+
 	if (key == ZC_BAD)
 		return;
 
-    // Store key
-    store (translate_to_zscii (key));
+	// Store key
+	store (translate_to_zscii (key));
 }
 
 void Processor::z_read_mouse(){
-    zword btn;
+	zword btn;
 
-    // Read the mouse position, the last menu click and which buttons are down
-    btn = os_read_mouse();
-    hx_mouse_y = mouse_y;
-    hx_mouse_x = mouse_x;
+	// Read the mouse position, the last menu click and which buttons are down
+	btn = os_read_mouse();
+	hx_mouse_y = mouse_y;
+	hx_mouse_x = mouse_x;
 
-    storew((zword) (zargs[0] + 0), hx_mouse_y);
-    storew((zword) (zargs[0] + 2), hx_mouse_x);
-    storew((zword) (zargs[0] + 4), btn);			// mouse button bits
-    storew((zword) (zargs[0] + 6), menu_selected);	// menu selection
+	storew((zword) (zargs[0] + 0), hx_mouse_y);
+	storew((zword) (zargs[0] + 2), hx_mouse_x);
+	storew((zword) (zargs[0] + 4), btn);			// mouse button bits
+	storew((zword) (zargs[0] + 6), menu_selected);	// menu selection
 }
 
 } // End of namespace Scott
diff --git a/engines/glk/frotz/processor_maths.cpp b/engines/glk/frotz/processor_maths.cpp
index 5a2a522..79ff65c 100644
--- a/engines/glk/frotz/processor_maths.cpp
+++ b/engines/glk/frotz/processor_maths.cpp
@@ -26,29 +26,29 @@ namespace Glk {
 namespace Frotz {
 
 void Processor::z_add() {
-    store((zword)((short)zargs[0] + (short)zargs[1]));
+	store((zword)((short)zargs[0] + (short)zargs[1]));
 }
 
 void Processor::z_and() {
-    store((zword)(zargs[0] & zargs[1]));
+	store((zword)(zargs[0] & zargs[1]));
 }
 
 void Processor::z_art_shift() {
-    if ((short)zargs[1] > 0)
+	if ((short)zargs[1] > 0)
 		store((zword)((short)zargs[0] << (short)zargs[1]));
-    else
+	else
 		store((zword)((short)zargs[0] >> - (short)zargs[1]));
 }
 
 void Processor::z_div() {
-    if (zargs[1] == 0)
+	if (zargs[1] == 0)
 		runtimeError(ERR_DIV_ZERO);
 
-    store((zword)((short)zargs[0] / (short)zargs[1]));
+	store((zword)((short)zargs[0] / (short)zargs[1]));
 }
 
 void Processor::z_je() {
-    branch(
+	branch(
 		zargc > 1 && (zargs[0] == zargs[1] || (
 		zargc > 2 && (zargs[0] == zargs[2] || (
 		zargc > 3 && (zargs[0] == zargs[3])))))
@@ -56,45 +56,45 @@ void Processor::z_je() {
 }
 
 void Processor::z_jg() {
-    branch((short)zargs[0] > (short)zargs[1]);
+	branch((short)zargs[0] > (short)zargs[1]);
 }
 
 void Processor::z_jl() {
-    branch((short)zargs[0] < (short)zargs[1]);
+	branch((short)zargs[0] < (short)zargs[1]);
 }
 
 void Processor::z_jz() {
-    branch((short)zargs[0] == 0);
+	branch((short)zargs[0] == 0);
 }
 
 void Processor::z_log_shift() {
-    if ((short)zargs[1] > 0)
+	if ((short)zargs[1] > 0)
 		store((zword)(zargs[0] << (short)zargs[1]));
-    else
+	else
 		store((zword)(zargs[0] >> - (short)zargs[1]));
 }
 
 void Processor::z_mod() {
-    if (zargs[1] == 0)
+	if (zargs[1] == 0)
 		runtimeError(ERR_DIV_ZERO);
 
-    store((zword)((short)zargs[0] % (short)zargs[1]));
+	store((zword)((short)zargs[0] % (short)zargs[1]));
 }
 
 void Processor::z_mul() {
-    store((zword)((short)zargs[0] * (short)zargs[1]));
+	store((zword)((short)zargs[0] * (short)zargs[1]));
 }
 
 void Processor::z_not() {
-    store((zword)~zargs[0]);
+	store((zword)~zargs[0]);
 }
 
 void Processor::z_or() {
-    store((zword)(zargs[0] | zargs[1]));
+	store((zword)(zargs[0] | zargs[1]));
 }
 
 void Processor::z_sub() {
-    store((zword)((short)zargs[0] - (short)zargs[1]));
+	store((zword)((short)zargs[0] - (short)zargs[1]));
 }
 
 void Processor::z_test() {
diff --git a/engines/glk/frotz/processor_objects.cpp b/engines/glk/frotz/processor_objects.cpp
index 13e8a11..d60dd8b 100644
--- a/engines/glk/frotz/processor_objects.cpp
+++ b/engines/glk/frotz/processor_objects.cpp
@@ -44,688 +44,688 @@ enum O4 {
 };
 
 zword Processor::object_address(zword obj) {
-    // Check object number
-    if (obj > ((h_version <= V3) ? 255 : MAX_OBJECT)) {
-        print_string("@Attempt to address illegal object ");
-        print_num(obj);
-        print_string(".  This is normally fatal.");
-        new_line();
-        runtimeError(ERR_ILL_OBJ);
-    }
-
-    // Return object address
-    if (h_version <= V3)
-        return h_objects + ((obj - 1) * O1_SIZE + 62);
-    else
-        return h_objects + ((obj - 1) * O4_SIZE + 126);
+	// Check object number
+	if (obj > ((h_version <= V3) ? 255 : MAX_OBJECT)) {
+		print_string("@Attempt to address illegal object ");
+		print_num(obj);
+		print_string(".  This is normally fatal.");
+		new_line();
+		runtimeError(ERR_ILL_OBJ);
+	}
+
+	// Return object address
+	if (h_version <= V3)
+		return h_objects + ((obj - 1) * O1_SIZE + 62);
+	else
+		return h_objects + ((obj - 1) * O4_SIZE + 126);
 }
 
 zword Processor::object_name(zword object) {
-    zword obj_addr;
-    zword name_addr;
+	zword obj_addr;
+	zword name_addr;
 
-    obj_addr = object_address(object);
+	obj_addr = object_address(object);
 
-    // The object name address is found at the start of the properties
-    if (h_version <= V3)
-        obj_addr += O1_PROPERTY_OFFSET;
-    else
-        obj_addr += O4_PROPERTY_OFFSET;
+	// The object name address is found at the start of the properties
+	if (h_version <= V3)
+		obj_addr += O1_PROPERTY_OFFSET;
+	else
+		obj_addr += O4_PROPERTY_OFFSET;
 
 	LOW_WORD(obj_addr, name_addr);
 
-    return name_addr;
+	return name_addr;
 }
 
 zword Processor::first_property(zword obj) {
-    zword prop_addr;
-    zbyte size;
+	zword prop_addr;
+	zbyte size;
 
-    // Fetch address of object name
-    prop_addr = object_name (obj);
+	// Fetch address of object name
+	prop_addr = object_name (obj);
 
-    // Get length of object name
+	// Get length of object name
 	LOW_BYTE(prop_addr, size);
 
-    // Add name length to pointer
-    return prop_addr + 1 + 2 * size;
+	// Add name length to pointer
+	return prop_addr + 1 + 2 * size;
 }
 
 zword Processor::next_property(zword prop_addr) {
-    zbyte value;
+	zbyte value;
 
-    // Load the current property id
+	// Load the current property id
 	LOW_BYTE(prop_addr, value);
-    prop_addr++;
-
-    // Calculate the length of this property
-    if (h_version <= V3)
-        value >>= 5;
-    else if (!(value & 0x80))
-        value >>= 6;
-    else {
+	prop_addr++;
+
+	// Calculate the length of this property
+	if (h_version <= V3)
+		value >>= 5;
+	else if (!(value & 0x80))
+		value >>= 6;
+	else {
 		LOW_BYTE(prop_addr, value);
-        value &= 0x3f;
+		value &= 0x3f;
 
-        if (value == 0)
+		if (value == 0)
 			// demanded by Spec 1.0
 			value = 64;
-    }
+	}
 
-    // Add property length to current property pointer
-    return prop_addr + value + 1;
+	// Add property length to current property pointer
+	return prop_addr + value + 1;
 }
 
 void Processor::unlink_object(zword object) {
-    zword obj_addr;
-    zword parent_addr;
-    zword sibling_addr;
+	zword obj_addr;
+	zword parent_addr;
+	zword sibling_addr;
 
-    if (object == 0) {
-        runtimeError(ERR_REMOVE_OBJECT_0);
-        return;
-    }
+	if (object == 0) {
+		runtimeError(ERR_REMOVE_OBJECT_0);
+		return;
+	}
 
-    obj_addr = object_address(object);
+	obj_addr = object_address(object);
 
-    if (h_version <= V3) {
+	if (h_version <= V3) {
 
-        zbyte parent;
-        zbyte younger_sibling;
-        zbyte older_sibling;
-        zbyte zero = 0;
+		zbyte parent;
+		zbyte younger_sibling;
+		zbyte older_sibling;
+		zbyte zero = 0;
 
-        // Get parent of object, and return if no parent
-        obj_addr += O1_PARENT;
+		// Get parent of object, and return if no parent
+		obj_addr += O1_PARENT;
 		LOW_BYTE(obj_addr, parent);
-        if (!parent)
-            return;
+		if (!parent)
+			return;
 
-        // Get (older) sibling of object and set both parent and sibling pointers to 0
+		// Get (older) sibling of object and set both parent and sibling pointers to 0
 		SET_BYTE(obj_addr, zero);
-        obj_addr += O1_SIBLING - O1_PARENT;
+		obj_addr += O1_SIBLING - O1_PARENT;
 		LOW_BYTE(obj_addr, older_sibling);
 		SET_BYTE(obj_addr, zero);
 
-        // Get first child of parent (the youngest sibling of the object)
-        parent_addr = object_address(parent) + O1_CHILD;
+		// Get first child of parent (the youngest sibling of the object)
+		parent_addr = object_address(parent) + O1_CHILD;
 		LOW_BYTE(parent_addr, younger_sibling);
 
-        // Remove object from the list of siblings
+		// Remove object from the list of siblings
 		if (younger_sibling == object)
 			SET_BYTE(parent_addr, older_sibling);
-        else {
-            do {
-                sibling_addr = object_address(younger_sibling) + O1_SIBLING;
+		else {
+			do {
+				sibling_addr = object_address(younger_sibling) + O1_SIBLING;
 				LOW_BYTE(sibling_addr, younger_sibling);
-            } while (younger_sibling != object);
+			} while (younger_sibling != object);
 			SET_BYTE(sibling_addr, older_sibling);
-        }
-    } else {
-        zword parent;
-        zword younger_sibling;
-        zword older_sibling;
-        zword zero = 0;
-
-        // Get parent of object, and return if no parent
-        obj_addr += O4_PARENT;
+		}
+	} else {
+		zword parent;
+		zword younger_sibling;
+		zword older_sibling;
+		zword zero = 0;
+
+		// Get parent of object, and return if no parent
+		obj_addr += O4_PARENT;
 		LOW_WORD(obj_addr, parent);
-        if (!parent)
-            return;
+		if (!parent)
+			return;
 
-        // Get (older) sibling of object and set both parent and sibling pointers to 0
+		// Get (older) sibling of object and set both parent and sibling pointers to 0
 		SET_WORD(obj_addr, zero);
-        obj_addr += O4_SIBLING - O4_PARENT;
+		obj_addr += O4_SIBLING - O4_PARENT;
 		LOW_WORD(obj_addr, older_sibling);
 		SET_WORD(obj_addr, zero);
 
-        // Get first child of parent (the youngest sibling of the object)
-        parent_addr = object_address(parent) + O4_CHILD;
+		// Get first child of parent (the youngest sibling of the object)
+		parent_addr = object_address(parent) + O4_CHILD;
 		LOW_WORD(parent_addr, younger_sibling);
 
-        // Remove object from the list of siblings
+		// Remove object from the list of siblings
 		if (younger_sibling == object) {
 			SET_WORD(parent_addr, older_sibling);
 		} else {
-            do {
-                sibling_addr = object_address(younger_sibling) + O4_SIBLING;
+			do {
+				sibling_addr = object_address(younger_sibling) + O4_SIBLING;
 				LOW_WORD(sibling_addr, younger_sibling);
-            } while (younger_sibling != object);
+			} while (younger_sibling != object);
 			SET_WORD(sibling_addr, older_sibling);
-        }
-    }
+		}
+	}
 }
 
 void Processor::z_clear_attr() {
-    zword obj_addr;
-    zbyte value;
-
-    if (_storyId == SHERLOCK)
-        if (zargs[1] == 48)
-            return;
-
-    if (zargs[1] > ((h_version <= V3) ? 31 : 47))
-        runtimeError(ERR_ILL_ATTR);
-
-    // If we are monitoring attribute assignment display a short note
-    if (_attribute_assignment) {
-        stream_mssg_on();
-        print_string("@clear_attr ");
-        print_object(zargs[0]);
-        print_string(" ");
-        print_num(zargs[1]);
-        stream_mssg_off();
-    }
-
-    if (zargs[0] == 0) {
-        runtimeError(ERR_CLEAR_ATTR_0);
-        return;
-    }
-
-    // Get attribute address
-    obj_addr = object_address(zargs[0]) + zargs[1] / 8;
-
-    // Clear attribute bit
+	zword obj_addr;
+	zbyte value;
+
+	if (_storyId == SHERLOCK)
+		if (zargs[1] == 48)
+			return;
+
+	if (zargs[1] > ((h_version <= V3) ? 31 : 47))
+		runtimeError(ERR_ILL_ATTR);
+
+	// If we are monitoring attribute assignment display a short note
+	if (_attribute_assignment) {
+		stream_mssg_on();
+		print_string("@clear_attr ");
+		print_object(zargs[0]);
+		print_string(" ");
+		print_num(zargs[1]);
+		stream_mssg_off();
+	}
+
+	if (zargs[0] == 0) {
+		runtimeError(ERR_CLEAR_ATTR_0);
+		return;
+	}
+
+	// Get attribute address
+	obj_addr = object_address(zargs[0]) + zargs[1] / 8;
+
+	// Clear attribute bit
 	LOW_BYTE(obj_addr, value);
-    value &= ~(0x80 >> (zargs[1] & 7));
+	value &= ~(0x80 >> (zargs[1] & 7));
 	SET_BYTE(obj_addr, value);
 }
 
 void Processor::z_jin() {
-    zword obj_addr;
-
-    // If we are monitoring object locating display a short note
-    if (_object_locating) {
-        stream_mssg_on();
-        print_string("@jin ");
-        print_object(zargs[0]);
-        print_string(" ");
-        print_object(zargs[1]);
-        stream_mssg_off();
-    }
-
-    if (zargs[0] == 0) {
-        runtimeError(ERR_JIN_0);
-        branch(0 == zargs[1]);
-        return;
-    }
-
-    obj_addr = object_address(zargs[0]);
-
-    if (h_version <= V3) {
-        zbyte parent;
-
-        // Get parent id from object
-        obj_addr += O1_PARENT;
+	zword obj_addr;
+
+	// If we are monitoring object locating display a short note
+	if (_object_locating) {
+		stream_mssg_on();
+		print_string("@jin ");
+		print_object(zargs[0]);
+		print_string(" ");
+		print_object(zargs[1]);
+		stream_mssg_off();
+	}
+
+	if (zargs[0] == 0) {
+		runtimeError(ERR_JIN_0);
+		branch(0 == zargs[1]);
+		return;
+	}
+
+	obj_addr = object_address(zargs[0]);
+
+	if (h_version <= V3) {
+		zbyte parent;
+
+		// Get parent id from object
+		obj_addr += O1_PARENT;
 		LOW_BYTE(obj_addr, parent);
 
-        // Branch if the parent is obj2
-        branch(parent == zargs[1]);
+		// Branch if the parent is obj2
+		branch(parent == zargs[1]);
 
-    } else {
-        zword parent;
+	} else {
+		zword parent;
 
-        // Get parent id from object
-        obj_addr += O4_PARENT;
+		// Get parent id from object
+		obj_addr += O4_PARENT;
 		LOW_WORD(obj_addr, parent);
 
-        // Branch if the parent is obj2
-        branch(parent == zargs[1]);
-    }
+		// Branch if the parent is obj2
+		branch(parent == zargs[1]);
+	}
 }
 
 void Processor::z_get_child() {
-    zword obj_addr;
-
-    // If we are monitoring object locating display a short note
-    if (_object_locating) {
-        stream_mssg_on();
-        print_string("@get_child ");
-        print_object(zargs[0]);
-        stream_mssg_off();
-    }
-
-    if (zargs[0] == 0) {
-        runtimeError(ERR_GET_CHILD_0);
-        store(0);
-        branch(false);
-        return;
-    }
-
-    obj_addr = object_address(zargs[0]);
-
-    if (h_version <= V3) {
-        zbyte child;
-
-        // Get child id from object
-        obj_addr += O1_CHILD;
+	zword obj_addr;
+
+	// If we are monitoring object locating display a short note
+	if (_object_locating) {
+		stream_mssg_on();
+		print_string("@get_child ");
+		print_object(zargs[0]);
+		stream_mssg_off();
+	}
+
+	if (zargs[0] == 0) {
+		runtimeError(ERR_GET_CHILD_0);
+		store(0);
+		branch(false);
+		return;
+	}
+
+	obj_addr = object_address(zargs[0]);
+
+	if (h_version <= V3) {
+		zbyte child;
+
+		// Get child id from object
+		obj_addr += O1_CHILD;
 		LOW_BYTE(obj_addr, child);
 
-        // Store child id and branch
-        store(child);
-        branch(child);
-    } else {
-        zword child;
+		// Store child id and branch
+		store(child);
+		branch(child);
+	} else {
+		zword child;
 
-        // Get child id from object
-        obj_addr += O4_CHILD;
+		// Get child id from object
+		obj_addr += O4_CHILD;
 		LOW_WORD(obj_addr, child);
 
-        // Store child id and branch
-        store(child);
-        branch(child);
-    }
+		// Store child id and branch
+		store(child);
+		branch(child);
+	}
 }
 
 void Processor::z_get_next_prop() {
-    zword prop_addr;
-    zbyte value;
-    zbyte mask;
+	zword prop_addr;
+	zbyte value;
+	zbyte mask;
 
-    if (zargs[0] == 0) {
-        runtimeError(ERR_GET_NEXT_PROP_0);
-        store(0);
-        return;
-    }
+	if (zargs[0] == 0) {
+		runtimeError(ERR_GET_NEXT_PROP_0);
+		store(0);
+		return;
+	}
 
-    // Property id is in bottom five (six) bits
-    mask = (h_version <= V3) ? 0x1f : 0x3f;
+	// Property id is in bottom five (six) bits
+	mask = (h_version <= V3) ? 0x1f : 0x3f;
 
-    // Load address of first property
-    prop_addr = first_property(zargs[0]);
+	// Load address of first property
+	prop_addr = first_property(zargs[0]);
 
-    if (zargs[1] != 0) {
-        // Scan down the property list
-        do {
+	if (zargs[1] != 0) {
+		// Scan down the property list
+		do {
 			LOW_BYTE(prop_addr, value);
-            prop_addr = next_property(prop_addr);
-        } while ((value & mask) > zargs[1]);
+			prop_addr = next_property(prop_addr);
+		} while ((value & mask) > zargs[1]);
 
-        // Exit if the property does not exist
-        if ((value & mask) != zargs[1])
-            runtimeError(ERR_NO_PROP);
-    }
+		// Exit if the property does not exist
+		if ((value & mask) != zargs[1])
+			runtimeError(ERR_NO_PROP);
+	}
 
-    // Return the property id
+	// Return the property id
 	LOW_BYTE(prop_addr, value);
-    store((zword) (value & mask));
+	store((zword) (value & mask));
 }
 
 void Processor::z_get_parent() {
-    zword obj_addr;
-
-    // If we are monitoring object locating display a short note
-    if (_object_locating) {
-        stream_mssg_on();
-        print_string("@get_parent ");
-        print_object(zargs[0]);
-        stream_mssg_off();
-    }
+	zword obj_addr;
+
+	// If we are monitoring object locating display a short note
+	if (_object_locating) {
+		stream_mssg_on();
+		print_string("@get_parent ");
+		print_object(zargs[0]);
+		stream_mssg_off();
+	}
 
-    if (zargs[0] == 0) {
-        runtimeError(ERR_GET_PARENT_0);
-        store(0);
-        return;
-    }
+	if (zargs[0] == 0) {
+		runtimeError(ERR_GET_PARENT_0);
+		store(0);
+		return;
+	}
 
-    obj_addr = object_address(zargs[0]);
+	obj_addr = object_address(zargs[0]);
 
-    if (h_version <= V3) {
-        zbyte parent;
+	if (h_version <= V3) {
+		zbyte parent;
 
-        // Get parent id from object
-        obj_addr += O1_PARENT;
+		// Get parent id from object
+		obj_addr += O1_PARENT;
 		LOW_BYTE(obj_addr, parent);
 
-        // Store parent
-        store(parent);
+		// Store parent
+		store(parent);
 
 	} else {
-        zword parent;
+		zword parent;
 
-        // Get parent id from object
-        obj_addr += O4_PARENT;
+		// Get parent id from object
+		obj_addr += O4_PARENT;
 		LOW_WORD(obj_addr, parent);
 
-        // Store parent
-        store(parent);
-    }
+		// Store parent
+		store(parent);
+	}
 }
 
 void Processor::z_get_prop() {
-    zword prop_addr;
-    zword wprop_val;
-    zbyte bprop_val;
-    zbyte value;
-    zbyte mask;
-
-    if (zargs[0] == 0) {
-        runtimeError(ERR_GET_PROP_0);
-        store(0);
-        return;
-    }
-
-    // Property id is in bottom five (six) bits
-    mask = (h_version <= V3) ? 0x1f : 0x3f;
-
-    // Load address of first property
-    prop_addr = first_property(zargs[0]);
-
-    // Scan down the property list
-    for (;;) {
+	zword prop_addr;
+	zword wprop_val;
+	zbyte bprop_val;
+	zbyte value;
+	zbyte mask;
+
+	if (zargs[0] == 0) {
+		runtimeError(ERR_GET_PROP_0);
+		store(0);
+		return;
+	}
+
+	// Property id is in bottom five (six) bits
+	mask = (h_version <= V3) ? 0x1f : 0x3f;
+
+	// Load address of first property
+	prop_addr = first_property(zargs[0]);
+
+	// Scan down the property list
+	for (;;) {
 		LOW_BYTE(prop_addr, value);
-        if ((value & mask) <= zargs[1])
-            break;
-        prop_addr = next_property(prop_addr);
-    }
+		if ((value & mask) <= zargs[1])
+			break;
+		prop_addr = next_property(prop_addr);
+	}
 
-    if ((value & mask) == zargs[1]) {
+	if ((value & mask) == zargs[1]) {
 		// property found
 
-        // Load property(byte or word sized)
-        prop_addr++;
+		// Load property(byte or word sized)
+		prop_addr++;
 
-        if ((h_version <= V3 && !(value & 0xe0)) || (h_version >= V4 && !(value & 0xc0))) {
+		if ((h_version <= V3 && !(value & 0xe0)) || (h_version >= V4 && !(value & 0xc0))) {
 			LOW_BYTE(prop_addr, bprop_val);
-            wprop_val = bprop_val;
+			wprop_val = bprop_val;
 		} else {
 			LOW_WORD(prop_addr, wprop_val);
 		}
-    } else {
+	} else {
 		// property not found
 
-        // Load default value
-        prop_addr = h_objects + 2 * (zargs[1] - 1);
+		// Load default value
+		prop_addr = h_objects + 2 * (zargs[1] - 1);
 		LOW_WORD(prop_addr, wprop_val);
-    }
+	}
 
-    // Store the property value
-    store(wprop_val);
+	// Store the property value
+	store(wprop_val);
 }
 
 void Processor::z_get_prop_addr() {
-    zword prop_addr;
-    zbyte value;
-    zbyte mask;
+	zword prop_addr;
+	zbyte value;
+	zbyte mask;
 
-    if (zargs[0] == 0) {
-        runtimeError(ERR_GET_PROP_ADDR_0);
-        store(0);
-        return;
-    }
+	if (zargs[0] == 0) {
+		runtimeError(ERR_GET_PROP_ADDR_0);
+		store(0);
+		return;
+	}
 
-    if (_storyId == BEYOND_ZORK)
-        if (zargs[0] > MAX_OBJECT)
-            { store(0); return; }
+	if (_storyId == BEYOND_ZORK)
+		if (zargs[0] > MAX_OBJECT)
+			{ store(0); return; }
 
-    // Property id is in bottom five (six) bits
-    mask = (h_version <= V3) ? 0x1f : 0x3f;
+	// Property id is in bottom five (six) bits
+	mask = (h_version <= V3) ? 0x1f : 0x3f;
 
-    // Load address of first property
-    prop_addr = first_property(zargs[0]);
+	// Load address of first property
+	prop_addr = first_property(zargs[0]);
 
-    // Scan down the property list
-    for (;;) {
+	// Scan down the property list
+	for (;;) {
 		LOW_BYTE(prop_addr, value);
-        if ((value & mask) <= zargs[1])
-            break;
-        prop_addr = next_property(prop_addr);
-    }
+		if ((value & mask) <= zargs[1])
+			break;
+		prop_addr = next_property(prop_addr);
+	}
 
-    // Calculate the property address or return zero
-    if ((value & mask) == zargs[1]) {
+	// Calculate the property address or return zero
+	if ((value & mask) == zargs[1]) {
 
-        if (h_version >= V4 && (value & 0x80))
-            prop_addr++;
-        store((zword) (prop_addr + 1));
+		if (h_version >= V4 && (value & 0x80))
+			prop_addr++;
+		store((zword) (prop_addr + 1));
 
-    } else {
+	} else {
 		store(0);
 	}
 }
 
 void Processor::z_get_prop_len() {
-    zword addr;
-    zbyte value;
+	zword addr;
+	zbyte value;
 
-    // Back up the property pointer to the property id
-    addr = zargs[0] - 1;
+	// Back up the property pointer to the property id
+	addr = zargs[0] - 1;
 	LOW_BYTE(addr, value);
 
-    // Calculate length of property
-    if (h_version <= V3)
-        value = (value >> 5) + 1;
-    else if (!(value & 0x80))
-        value = (value >> 6) + 1;
-    else {
-        value &= 0x3f;
+	// Calculate length of property
+	if (h_version <= V3)
+		value = (value >> 5) + 1;
+	else if (!(value & 0x80))
+		value = (value >> 6) + 1;
+	else {
+		value &= 0x3f;
 
-        if (value == 0)
+		if (value == 0)
 			value = 64;        // demanded by Spec 1.0
-    }
+	}
 
-    // Store length of property
-    store(value);
+	// Store length of property
+	store(value);
 }
 
 void Processor::z_get_sibling() {
-    zword obj_addr;
+	zword obj_addr;
 
-    if (zargs[0] == 0) {
-        runtimeError(ERR_GET_SIBLING_0);
-        store(0);
-        branch(false);
-        return;
-    }
+	if (zargs[0] == 0) {
+		runtimeError(ERR_GET_SIBLING_0);
+		store(0);
+		branch(false);
+		return;
+	}
 
-    obj_addr = object_address(zargs[0]);
+	obj_addr = object_address(zargs[0]);
 
-    if (h_version <= V3) {
-        zbyte sibling;
+	if (h_version <= V3) {
+		zbyte sibling;
 
-        // Get sibling id from object
-        obj_addr += O1_SIBLING;
+		// Get sibling id from object
+		obj_addr += O1_SIBLING;
 		LOW_BYTE(obj_addr, sibling);
 
-        // Store sibling and branch
-        store(sibling);
-        branch(sibling);
+		// Store sibling and branch
+		store(sibling);
+		branch(sibling);
 
 	} else {
-        zword sibling;
+		zword sibling;
 
-        // Get sibling id from object
-        obj_addr += O4_SIBLING;
+		// Get sibling id from object
+		obj_addr += O4_SIBLING;
 		LOW_WORD(obj_addr, sibling);
 
-        // Store sibling and branch
-        store(sibling);
-        branch(sibling);
-    }
+		// Store sibling and branch
+		store(sibling);
+		branch(sibling);
+	}
 }
 
 void Processor::z_insert_obj() {
-    zword obj1 = zargs[0];
-    zword obj2 = zargs[1];
-    zword obj1_addr;
-    zword obj2_addr;
-
-    // If we are monitoring object movements display a short note
-    if (_object_movement) {
-        stream_mssg_on();
-        print_string("@move_obj ");
-        print_object(obj1);
-        print_string(" ");
-        print_object(obj2);
-        stream_mssg_off();
-    }
-
-    if (obj1 == 0) {
-        runtimeError(ERR_MOVE_OBJECT_0);
-        return;
-    }
-
-    if (obj2 == 0) {
-        runtimeError(ERR_MOVE_OBJECT_TO_0);
-        return;
-    }
-
-    // Get addresses of both objects
-    obj1_addr = object_address(obj1);
-    obj2_addr = object_address(obj2);
-
-    // Remove object 1 from current parent
-    unlink_object(obj1);
-
-    // Make object 1 first child of object 2
-    if (h_version <= V3) {
-        zbyte child;
-
-        obj1_addr += O1_PARENT;
+	zword obj1 = zargs[0];
+	zword obj2 = zargs[1];
+	zword obj1_addr;
+	zword obj2_addr;
+
+	// If we are monitoring object movements display a short note
+	if (_object_movement) {
+		stream_mssg_on();
+		print_string("@move_obj ");
+		print_object(obj1);
+		print_string(" ");
+		print_object(obj2);
+		stream_mssg_off();
+	}
+
+	if (obj1 == 0) {
+		runtimeError(ERR_MOVE_OBJECT_0);
+		return;
+	}
+
+	if (obj2 == 0) {
+		runtimeError(ERR_MOVE_OBJECT_TO_0);
+		return;
+	}
+
+	// Get addresses of both objects
+	obj1_addr = object_address(obj1);
+	obj2_addr = object_address(obj2);
+
+	// Remove object 1 from current parent
+	unlink_object(obj1);
+
+	// Make object 1 first child of object 2
+	if (h_version <= V3) {
+		zbyte child;
+
+		obj1_addr += O1_PARENT;
 		SET_BYTE(obj1_addr, obj2);
-        obj2_addr += O1_CHILD;
+		obj2_addr += O1_CHILD;
 		LOW_BYTE(obj2_addr, child);
 		SET_BYTE(obj2_addr, obj1);
-        obj1_addr += O1_SIBLING - O1_PARENT;
+		obj1_addr += O1_SIBLING - O1_PARENT;
 		SET_BYTE(obj1_addr, child);
 
-    } else {
-        zword child;
+	} else {
+		zword child;
 
-        obj1_addr += O4_PARENT;
+		obj1_addr += O4_PARENT;
 		SET_WORD(obj1_addr, obj2);
-        obj2_addr += O4_CHILD;
+		obj2_addr += O4_CHILD;
 		LOW_WORD(obj2_addr, child);
 		SET_WORD(obj2_addr, obj1);
-        obj1_addr += O4_SIBLING - O4_PARENT;
+		obj1_addr += O4_SIBLING - O4_PARENT;
 		SET_WORD(obj1_addr, child);
-    }
+	}
 }
 
 void Processor::z_put_prop() {
-    zword prop_addr;
-    zword value;
-    zbyte mask;
+	zword prop_addr;
+	zword value;
+	zbyte mask;
 
-    if (zargs[0] == 0) {
-        runtimeError(ERR_PUT_PROP_0);
-        return;
-    }
+	if (zargs[0] == 0) {
+		runtimeError(ERR_PUT_PROP_0);
+		return;
+	}
 
-    // Property id is in bottom five or six bits
-    mask = (h_version <= V3) ? 0x1f : 0x3f;
+	// Property id is in bottom five or six bits
+	mask = (h_version <= V3) ? 0x1f : 0x3f;
 
-    // Load address of first property
-    prop_addr = first_property(zargs[0]);
+	// Load address of first property
+	prop_addr = first_property(zargs[0]);
 
-    // Scan down the property list
-    for (;;) {
+	// Scan down the property list
+	for (;;) {
 		LOW_BYTE(prop_addr, value);
-        if ((value & mask) <= zargs[1])
-            break;
+		if ((value & mask) <= zargs[1])
+			break;
 
-        prop_addr = next_property(prop_addr);
-    }
+		prop_addr = next_property(prop_addr);
+	}
 
-    // Exit if the property does not exist
-    if ((value & mask) != zargs[1])
-        runtimeError(ERR_NO_PROP);
+	// Exit if the property does not exist
+	if ((value & mask) != zargs[1])
+		runtimeError(ERR_NO_PROP);
 
-    // Store the new property value (byte or word sized)
-    prop_addr++;
+	// Store the new property value (byte or word sized)
+	prop_addr++;
 
-    if ((h_version <= V3 && !(value & 0xe0)) || (h_version >= V4 && !(value & 0xc0))) {
-        zbyte v = zargs[2];
+	if ((h_version <= V3 && !(value & 0xe0)) || (h_version >= V4 && !(value & 0xc0))) {
+		zbyte v = zargs[2];
 		SET_BYTE(prop_addr, v);
-    } else {
-        zword v = zargs[2];
+	} else {
+		zword v = zargs[2];
 		SET_WORD(prop_addr, v);
-    }
+	}
 }
 
 void Processor::z_remove_obj() {
-    // If we are monitoring object movements display a short note
-    if (_object_movement) {
-        stream_mssg_on();
-        print_string("@remove_obj ");
-        print_object(zargs[0]);
-        stream_mssg_off();
-    }
-
-    // Call unlink_object to do the job
-    unlink_object(zargs[0]);
+	// If we are monitoring object movements display a short note
+	if (_object_movement) {
+		stream_mssg_on();
+		print_string("@remove_obj ");
+		print_object(zargs[0]);
+		stream_mssg_off();
+	}
+
+	// Call unlink_object to do the job
+	unlink_object(zargs[0]);
 }
 
 void Processor::z_set_attr() {
-    zword obj_addr;
-    zbyte value;
-
-    if (_storyId == SHERLOCK)
-        if (zargs[1] == 48)
-            return;
-
-    if (zargs[1] > ((h_version <= V3) ? 31 : 47))
-        runtimeError(ERR_ILL_ATTR);
-
-    // If we are monitoring attribute assignment display a short note
-    if (_attribute_assignment) {
-        stream_mssg_on();
-        print_string("@set_attr ");
-        print_object(zargs[0]);
-        print_string(" ");
-        print_num(zargs[1]);
-        stream_mssg_off();
-    }
-
-    if (zargs[0] == 0) {
-        runtimeError(ERR_SET_ATTR_0);
-        return;
-    }
-
-    // Get attribute address
-    obj_addr = object_address(zargs[0]) + zargs[1] / 8;
-
-    // Load attribute byte
+	zword obj_addr;
+	zbyte value;
+
+	if (_storyId == SHERLOCK)
+		if (zargs[1] == 48)
+			return;
+
+	if (zargs[1] > ((h_version <= V3) ? 31 : 47))
+		runtimeError(ERR_ILL_ATTR);
+
+	// If we are monitoring attribute assignment display a short note
+	if (_attribute_assignment) {
+		stream_mssg_on();
+		print_string("@set_attr ");
+		print_object(zargs[0]);
+		print_string(" ");
+		print_num(zargs[1]);
+		stream_mssg_off();
+	}
+
+	if (zargs[0] == 0) {
+		runtimeError(ERR_SET_ATTR_0);
+		return;
+	}
+
+	// Get attribute address
+	obj_addr = object_address(zargs[0]) + zargs[1] / 8;
+
+	// Load attribute byte
 	LOW_BYTE(obj_addr, value);
 
-    // Set attribute bit
-    value |= 0x80 >> (zargs[1] & 7);
+	// Set attribute bit
+	value |= 0x80 >> (zargs[1] & 7);
 
-    // Store attribute byte
+	// Store attribute byte
 	SET_BYTE(obj_addr, value);
 }
 
 void Processor::z_test_attr() {
-    zword obj_addr;
-    zbyte value;
-
-    if (zargs[1] > ((h_version <= V3) ? 31 : 47))
-        runtimeError(ERR_ILL_ATTR);
-
-    // If we are monitoring attribute testing display a short note
-    if (_attribute_testing) {
-        stream_mssg_on();
-        print_string("@test_attr ");
-        print_object(zargs[0]);
-        print_string(" ");
-        print_num(zargs[1]);
-        stream_mssg_off();
-    }
-
-    if (zargs[0] == 0) {
-        runtimeError(ERR_TEST_ATTR_0);
-        branch(false);
-        return;
-    }
-
-    // Get attribute address
-    obj_addr = object_address(zargs[0]) + zargs[1] / 8;
-
-    // Load attribute byte
+	zword obj_addr;
+	zbyte value;
+
+	if (zargs[1] > ((h_version <= V3) ? 31 : 47))
+		runtimeError(ERR_ILL_ATTR);
+
+	// If we are monitoring attribute testing display a short note
+	if (_attribute_testing) {
+		stream_mssg_on();
+		print_string("@test_attr ");
+		print_object(zargs[0]);
+		print_string(" ");
+		print_num(zargs[1]);
+		stream_mssg_off();
+	}
+
+	if (zargs[0] == 0) {
+		runtimeError(ERR_TEST_ATTR_0);
+		branch(false);
+		return;
+	}
+
+	// Get attribute address
+	obj_addr = object_address(zargs[0]) + zargs[1] / 8;
+
+	// Load attribute byte
 	LOW_BYTE(obj_addr, value);
 
-    // Test attribute
-    branch(value & (0x80 >> (zargs[1] & 7)));
+	// Test attribute
+	branch(value & (0x80 >> (zargs[1] & 7)));
 }
 
 } // End of namespace Scott
diff --git a/engines/glk/frotz/processor_streams.cpp b/engines/glk/frotz/processor_streams.cpp
index 095ef24..11f7932 100644
--- a/engines/glk/frotz/processor_streams.cpp
+++ b/engines/glk/frotz/processor_streams.cpp
@@ -35,16 +35,16 @@ zchar Processor::console_read_key(zword timeout) {
 }
 
 void Processor::scrollback_char(zchar c) {
-    if (c == ZC_INDENT)
-        { scrollback_char (' '); scrollback_char (' '); scrollback_char (' '); return; }
-    if (c == ZC_GAP)
-        { scrollback_char (' '); scrollback_char (' '); return; }
+	if (c == ZC_INDENT)
+		{ scrollback_char (' '); scrollback_char (' '); scrollback_char (' '); return; }
+	if (c == ZC_GAP)
+		{ scrollback_char (' '); scrollback_char (' '); return; }
 
-    os_scrollback_char(c);
+	os_scrollback_char(c);
 }
 
 void Processor::scrollback_word(const zchar *s) {
-    int i;
+	int i;
 
 	for (i = 0; s[i] != 0; i++) {
 		if (s[i] == ZC_NEW_FONT || s[i] == ZC_NEW_STYLE)
@@ -55,149 +55,149 @@ void Processor::scrollback_word(const zchar *s) {
 }
 
 void Processor::scrollback_write_input(const zchar *buf, zchar key) {
-    int i;
+	int i;
 
-    for (i = 0; buf[i] != 0; i++)
-        scrollback_char (buf[i]);
+	for (i = 0; buf[i] != 0; i++)
+		scrollback_char (buf[i]);
 
-    if (key == ZC_RETURN)
-        scrollback_char ('\n');
+	if (key == ZC_RETURN)
+		scrollback_char ('\n');
 }
 
 void Processor::scrollback_erase_input(const zchar *buf) {
-    int width;
-    int i;
+	int width;
+	int i;
 
-    for (i = 0, width = 0; buf[i] != 0; i++)
-        width++;
+	for (i = 0, width = 0; buf[i] != 0; i++)
+		width++;
 
-    os_scrollback_erase(width);
+	os_scrollback_erase(width);
 
 }
 
 void Processor::stream_mssg_on() {
-    flush_buffer();
+	flush_buffer();
 
-    if (ostream_screen)
-	    screen_mssg_on();
-    if (ostream_script && enable_scripting)
+	if (ostream_screen)
+		screen_mssg_on();
+	if (ostream_script && enable_scripting)
 	script_mssg_on();
 
-    message = true;
+	message = true;
 }
 
 void Processor::stream_mssg_off() {
-    flush_buffer();
+	flush_buffer();
 
-    if (ostream_screen)
+	if (ostream_screen)
 		screen_mssg_off();
-    if (ostream_script && enable_scripting)
+	if (ostream_script && enable_scripting)
 		script_mssg_off();
 
-    message = false;
+	message = false;
 }
 
 void Processor::stream_char(zchar c) {
-    if (ostream_screen)
+	if (ostream_screen)
 		screen_char(c);
-    if (ostream_script && enable_scripting)
+	if (ostream_script && enable_scripting)
 		script_char(c);
-    if (enable_scripting)
+	if (enable_scripting)
 		scrollback_char(c);
 }
 
 void Processor::stream_word(const zchar *s) {
-    if (ostream_memory && !message)
+	if (ostream_memory && !message)
 		memory_word(s);
-    else {
+	else {
 		if (ostream_screen)
 			screen_word(s);
 		if (ostream_script && enable_scripting)
 			script_word(s);
 		if (enable_scripting)
 			scrollback_word(s);
-    }
+	}
 }
 
 void Processor::stream_new_line() {
-    if (ostream_memory && !message)
+	if (ostream_memory && !message)
 		memory_new_line();
-    else {
+	else {
 		if (ostream_screen)
 			screen_new_line();
 		if (ostream_script && enable_scripting)
 			script_new_line();
 		if (enable_scripting)
 			os_scrollback_char ('\n');
-    }
+	}
 }
 
 zchar Processor::stream_read_key(zword timeout, zword routine, bool hot_keys) {
-    zchar key = ZC_BAD;
+	zchar key = ZC_BAD;
 
-    flush_buffer();
+	flush_buffer();
 
-    // Read key from current input stream
+	// Read key from current input stream
 continue_input:
 
-    do {
+	do {
 		if (istream_replay)
 			key = replay_read_key();
 		else
 			key = console_read_key(timeout);
 		if (shouldQuit())
 			return ZC_BAD;
-    } while (key == ZC_BAD);
+	} while (key == ZC_BAD);
 
-    // Copy key to the command file
-    if (ostream_record && !istream_replay)
+	// Copy key to the command file
+	if (ostream_record && !istream_replay)
 		record_write_key(key);
 
-    // Handle timeouts
-    if (key == ZC_TIME_OUT)
+	// Handle timeouts
+	if (key == ZC_TIME_OUT)
 		if (direct_call (routine) == 0)
 			goto continue_input;
 
-    // Return key
-    return key;
+	// Return key
+	return key;
 }
 
 zchar Processor::stream_read_input(int max, zchar *buf, zword timeout, zword routine,
 			  bool hot_keys, bool no_scripting) {
-    zchar key = ZC_BAD;
-    flush_buffer();
+	zchar key = ZC_BAD;
+	flush_buffer();
 
-    // Remove initial input from the transscript file or from the screen
-    if (ostream_script && enable_scripting && !no_scripting)
+	// Remove initial input from the transscript file or from the screen
+	if (ostream_script && enable_scripting && !no_scripting)
 		script_erase_input(buf);
 
-    // Read input line from current input stream
+	// Read input line from current input stream
 continue_input:
 
-    do {
+	do {
 		if (istream_replay)
 			key = replay_read_input(buf);
 		else
 			key = console_read_input(max, buf, timeout, key != ZC_BAD);
 		if (shouldQuit())
 			return ZC_BAD;
-    } while (key == ZC_BAD);
+	} while (key == ZC_BAD);
 
-    // Copy input line to the command file
-    if (ostream_record && !istream_replay)
+	// Copy input line to the command file
+	if (ostream_record && !istream_replay)
 		record_write_input(buf, key);
 
-    // Handle timeouts
-    if (key == ZC_TIME_OUT)
+	// Handle timeouts
+	if (key == ZC_TIME_OUT)
 	if (direct_call(routine) == 0)
-	    goto continue_input;
+		goto continue_input;
 
-    // Copy input line to transscript file or to the screen
-    if (ostream_script && enable_scripting && !no_scripting)
+	// Copy input line to transscript file or to the screen
+	if (ostream_script && enable_scripting && !no_scripting)
 		script_write_input(buf, key);
 
-    // Return terminating key
-    return key;
+	// Return terminating key
+	return key;
 }
 
 void Processor::script_open() {
@@ -487,28 +487,28 @@ void Processor::z_input_stream() {
 }
 
 void Processor::z_output_stream() {
-    flush_buffer();
-
-    switch ((short) zargs[0]) {
-    case  1: ostream_screen = true;
-	     break;
-    case -1: ostream_screen = false;
-	     break;
-    case  2: if (!ostream_script) script_open();
-	     break;
-    case -2: if (ostream_script) script_close();
-	     break;
-    case  3: memory_open(zargs[1], zargs[2], zargc >= 3);
-	     break;
-    case -3: memory_close();
-	     break;
-    case  4: if (!ostream_record) record_open();
-	     break;
-    case -4: if (ostream_record) record_close();
-	     break;
+	flush_buffer();
+
+	switch ((short) zargs[0]) {
+	case  1: ostream_screen = true;
+		 break;
+	case -1: ostream_screen = false;
+		 break;
+	case  2: if (!ostream_script) script_open();
+		 break;
+	case -2: if (ostream_script) script_close();
+		 break;
+	case  3: memory_open(zargs[1], zargs[2], zargc >= 3);
+		 break;
+	case -3: memory_close();
+		 break;
+	case  4: if (!ostream_record) record_open();
+		 break;
+	case -4: if (ostream_record) record_close();
+		 break;
 	default:
 		break;
-    }
+	}
 }
 
 void Processor::z_restart() {
diff --git a/engines/glk/frotz/processor_table.cpp b/engines/glk/frotz/processor_table.cpp
index 57afc76..e53dae5 100644
--- a/engines/glk/frotz/processor_table.cpp
+++ b/engines/glk/frotz/processor_table.cpp
@@ -26,10 +26,10 @@ namespace Glk {
 namespace Frotz {
 
 void Processor::z_copy_table() {
-    zword addr;
-    zword size = zargs[2];
-    zbyte value;
-    int i;
+	zword addr;
+	zword size = zargs[2];
+	zbyte value;
+	int i;
 
 	if (zargs[1] == 0) {
 		// zero table
@@ -53,33 +53,33 @@ void Processor::z_copy_table() {
 }
 
 void Processor::z_loadb() {
-    zword addr = zargs[0] + zargs[1];
-    zbyte value;
+	zword addr = zargs[0] + zargs[1];
+	zbyte value;
 
 	LOW_BYTE(addr, value);
 
-    store(value);
+	store(value);
 }
 
 void Processor::z_loadw() {
-    zword addr = zargs[0] + 2 * zargs[1];
-    zword value;
+	zword addr = zargs[0] + 2 * zargs[1];
+	zword value;
 
 	LOW_WORD(addr, value);
 
-    store(value);
+	store(value);
 }
 
 void Processor::z_scan_table() {
-    zword addr = zargs[1];
-    int i;
+	zword addr = zargs[1];
+	int i;
 
-    // Supply default arguments
-    if (zargc < 4)
+	// Supply default arguments
+	if (zargc < 4)
 	zargs[3] = 0x82;
 
-    // Scan byte or word array
-    for (i = 0; i < zargs[2]; i++) {
+	// Scan byte or word array
+	for (i = 0; i < zargs[2]; i++) {
 		if (zargs[3] & 0x80) {
 			// scan word array
 			zword wvalue;
@@ -99,21 +99,21 @@ void Processor::z_scan_table() {
 		}
 
 		addr += zargs[3] & 0x7f;
-    }
+	}
 
-    addr = 0;
+	addr = 0;
 
 finished:
-    store(addr);
-    branch(addr);
+	store(addr);
+	branch(addr);
 }
 
 void Processor::z_storeb() {
-    storeb((zword) (zargs[0] + zargs[1]), zargs[2]);
+	storeb((zword) (zargs[0] + zargs[1]), zargs[2]);
 }
 
 void Processor::z_storew() {
-    storew((zword)(zargs[0] + 2 * zargs[1]), zargs[2]);
+	storew((zword)(zargs[0] + 2 * zargs[1]), zargs[2]);
 }
 
 } // End of namespace Scott
diff --git a/engines/glk/frotz/processor_text.cpp b/engines/glk/frotz/processor_text.cpp
index abb0430..9b44d70 100644
--- a/engines/glk/frotz/processor_text.cpp
+++ b/engines/glk/frotz/processor_text.cpp
@@ -26,26 +26,26 @@ namespace Glk {
 namespace Frotz {
 
 zchar Processor::ZSCII_TO_LATIN1[] = {
-    0x0e4, 0x0f6, 0x0fc, 0x0c4, 0x0d6, 0x0dc, 0x0df, 0x0bb,
-    0x0ab, 0x0eb, 0x0ef, 0x0ff, 0x0cb, 0x0cf, 0x0e1, 0x0e9,
-    0x0ed, 0x0f3, 0x0fa, 0x0fd, 0x0c1, 0x0c9, 0x0cd, 0x0d3,
-    0x0da, 0x0dd, 0x0e0, 0x0e8, 0x0ec, 0x0f2, 0x0f9, 0x0c0,
-    0x0c8, 0x0cc, 0x0d2, 0x0d9, 0x0e2, 0x0ea, 0x0ee, 0x0f4,
-    0x0fb, 0x0c2, 0x0ca, 0x0ce, 0x0d4, 0x0db, 0x0e5, 0x0c5,
-    0x0f8, 0x0d8, 0x0e3, 0x0f1, 0x0f5, 0x0c3, 0x0d1, 0x0d5,
-    0x0e6, 0x0c6, 0x0e7, 0x0c7, 0x0fe, 0x0f0, 0x0de, 0x0d0,
-    0x0a3, 0x153, 0x152, 0x0a1, 0x0bf
+	0x0e4, 0x0f6, 0x0fc, 0x0c4, 0x0d6, 0x0dc, 0x0df, 0x0bb,
+	0x0ab, 0x0eb, 0x0ef, 0x0ff, 0x0cb, 0x0cf, 0x0e1, 0x0e9,
+	0x0ed, 0x0f3, 0x0fa, 0x0fd, 0x0c1, 0x0c9, 0x0cd, 0x0d3,
+	0x0da, 0x0dd, 0x0e0, 0x0e8, 0x0ec, 0x0f2, 0x0f9, 0x0c0,
+	0x0c8, 0x0cc, 0x0d2, 0x0d9, 0x0e2, 0x0ea, 0x0ee, 0x0f4,
+	0x0fb, 0x0c2, 0x0ca, 0x0ce, 0x0d4, 0x0db, 0x0e5, 0x0c5,
+	0x0f8, 0x0d8, 0x0e3, 0x0f1, 0x0f5, 0x0c3, 0x0d1, 0x0d5,
+	0x0e6, 0x0c6, 0x0e7, 0x0c7, 0x0fe, 0x0f0, 0x0de, 0x0d0,
+	0x0a3, 0x153, 0x152, 0x0a1, 0x0bf
 };
 
 zchar Processor::translate_from_zscii(zbyte c) {
-    if (c == 0xfc)
+	if (c == 0xfc)
 		return ZC_MENU_CLICK;
-    if (c == 0xfd)
+	if (c == 0xfd)
 		return ZC_DOUBLE_CLICK;
-    if (c == 0xfe)
+	if (c == 0xfe)
 		return ZC_SINGLE_CLICK;
 
-    if (c >= 0x9b && _storyId != BEYOND_ZORK) {
+	if (c >= 0x9b && _storyId != BEYOND_ZORK) {
 		if (hx_unicode_table != 0) {
 			// game has its own Unicode table
 			zbyte N;
@@ -72,15 +72,15 @@ zchar Processor::translate_from_zscii(zbyte c) {
 				return '?';
 			}
 		}
-    }
+	}
 
-    return (zchar)c;
+	return (zchar)c;
 }
 
 zbyte Processor::unicode_to_zscii(zchar c) {
-    int i;
+	int i;
 
-    if (c >= ZC_LATIN1_MIN) {
+	if (c >= ZC_LATIN1_MIN) {
 		if (hx_unicode_table != 0) {
 			// game has its own Unicode table
 			zbyte N;
@@ -105,34 +105,34 @@ zbyte Processor::unicode_to_zscii(zchar c) {
 
 			return 0;
 		}
-    }
+	}
 
-    return (zbyte)c;
+	return (zbyte)c;
 }
 
 zbyte Processor::translate_to_zscii(zchar c) {
-    if (c == ZC_SINGLE_CLICK)
+	if (c == ZC_SINGLE_CLICK)
 		return 0xfe;
-    if (c == ZC_DOUBLE_CLICK)
+	if (c == ZC_DOUBLE_CLICK)
 		return 0xfd;
-    if (c == ZC_MENU_CLICK)
+	if (c == ZC_MENU_CLICK)
 		return 0xfc;
-    if (c == 0)
+	if (c == 0)
 		return 0;
 
-    c = unicode_to_zscii (c);
-    if (c == 0)
+	c = unicode_to_zscii (c);
+	if (c == 0)
 	c = '?';
 
-    return (zbyte)c;
+	return (zbyte)c;
 }
 
 zchar Processor::alphabet(int set, int index) {
-    if (h_version > V1 && set == 2 && index == 1)
+	if (h_version > V1 && set == 2 && index == 1)
 		// always newline
 		return '\r';
 
-    if (h_alphabet != 0) {
+	if (h_alphabet != 0) {
 		// game uses its own alphabet
 		zbyte c;
 
@@ -140,7 +140,7 @@ zchar Processor::alphabet(int set, int index) {
 		LOW_BYTE(addr, c);
 
 		return translate_from_zscii(c);
-    } else {
+	} else {
 		// game uses default alphabet
 		if (set == 0)
 			return 'a' + index;
@@ -154,21 +154,21 @@ zchar Processor::alphabet(int set, int index) {
 }
 
 void Processor::find_resolution() {
-    zword dct = h_dictionary;
-    zword entry_count;
-    zbyte sep_count;
-    zbyte entry_len;
+	zword dct = h_dictionary;
+	zword entry_count;
+	zbyte sep_count;
+	zbyte entry_len;
 
 	LOW_BYTE(dct, sep_count);
-    dct += 1 + sep_count;  // skip word separators
+	dct += 1 + sep_count;  // skip word separators
 	LOW_BYTE(dct, entry_len);
-    dct += 1;              // skip entry length
+	dct += 1;              // skip entry length
 	LOW_WORD(dct, entry_count);
-    dct += 2;              // get number of entries
+	dct += 2;              // get number of entries
 
-    if (h_version < V9) {
+	if (h_version < V9) {
 		_resolution = (h_version <= V3) ? 2 : 3;
-    } else {
+	} else {
 		zword addr = dct;
 		zword code;
 
@@ -186,16 +186,16 @@ void Processor::find_resolution() {
 
 	if (2 * _resolution > entry_len) {
 		runtimeError(ERR_DICT_LEN);
-    }
+	}
 
-    _decoded = (zchar *)malloc (sizeof (zchar) * (3 * _resolution) + 1);
-    _encoded = (zchar *)malloc (sizeof (zchar) * _resolution);
+	_decoded = (zchar *)malloc (sizeof (zchar) * (3 * _resolution) + 1);
+	_encoded = (zchar *)malloc (sizeof (zchar) * _resolution);
 }
 
 void Processor::load_string (zword addr, zword length) {
-    int i = 0;
+	int i = 0;
 
-    if (_resolution == 0)
+	if (_resolution == 0)
 		find_resolution();
 
 	while (i < 3 * _resolution) {
@@ -212,21 +212,21 @@ void Processor::load_string (zword addr, zword length) {
 }
 
 void Processor::encode_text(int padding) {
-    static const zchar again[] = { 'a', 'g', 'a', 'i', 'n', 0, 0, 0, 0 };
-    static const zchar examine[] = { 'e', 'x', 'a', 'm', 'i', 'n', 'e', 0, 0 };
-    static const zchar wait[] = { 'w', 'a', 'i', 't', 0, 0, 0, 0, 0 };
+	static const zchar again[] = { 'a', 'g', 'a', 'i', 'n', 0, 0, 0, 0 };
+	static const zchar examine[] = { 'e', 'x', 'a', 'm', 'i', 'n', 'e', 0, 0 };
+	static const zchar wait[] = { 'w', 'a', 'i', 't', 0, 0, 0, 0, 0 };
 
-    zbyte *zchars;
-    const zchar *ptr;
-    zchar c;
-    int i = 0;
+	zbyte *zchars;
+	const zchar *ptr;
+	zchar c;
+	int i = 0;
 
-    if (_resolution == 0) find_resolution();
+	if (_resolution == 0) find_resolution();
 
-    zchars = new byte[3 * (_resolution + 1)];
-    ptr = _decoded;
+	zchars = new byte[3 * (_resolution + 1)];
+	ptr = _decoded;
 
-    // Expand abbreviations that some old Infocom games lack
+	// Expand abbreviations that some old Infocom games lack
 	if (_expand_abbreviations && (h_version <= V8)) {
 		if (padding == 0x05 && _decoded[1] == 0) {
 			switch (_decoded[0]) {
@@ -238,8 +238,8 @@ void Processor::encode_text(int padding) {
 		}
 	}
 
-    // Translate string to a sequence of Z-characters
-    while (i < 3 * _resolution) {
+	// Translate string to a sequence of Z-characters
+	while (i < 3 * _resolution) {
 		if ((c = *ptr++) != 0) {
 			int index, set;
 			zbyte c2;
@@ -276,13 +276,13 @@ void Processor::encode_text(int padding) {
 	}
 
 	// Three Z-characters make a 16bit word
-    for (i = 0; i < _resolution; i++)
+	for (i = 0; i < _resolution; i++)
 		_encoded[i] =
 			(zchars[3 * i + 0] << 10) |
 			(zchars[3 * i + 1] << 5) |
 			(zchars[3 * i + 2]);
 
-    _encoded[_resolution - 1] |= 0x8000;
+	_encoded[_resolution - 1] |= 0x8000;
 	delete[]  zchars;
 }
 
@@ -625,7 +625,7 @@ void Processor::tokenise_line(zword text, zword token, zword dct, bool flag) {
 		else
 			LOW_BYTE(addr1, c);
 
-		// Check for separator 
+		// Check for separator
 		sep_addr = dct;
 
 		LOW_BYTE(sep_addr, sep_count);
@@ -772,13 +772,13 @@ zchar Processor::unicode_tolower(zchar c) {
 
 
 void Processor::z_check_unicode() {
-    zword c = zargs[0];
-    zword result = 0;
+	zword c = zargs[0];
+	zword result = 0;
 
-    if (c <= 0x1f) {
+	if (c <= 0x1f) {
 		if ((c == 0x08) || (c == 0x0d) || (c == 0x1b))
 			result = 2;
-    } else if (c <= 0x7e) {
+	} else if (c <= 0x7e) {
 		result = 3;
 	} else {
 		// we support unicode
@@ -789,39 +789,39 @@ void Processor::z_check_unicode() {
 }
 
 void Processor::z_encode_text() {
-    int i;
+	int i;
 
-    load_string((zword) (zargs[0] + zargs[2]), zargs[1]);
+	load_string((zword) (zargs[0] + zargs[2]), zargs[1]);
 
-    encode_text(0x05);
+	encode_text(0x05);
 
-    for (i = 0; i < _resolution; i++)
+	for (i = 0; i < _resolution; i++)
 	storew((zword) (zargs[3] + 2 * i), _encoded[i]);
 
 }
 
 void Processor::z_new_line() {
-    new_line ();
+	new_line ();
 }
 
 void Processor::z_print () {
-    decode_text(EMBEDDED_STRING, 0);
+	decode_text(EMBEDDED_STRING, 0);
 }
 
 void Processor::z_print_addr() {
-    decode_text(LOW_STRING, zargs[0]);
+	decode_text(LOW_STRING, zargs[0]);
 }
 
 void Processor::z_print_char() {
-    print_char (translate_from_zscii(zargs[0]));
+	print_char (translate_from_zscii(zargs[0]));
 }
 
 void Processor::z_print_form() {
-    zword count;
-    zword addr = zargs[0];
-    bool first = true;
+	zword count;
+	zword addr = zargs[0];
+	bool first = true;
 
-    for (;;) {
+	for (;;) {
 		LOW_WORD(addr, count);
 		addr += 2;
 
@@ -841,43 +841,43 @@ void Processor::z_print_form() {
 		}
 
 		first = false;
-    }
+	}
 }
 
 void Processor::z_print_num() {
-    print_num (zargs[0]);
+	print_num (zargs[0]);
 }
 
 void Processor::z_print_obj() {
-    print_object(zargs[0]);
+	print_object(zargs[0]);
 }
 
 void Processor::z_print_paddr() {
-    decode_text (HIGH_STRING, zargs[0]);
+	decode_text (HIGH_STRING, zargs[0]);
 }
 
 void Processor::z_print_ret() {
-    decode_text(EMBEDDED_STRING, 0);
-    new_line();
-    ret(1);
+	decode_text(EMBEDDED_STRING, 0);
+	new_line();
+	ret(1);
 }
 
 void Processor::z_print_unicode() {
-    if (zargs[0] < 0x20)
+	if (zargs[0] < 0x20)
 		print_char('?');
-    else
+	else
 		print_char(zargs[0]);
 }
 
 void Processor::z_tokenise() {
-    // Supply default arguments
-    if (zargc < 3)
+	// Supply default arguments
+	if (zargc < 3)
 		zargs[2] = 0;
-    if (zargc < 4)
+	if (zargc < 4)
 		zargs[3] = 0;
 
-    // Call tokenise_line to do the real work
-    tokenise_line(zargs[0], zargs[1], zargs[2], zargs[3] != 0);
+	// Call tokenise_line to do the real work
+	tokenise_line(zargs[0], zargs[1], zargs[2], zargs[3] != 0);
 }
 
 } // End of namespace Scott
diff --git a/engines/glk/frotz/processor_windows.cpp b/engines/glk/frotz/processor_windows.cpp
index 4bd3324..53d2ae1 100644
--- a/engines/glk/frotz/processor_windows.cpp
+++ b/engines/glk/frotz/processor_windows.cpp
@@ -26,18 +26,18 @@ namespace Glk {
 namespace Frotz {
 
 static struct {
-    Story story_id;
-    int pic;
-    int pic1;
-    int pic2;
+	Story story_id;
+	int pic;
+	int pic1;
+	int pic2;
 } mapper[] = {
-    { ZORK_ZERO,  5, 497, 498 },
-    { ZORK_ZERO,  6, 501, 502 },
-    { ZORK_ZERO,  7, 499, 500 },
-    { ZORK_ZERO,  8, 503, 504 },
-    {    ARTHUR, 54, 170, 171 },
-    {    SHOGUN, 50,  61,  62 },
-    {   UNKNOWN,  0,   0,   0 }
+	{ ZORK_ZERO,  5, 497, 498 },
+	{ ZORK_ZERO,  6, 501, 502 },
+	{ ZORK_ZERO,  7, 499, 500 },
+	{ ZORK_ZERO,  8, 503, 504 },
+	{    ARTHUR, 54, 170, 171 },
+	{    SHOGUN, 50,  61,  62 },
+	{   UNKNOWN,  0,   0,   0 }
 };
 
 void Processor::z_draw_picture() {
diff --git a/engines/glk/scott/scott.cpp b/engines/glk/scott/scott.cpp
index 3d16fed..640679c 100644
--- a/engines/glk/scott/scott.cpp
+++ b/engines/glk/scott/scott.cpp
@@ -112,7 +112,7 @@ void Scott::runGame(Common::SeekableReadStream *gameFile) {
 			if (_gameHeader._lightTime < 1) {
 				_bitFlags |= (1 << LIGHTOUTBIT);
 				if (_items[LIGHT_SOURCE]._location == CARRIED ||
-				        _items[LIGHT_SOURCE]._location == MY_LOC) {
+						_items[LIGHT_SOURCE]._location == MY_LOC) {
 					if (_options & SCOTTLIGHT)
 						output(_("Light has run out! "));
 					else
@@ -122,7 +122,7 @@ void Scott::runGame(Common::SeekableReadStream *gameFile) {
 					_items[LIGHT_SOURCE]._location = DESTROYED;
 			} else if (_gameHeader._lightTime < 25) {
 				if (_items[LIGHT_SOURCE]._location == CARRIED ||
-				        _items[LIGHT_SOURCE]._location == MY_LOC) {
+						_items[LIGHT_SOURCE]._location == MY_LOC) {
 
 					if (_options & SCOTTLIGHT) {
 						output(_("Light runs out in "));
@@ -229,7 +229,7 @@ int Scott::matchUpItem(const char *text, int loc) {
 
 	while (ct <= _gameHeader._numItems) {
 		if (!_items[ct]._autoGet.empty() && _items[ct]._location == loc &&
-		        xstrncasecmp(_items[ct]._autoGet.c_str(), word, _gameHeader._wordLength) == 0)
+				xstrncasecmp(_items[ct]._autoGet.c_str(), word, _gameHeader._wordLength) == 0)
 			return ct;
 		ct++;
 	}
@@ -331,7 +331,7 @@ void Scott::loadDatabase(Common::SeekableReadStream *f, bool loud) {
 	for (int idx = 0; idx < nr + 1; ++idx) {
 		Room &r = _rooms[idx];
 		readInts(f, 6, &r._exits[0], &r._exits[1], &r._exits[2],
-		         &r._exits[3], &r._exits[4], &r._exits[5]);
+				 &r._exits[3], &r._exits[4], &r._exits[5]);
 		r._text =  readString(f);
 	}
 
@@ -400,7 +400,7 @@ void Scott::look(void) {
 		glk_window_clear(_topWindow);
 
 	if ((_bitFlags & (1 << DARKBIT)) && _items[LIGHT_SOURCE]._location != CARRIED
-	        && _items[LIGHT_SOURCE]._location != MY_LOC) {
+			&& _items[LIGHT_SOURCE]._location != MY_LOC) {
 		if (_options & YOUARE)
 			display(_topWindow, _("You can't see. It is too dark!\n"));
 		else
@@ -517,8 +517,8 @@ Common::Error Scott::saveGameData(strid_t file, const Common::String &desc) {
 	}
 
 	msg = Common::String::format("%u %d %d %d %d %d\n",
-	                             _bitFlags, (_bitFlags & (1 << DARKBIT)) ? 1 : 0,
-	                             MY_LOC, _currentCounter, _savedRoom, _gameHeader._lightTime);
+								 _bitFlags, (_bitFlags & (1 << DARKBIT)) ? 1 : 0,
+								 MY_LOC, _currentCounter, _savedRoom, _gameHeader._lightTime);
 	glk_put_string_stream(file, msg.c_str());
 
 	for (int ct = 0; ct <= _gameHeader._numItems; ct++) {
@@ -543,8 +543,8 @@ Common::Error Scott::loadGameData(strid_t file) {
 
 	glk_get_line_stream(file, buf, sizeof buf);
 	sscanf(buf, "%u %hd %d %d %d %d\n",
-	       &_bitFlags, &darkFlag, &MY_LOC, &_currentCounter, &_savedRoom,
-	       &_gameHeader._lightTime);
+		   &_bitFlags, &darkFlag, &MY_LOC, &_currentCounter, &_savedRoom,
+		   &_gameHeader._lightTime);
 
 	// Backward compatibility
 	if (darkFlag)
@@ -650,7 +650,7 @@ int Scott::performLine(int ct) {
 			break;
 		case 3:
 			if (_items[dv]._location != CARRIED &&
-			        _items[dv]._location != MY_LOC)
+					_items[dv]._location != MY_LOC)
 				return 0;
 			break;
 		case 4:
@@ -802,7 +802,7 @@ doneit:
 				int n = 0;
 				while (i <= _gameHeader._numItems) {
 					if (_items[i]._location == _gameHeader._treasureRoom &&
-					        _items[i]._text.hasPrefix("*"))
+							_items[i]._text.hasPrefix("*"))
 						n++;
 					i++;
 				}
@@ -951,7 +951,7 @@ doneit:
 				break;
 			default:
 				error("Unknown action %d [Param begins %d %d]\n",
-				      act[cc], param[pptr], param[pptr + 1]);
+					  act[cc], param[pptr], param[pptr + 1]);
 				break;
 			}
 		}
@@ -976,7 +976,7 @@ int Scott::performActions(int vb, int no) {
 	if (vb == 1 && no >= 1 && no <= 6) {
 		int nl;
 		if (_items[LIGHT_SOURCE]._location == MY_LOC ||
-		        _items[LIGHT_SOURCE]._location == CARRIED)
+				_items[LIGHT_SOURCE]._location == CARRIED)
 			d = 0;
 		if (d)
 			output(_("Dangerous to move in the dark! "));
@@ -1015,7 +1015,7 @@ int Scott::performActions(int vb, int no) {
 		vv /= 150;
 		if ((vv == vb) || (doagain && _actions[ct]._vocab == 0)) {
 			if ((vv == 0 && randomPercent(nv)) || doagain ||
-			        (vv != 0 && (nv == no || nv == 0))) {
+					(vv != 0 && (nv == no || nv == 0))) {
 				int f2;
 				if (fl == -1)
 					fl = -2;
@@ -1044,7 +1044,7 @@ int Scott::performActions(int vb, int no) {
 	if (fl != 0 && disableSysFunc == 0) {
 		int item;
 		if (_items[LIGHT_SOURCE]._location == MY_LOC ||
-		        _items[LIGHT_SOURCE]._location == CARRIED)
+				_items[LIGHT_SOURCE]._location == CARRIED)
 			d = 0;
 		if (vb == 10 || vb == 18) {
 			// Yes they really _are_ hardcoded values
diff --git a/engines/glk/selection.cpp b/engines/glk/selection.cpp
index e5e853e..185a9a3 100644
--- a/engines/glk/selection.cpp
+++ b/engines/glk/selection.cpp
@@ -119,9 +119,9 @@ void WindowMask::putHyperlink(uint linkval, uint x0, uint y0, uint x1, uint y1)
 	}
 
 	if (tx0 >= _hor
-	        || tx1 >= _hor
-	        || ty0 >= _ver || ty1 >= _ver
-	        || !_links[tx0] || !_links[tx1]) {
+			|| tx1 >= _hor
+			|| ty0 >= _ver || ty1 >= _ver
+			|| !_links[tx0] || !_links[tx1]) {
 		warning("putHyperlink: invalid range given");
 		return;
 	}
@@ -194,7 +194,7 @@ void Selection::clearSelection() {
 }
 
 bool Selection::checkSelection(const Rect &r) const {
-	Rect select(MIN(_select.left, _select.right), MIN(_select.top, _select.bottom),		
+	Rect select(MIN(_select.left, _select.right), MIN(_select.top, _select.bottom),
 		MAX(_select.left, _select.right), MAX(_select.top, _select.bottom));
 	if (select.isEmpty())
 		return false;
@@ -223,7 +223,7 @@ bool Selection::getSelection(const Rect &r, int *rx0, int *rx1) const {
 	row_selected = false;
 
 	if ((cy0 >= upper && cy0 <= lower)
-	        || (cy1 >= upper && cy1 <= lower))
+			|| (cy1 >= upper && cy1 <= lower))
 		row_selected = true;
 
 	if (row >= cy0 && row <= cy1)
diff --git a/engines/glk/tads/tads2/ler.cpp b/engines/glk/tads/tads2/ler.cpp
index 970fe31..d996977 100644
--- a/engines/glk/tads/tads2/ler.cpp
+++ b/engines/glk/tads/tads2/ler.cpp
@@ -29,102 +29,102 @@ namespace TADS2 {
 #define TRDLOGERR_PREFIX "\n[An error has occurred within TADS: "
 
 int errcxdef::errfmt(char *outbuf, int outbufl, char *fmt, int argc, erradef *argv) {
-    int    outlen = 0;
-    int    argi   = 0;
-    int    len;
-    char   buf[20];
-    const char  *p = nullptr;
-    char   fmtchar;
-
-    while (*fmt != '\0' && outbufl > 1) {
-        switch(*fmt) {
-        case '\\':
-            ++fmt;
-            len = 1;
-            switch(*fmt) {
-            case '\0':
-                --fmt;
-                break;
-            case '\n':
-                p = "\n";
-                break;
-            case '\t':
-                p = "\t";
-                break;
-            default:
-                p = fmt;
-                break;
-            }
-            break;
-            
-        case '%':
-            ++fmt;
-            fmtchar = *fmt;
-            if (argi >= argc) fmtchar = 1;          // too many - ignore it
-            switch(fmtchar) {
-            case '\0':
-                --fmt;
-                len = 0;
-                break;
-                
-            case '%':
-                p = "%";
-                len = 1;
-                break;
-                
-            case 'd':
-                sprintf(buf, "%d", argv[argi].erraint);
-                len = strlen(buf);
-                p = buf;
-                break;
-                
-            case 'u':
-                sprintf(buf, "%u", argv[argi].erraint);
-                len = strlen(buf);
-                p = buf;
-                break;
-                
-            case 's':
-                p = argv[argi].errastr;
-                len = strlen(p);
-                break;
-                
-            default:
-                p = "";
-                len = 0;
-                --argi;
-                break;
-            }
-            ++argi;
-            break;
-            
-        default:
-            p = fmt;
-            len = 1;
-            break;
-        }
-
-        /* copy output that was set up above */
-        if (len != 0) {
-            if (outbufl >= len) {
-                memcpy(outbuf, p, (size_t)len);
-                outbufl -= len;
-                outbuf += len;
-            } else if (outbufl > 1) {
-                memcpy(outbuf, p, (size_t)outbufl - 1);
-                outbufl = 1;
-            }
-            outlen += len;
-        }
-        ++fmt;
-    }
-
-    // add a null terminator
-    if (outbufl != 0)
-        *outbuf++ = '\0';
-
-    // return the length
-    return outlen;
+	int    outlen = 0;
+	int    argi   = 0;
+	int    len;
+	char   buf[20];
+	const char  *p = nullptr;
+	char   fmtchar;
+
+	while (*fmt != '\0' && outbufl > 1) {
+		switch(*fmt) {
+		case '\\':
+			++fmt;
+			len = 1;
+			switch(*fmt) {
+			case '\0':
+				--fmt;
+				break;
+			case '\n':
+				p = "\n";
+				break;
+			case '\t':
+				p = "\t";
+				break;
+			default:
+				p = fmt;
+				break;
+			}
+			break;
+
+		case '%':
+			++fmt;
+			fmtchar = *fmt;
+			if (argi >= argc) fmtchar = 1;          // too many - ignore it
+			switch(fmtchar) {
+			case '\0':
+				--fmt;
+				len = 0;
+				break;
+
+			case '%':
+				p = "%";
+				len = 1;
+				break;
+
+			case 'd':
+				sprintf(buf, "%d", argv[argi].erraint);
+				len = strlen(buf);
+				p = buf;
+				break;
+
+			case 'u':
+				sprintf(buf, "%u", argv[argi].erraint);
+				len = strlen(buf);
+				p = buf;
+				break;
+
+			case 's':
+				p = argv[argi].errastr;
+				len = strlen(p);
+				break;
+
+			default:
+				p = "";
+				len = 0;
+				--argi;
+				break;
+			}
+			++argi;
+			break;
+
+		default:
+			p = fmt;
+			len = 1;
+			break;
+		}
+
+		/* copy output that was set up above */
+		if (len != 0) {
+			if (outbufl >= len) {
+				memcpy(outbuf, p, (size_t)len);
+				outbufl -= len;
+				outbuf += len;
+			} else if (outbufl > 1) {
+				memcpy(outbuf, p, (size_t)outbufl - 1);
+				outbufl = 1;
+			}
+			outlen += len;
+		}
+		++fmt;
+	}
+
+	// add a null terminator
+	if (outbufl != 0)
+		*outbuf++ = '\0';
+
+	// return the length
+	return outlen;
 }
 
 void errcxdef::errcxlog(void *ctx0, char *fac, int err, int argc, erradef *argv) {
diff --git a/engines/glk/tads/tads2/ler.h b/engines/glk/tads/tads2/ler.h
index 8edb945..57e3e63 100644
--- a/engines/glk/tads/tads2/ler.h
+++ b/engines/glk/tads/tads2/ler.h
@@ -337,22 +337,22 @@ enum ErrorCode {
 /*
  *   Special error flag - this is returned from execmd() when preparseCmd
  *   returns a command list.  This indicates to voc1cmd that it should try
- *   the command over again, using the words in the new list. 
+ *   the command over again, using the words in the new list.
  */
 #define ERR_PREPRSCMDREDO  30000             /* preparseCmd returned a list */
 #define ERR_PREPRSCMDCAN   30001    /* preparseCmd returned 'nil' to cancel */
 
 union erradef {
-    int   erraint;		// integer argument
-    char *errastr;		// text string argument
+	int   erraint;		// integer argument
+	char *errastr;		// text string argument
 };
 
 struct errdef {
-    errdef *       errprv;               // previous error frame
-    int            errcode;              // error code of exception being handled
-    char           errfac[ERRFACMAX+1];  // facility of current error
-    erradef        erraav[10];           // parameters for error
-    int            erraac;               // count of parameters in argc
+	errdef *       errprv;               // previous error frame
+	int            errcode;              // error code of exception being handled
+	char           errfac[ERRFACMAX+1];  // facility of current error
+	erradef        erraav[10];           // parameters for error
+	int            erraac;               // count of parameters in argc
 //    jmp_buf        errbuf;               // jump buffer for current error frame
 };
 
@@ -362,21 +362,21 @@ class TADS2;
 
 // seek location record for an error message by number
 struct errmfdef {
-    uint  errmfnum;   // error number
-    size_t errmfseek; // seek location of this message
+	uint  errmfnum;   // error number
+	size_t errmfseek; // seek location of this message
 };
 
 class errcxdef {
 public:
 	errdef   *errcxptr;               // current error frame
-    void     *errcxlgc;               // context for error logging callback
-    int       errcxofs;               // offset in argument buffer
-    char      errcxbuf[ERRBUFSIZ];    // space for argument strings
-    Common::SeekableReadStream *errcxfp;  // message file, if one is being used
-    errmfdef *errcxseek;              // seek locations of messages in file
-    uint      errcxsksz;              // size of errcxseek array
-    size_t    errcxbase;              // offset in physical file of logical error file
-    TADS2 *   errcxappctx;            // host application context
+	void     *errcxlgc;               // context for error logging callback
+	int       errcxofs;               // offset in argument buffer
+	char      errcxbuf[ERRBUFSIZ];    // space for argument strings
+	Common::SeekableReadStream *errcxfp;  // message file, if one is being used
+	errmfdef *errcxseek;              // seek locations of messages in file
+	uint      errcxsksz;              // size of errcxseek array
+	size_t    errcxbase;              // offset in physical file of logical error file
+	TADS2 *   errcxappctx;            // host application context
 public:
 	/**
 	 *   Format an error message, sprintf-style, using arguments in an
@@ -403,45 +403,45 @@ public:
 // begin protected code
 #define ERRBEGIN(ctx) \
   { \
-    errdef fr_; \
-    if ((fr_.errcode = setjmp(fr_.errbuf)) == 0) \
-    { \
-      fr_.errprv = (ctx)->errcxptr; \
-      (ctx)->errcxptr = &fr_;
+	errdef fr_; \
+	if ((fr_.errcode = setjmp(fr_.errbuf)) == 0) \
+	{ \
+	  fr_.errprv = (ctx)->errcxptr; \
+	  (ctx)->errcxptr = &fr_;
 
 // end protected code, begin error handler
 #define ERRCATCH(ctx, e) \
-      assert(1==1 && (ctx)->errcxptr != fr_.errprv); \
-      (ctx)->errcxptr = fr_.errprv; \
-    } \
-    else \
-    { \
-      assert(2==2 && (ctx)->errcxptr != fr_.errprv); \
-      (e) = fr_.errcode; \
-      (ctx)->errcxptr = fr_.errprv;
+	  assert(1==1 && (ctx)->errcxptr != fr_.errprv); \
+	  (ctx)->errcxptr = fr_.errprv; \
+	} \
+	else \
+	{ \
+	  assert(2==2 && (ctx)->errcxptr != fr_.errprv); \
+	  (e) = fr_.errcode; \
+	  (ctx)->errcxptr = fr_.errprv;
 
 // retrieve argument (int, string) in current error frame
 #define errargint(argnum) (fr_.erraav[argnum].erraint)
 #define errargstr(argnum) (fr_.erraav[argnum].errastr)
 
-    
+
 #define ERREND(ctx) \
-    } \
+	} \
   }
 
 // end protected code, begin cleanup (no handling; just cleaning up)
 #define ERRCLEAN(ctx) \
-      assert((ctx)->errcxptr != fr_.errprv); \
-      (ctx)->errcxptr = fr_.errprv; \
-    } \
-    else \
-    { \
-      assert((ctx)->errcxptr != fr_.errprv); \
-      (ctx)->errcxptr = fr_.errprv;
+	  assert((ctx)->errcxptr != fr_.errprv); \
+	  (ctx)->errcxptr = fr_.errprv; \
+	} \
+	else \
+	{ \
+	  assert((ctx)->errcxptr != fr_.errprv); \
+	  (ctx)->errcxptr = fr_.errprv;
 
 #define ERRENDCLN(ctx) \
-      errrse(ctx); \
-    } \
+	  errrse(ctx); \
+	} \
   }
 
 
@@ -457,7 +457,7 @@ public:
 #ifdef ERR_NO_MACRO
 char *errstr(errcxdef *ctx, const char *str, int len);
 #else /* ERR_NO_MACRO */
-  
+
 #define errstr(ctx,str,len) \
   ((memcpy(&(ctx)->errcxbuf[(ctx)->errcxofs],str,(size_t)len), \
    (ctx)->errcxofs += (len), \
@@ -478,13 +478,13 @@ void errsign(errcxdef *ctx, int e, char *facility);
 void errjmp(jmp_buf buf, int e);
 #  define errsign(ctx, e, fac) \
    (strncpy((ctx)->errcxptr->errfac, fac, ERRFACMAX),\
-    (ctx)->errcxptr->errfac[ERRFACMAX]='\0',\
-    (ctx)->errcxofs=0, errjmp((ctx)->errcxptr->errbuf, e))
+	(ctx)->errcxptr->errfac[ERRFACMAX]='\0',\
+	(ctx)->errcxofs=0, errjmp((ctx)->errcxptr->errbuf, e))
 # else /* DEBUG */
 #  define errsign(ctx, e, fac) \
    (strncpy((ctx)->errcxptr->errfac, fac, ERRFACMAX),\
-    (ctx)->errcxptr->errfac[ERRFACMAX]='\0',\
-    (ctx)->errcxofs=0, longjmp((ctx)->errcxptr->errbuf, e))
+	(ctx)->errcxptr->errfac[ERRFACMAX]='\0',\
+	(ctx)->errcxofs=0, longjmp((ctx)->errcxptr->errbuf, e))
 # endif /* DEBUG */
 #endif /* ERR_NO_MACRO */
 
@@ -495,7 +495,7 @@ void errsigf(errcxdef *ctx, char *facility, int err);
 #else /* ERR_NO_MACRO */
 #define errsigf(ctx, fac, e) (errargc(ctx,0),errsign(ctx,e,fac))
 #endif /* ERR_NO_MACRO */
-  
+
 // signal an error with one argument
 #define errsigf1(ctx, fac, e, typ1, arg1) \
   (errargv(ctx,0,typ1,arg1),errargc(ctx,1),errsign(ctx,e,fac))
@@ -515,7 +515,7 @@ void errrse1(errcxdef *ctx, errdef *fr);
 # define errrse(ctx) \
   (errargc(ctx, fr_.erraac),\
    memcpy((ctx)->errcxptr->erraav, fr_.erraav, \
-    (size_t)(fr_.erraac*sizeof(erradef))),\
+	(size_t)(fr_.erraac*sizeof(erradef))),\
    errsign(ctx, fr_.errcode, fr_.errfac))
 
 #endif /* ERR_NO_MACRO */
@@ -525,20 +525,20 @@ void errrse1(errcxdef *ctx, errdef *fr);
  *   parameters from the error currently being handled to the enclosing
  *   frame.  This is useful when "keeping" an error being handled - i.e.,
  *   the arguments will continue to be used outside of the
- *   ERRCATCH..ERREND code. 
+ *   ERRCATCH..ERREND code.
  */
 #define errkeepargs(ctx) errcopyargs(ctx, &fr_)
 
-/** 
+/**
  *   copy the parameters for an error from another frame into the current
  *   frame - this can be used when we want to be able to display an error
  *   that occurred in an inner frame within code that is protected by a
- *   new enclosing error frame 
+ *   new enclosing error frame
  */
 #define errcopyargs(ctx, fr) \
    (errargc((ctx), (fr)->erraac), \
-    memcpy((ctx)->errcxptr->erraav, (fr)->erraav, \
-           (size_t)((fr)->erraac*sizeof(erradef))))
+	memcpy((ctx)->errcxptr->erraav, (fr)->erraav, \
+		   (size_t)((fr)->erraac*sizeof(erradef))))
 
 // log error that's been caught, using arguments already caught
 #define errclog(ctx) \
@@ -576,14 +576,14 @@ void errlogf(errcxdef *ctx, char *facility, int err);
 // log an error with one argument
 #define errlogf1(ctx, fac, e, typ1, arg1) \
  (errargv(ctx,0,typ1,arg1),errargc(ctx,1),errlogn(ctx,e,fac))
-  
+
 // log an error with two arguments
 #define errlogf2(ctx, fac, e, typ1, arg1, typ2, arg2) \
  (errargv(ctx,0,typ1,arg1),errargv(ctx,1,typ2,arg2),\
   errargc(ctx,2),errlogn(ctx,e,fac))
 
 /**
- * For compatility with old facility-free mechanism, signal with facility "TADS" 
+ * For compatility with old facility-free mechanism, signal with facility "TADS"
  */
 #define errsig(ctx, err) errsigf(ctx, "TADS", err)
 #define errsig1(c, e, t, a) errsigf1(c,"TADS",e,t,a)
@@ -593,10 +593,10 @@ void errlogf(errcxdef *ctx, char *facility, int err);
 #define errlog2(c, e, t1, a1, t2, a2) errlogf2(c,"TADS",e,t1,a1,t2,a2)
 
 #define errsig2(c, e, t1, a1, t2, a2) error("Error occurred")
- 
+
 // get the text of an error
 void errmsg(errcxdef *ctx, char *outbuf, uint outbufl, uint err);
-  
+
 // initialize error subsystem, opening error message file if necessary
 void errini(errcxdef *ctx, Common::SeekableReadStream *fp);
 
@@ -606,8 +606,8 @@ void      lerfre(errcxdef *ctx);
 
 // error message structure - number + text
 struct errmdef {
-    uint   errmerr;		// error number
-    char  *errmtxt;     // text of error message
+	uint   errmerr;		// error number
+	char  *errmtxt;     // text of error message
 };
 
 } // End of namespace TADS2
diff --git a/engines/glk/tads/tads2/regex.h b/engines/glk/tads/tads2/regex.h
index 9040a02..e945efb 100644
--- a/engines/glk/tads/tads2/regex.h
+++ b/engines/glk/tads/tads2/regex.h
@@ -48,11 +48,11 @@ typedef int re_state_id;
 
 /**
  *   Group register structure.  Each register keeps track of the starting
- *   and ending offset of the group's text.  
+ *   and ending offset of the group's text.
  */
 struct re_group_register {
-    const char *start_ofs;
-    const char *end_ofs;
+	const char *start_ofs;
+	const char *end_ofs;
 };
 
 /**
@@ -65,26 +65,26 @@ struct re_group_register {
  * complete set of transitions out of a particular state.  A particular
  * state can have one character transition, or two epsilon transitions.
  * Note that we don't need to store the state ID in the tuple, because
- * the state ID is the index of the tuple in an array of state tuples.  
+ * the state ID is the index of the tuple in an array of state tuples.
  */
 struct re_tuple {
-    // the character we must match to transition to the target state
-    char ch;
+	// the character we must match to transition to the target state
+	char ch;
 
-    // the target states
-    re_state_id next_state_1;
-    re_state_id next_state_2;
+	// the target states
+	re_state_id next_state_1;
+	re_state_id next_state_2;
 
-    // character range match table, if used
-    unsigned char *char_range;
+	// character range match table, if used
+	unsigned char *char_range;
 
-    // flags
-    byte flags;
+	// flags
+	byte flags;
 };
 
 
 /**
- * Tuple flags 
+ * Tuple flags
  */
 enum {
 	// this state is the start of a group - the 'ch' value is the group ID
@@ -95,25 +95,25 @@ enum {
 };
 
 /**
- * Status codes 
+ * Status codes
  */
 typedef enum {
-    // success
-    RE_STATUS_SUCCESS = 0,
+	// success
+	RE_STATUS_SUCCESS = 0,
 
-    // compilation error - group nesting too deep
-    RE_STATUS_GROUP_NESTING_TOO_DEEP
+	// compilation error - group nesting too deep
+	RE_STATUS_GROUP_NESTING_TOO_DEEP
 } re_status_t;
 
 
 /**
  * Regular expression compilation.  This tracks the state of the compilation and
- * stores the resources associated with the compiled expression.  
+ * stores the resources associated with the compiled expression.
  */
 class re_context {
 	/**
 	 * A machine description.  Machines are fully described by their initial
-	 * and final state ID's.  
+	 * and final state ID's.
 	 */
 	struct re_machine {
 		re_state_id init;		///< the machine's initial state
@@ -168,7 +168,7 @@ private:
 	void build_group_matcher(re_machine *machine, int group_num);
 
 	/**
-	 *   Build a concatenation recognizer 
+	 *   Build a concatenation recognizer
 	 */
 	void build_concat(re_machine *new_machine, re_machine *lhs, re_machine *rhs);
 
@@ -180,7 +180,7 @@ private:
 	void build_group(re_machine *new_machine, re_machine *sub_machine, int group_id);
 
 	/**
-	 * Build an alternation recognizer 
+	 * Build an alternation recognizer
 	 */
 	void build_alter(re_machine *new_machine, re_machine *lhs, re_machine *rhs);
 
@@ -202,12 +202,12 @@ private:
 	 * first machine with the resulting machine.  If the first machine is a
 	 * null machine, this simply replaces the first machine with the second
 	 * machine.  If the second machine is null, this simply leaves the first
-	 * machine unchanged. 
+	 * machine unchanged.
 	 */
 	void alternate_onto(re_machine *dest, re_machine *rhs);
 
 	/**
-	 * Compile an expression 
+	 * Compile an expression
 	 */
 	re_status_t compile(const char *expr, size_t exprlen, re_machine *result_machine);
 
@@ -243,42 +243,42 @@ private:
 	void save_search_str(const char *str, size_t len);
 public:
 	errcxdef *_errctx;			///< error context
-    re_state_id _next_state;	///< next available state ID 
-
-    /**
-     * The array of transition tuples.  We'll allocate this array and
-     * expand it as necessary.  
-     */
-    Common::Array<re_tuple> _tuple_arr;
-
-    // current group ID
-    int _cur_group;
-
-    // group registers
-    re_group_register _regs[RE_GROUP_REG_CNT];
-
-    /**
-     * Buffer for retaining a copy of the last string we scanned.  We
-     * retain our own copy of each string, and point the group registers
-     * into this copy rather than the caller's original string -- this
-     * ensures that the group registers remain valid even after the
-     * caller has deallocated the original string.  
-     */
-    char *_strbuf;
-
-    /**
+	re_state_id _next_state;	///< next available state ID
+
+	/**
+	 * The array of transition tuples.  We'll allocate this array and
+	 * expand it as necessary.
+	 */
+	Common::Array<re_tuple> _tuple_arr;
+
+	// current group ID
+	int _cur_group;
+
+	// group registers
+	re_group_register _regs[RE_GROUP_REG_CNT];
+
+	/**
+	 * Buffer for retaining a copy of the last string we scanned.  We
+	 * retain our own copy of each string, and point the group registers
+	 * into this copy rather than the caller's original string -- this
+	 * ensures that the group registers remain valid even after the
+	 * caller has deallocated the original string.
+	 */
+	char *_strbuf;
+
+	/**
 	 * length of the string currently in the buffer
 	 */
-    size_t _curlen;
+	size_t _curlen;
 
-    /**
+	/**
 	 * size of the buffer allocated to strbuf
 	 */
-    size_t _strbufsiz;
+	size_t _strbufsiz;
 public:
 	/**
 	 * Constructor.  The memory for the context structure itself
-	 * must be allocated and maintained by the caller. 
+	 * must be allocated and maintained by the caller.
 	 */
 	re_context(errcxdef *errctx);
 
@@ -288,13 +288,13 @@ public:
 	~re_context();
 
 	/**
-	 * Allocate a new state ID 
+	 * Allocate a new state ID
 	 */
 	re_state_id alloc_state();
 
 	/**
 	 * Compile an expression and search for a match within the given string.
-	 * Returns the offset of the match, or -1 if no match was found.  
+	 * Returns the offset of the match, or -1 if no match was found.
 	 */
 	int compile_and_search(const char *pattern, size_t patlen,
 		const char *searchstr, size_t searchlen, int *result_len);
@@ -302,7 +302,7 @@ public:
 	/**
 	 * Compile an expression and check for a match.  Returns the length of the match
 	 * if we found a match, -1 if we found no match.  This is not a search function;
-	 * we merely match the leading substring of the given string to the given pattern.  
+	 * we merely match the leading substring of the given string to the given pattern.
 	 */
 	int compile_and_match(const char *pattern, size_t patlen,
 		const char *searchstr, size_t searchlen);
diff --git a/engines/glk/tads/tads2/tads2_cmap.cpp b/engines/glk/tads/tads2/tads2_cmap.cpp
index cf63c9a..68945f7 100644
--- a/engines/glk/tads/tads2/tads2_cmap.cpp
+++ b/engines/glk/tads/tads2/tads2_cmap.cpp
@@ -29,238 +29,238 @@ namespace TADS2 {
 
 /**
  * Signatures for character map files.  The signature is stored at the
- * beginning of the file.  
+ * beginning of the file.
  */
 // single-byte character map version 1.0.0
 #define CMAP_SIG_S100  "TADS2 charmap S100\n\r\01a"
 
 void TADS2::cmap_init_default() {
-    size_t i;
+	size_t i;
 
-    // initialize the input table
-    for (i = 0 ; i < sizeof(G_cmap_input)/sizeof(G_cmap_input[0]) ; ++i)
-        G_cmap_input[i] = (unsigned char)i;
+	// initialize the input table
+	for (i = 0 ; i < sizeof(G_cmap_input)/sizeof(G_cmap_input[0]) ; ++i)
+		G_cmap_input[i] = (unsigned char)i;
 
-    // initialize the output table
-    for (i = 0 ; i < sizeof(G_cmap_output)/sizeof(G_cmap_output[0]) ; ++i)
-        G_cmap_output[i] = (unsigned char)i;
+	// initialize the output table
+	for (i = 0 ; i < sizeof(G_cmap_output)/sizeof(G_cmap_output[0]) ; ++i)
+		G_cmap_output[i] = (unsigned char)i;
 
-    // we have a null ID
-    memset(G_cmap_id, 0, sizeof(G_cmap_id));
+	// we have a null ID
+	memset(G_cmap_id, 0, sizeof(G_cmap_id));
 
-    // indicate that it's the default
-    strcpy(G_cmap_ldesc, "(native/no mapping)");
+	// indicate that it's the default
+	strcpy(G_cmap_ldesc, "(native/no mapping)");
 
-    // note that we have no character set loaded
-    S_cmap_loaded = false;
+	// note that we have no character set loaded
+	S_cmap_loaded = false;
 }
 
 int TADS2::cmap_load_internal(const char *filename) {
-    osfildef *fp;
-    static char sig1[] = CMAP_SIG_S100;
-    char buf[256];
-    uchar lenbuf[2];
-    size_t len;
-    int sysblk;
-
-    // if there's no mapping file, use the default mapping
-    if (filename == 0) {
-        // initialize with the default mapping
-        cmap_init_default();
-
-        // return success
-        return 0;
-    }
-    
-    // open the file
-    fp = osfoprb(filename, OSFTCMAP);
-    if (fp == 0)
-        return 1;
-
-    // check the signature
-    if (osfrb(fp, buf, sizeof(sig1))
-        || memcmp(buf, sig1, sizeof(sig1)) != 0) {
-        osfcls(fp);
-        return 2;
-    }
-
-    // load the ID
-    G_cmap_id[4] = '\0';
-    if (osfrb(fp, G_cmap_id, 4)) {
-        osfcls(fp);
-        return 3;
-    }
-
-    // load the long description
-    if (osfrb(fp, lenbuf, 2)
-        || (len = osrp2(lenbuf)) > sizeof(G_cmap_ldesc)
-        || osfrb(fp, G_cmap_ldesc, len)) {
-        osfcls(fp);
-        return 4;
-    }
-
-    // load the two tables - input, then output
-    if (osfrb(fp, G_cmap_input, sizeof(G_cmap_input))
-        || osfrb(fp, G_cmap_output, sizeof(G_cmap_output))) {
-        osfcls(fp);
-        return 5;
-    }
-
-    // read the next section header
-    if (osfrb(fp, buf, 4)) {
-        osfcls(fp);
-        return 6;
-    }
-
-    // if it's "SYSI", read the system information string
-    if (!memcmp(buf, "SYSI", 4)) {
-        // read the length prefix, then the string
-        if (osfrb(fp, lenbuf, 2)
-            || (len = osrp2(lenbuf)) > sizeof(buf)
-            || osfrb(fp, buf, len)) {
-            osfcls(fp);
-            return 7;
-        }
-
-        // we have a system information block
-        sysblk = true;
-    } else {
-        // there's no system information block
-        sysblk = false;
-    }
-
-    /*
-     * call the OS code, so that it can do any system-dependent
-     * initialization for the new character mapping 
-     */
-    os_advise_load_charmap(G_cmap_id, G_cmap_ldesc, sysblk ? buf : "");
-
-    // read the next section header
-    if (sysblk && osfrb(fp, buf, 4)) {
-        osfcls(fp);
-        return 8;
-    }
-
-    // see if we have an entity list
-    if (!memcmp(buf, "ENTY", 4)) {
-        // read the entities
-        for (;;) {
-            unsigned int cval;
-            char expansion[CMAP_MAX_ENTITY_EXPANSION];
-            
-            // read the next item's length and character value
-            if (osfrb(fp, buf, 4)) {
-                osfcls(fp);
-                return 9; 
-            }
-
-            // decode the values
-            len = osrp2(buf);
-            cval = osrp2(buf+2);
-
-            // if we've reached the zero marker, we're done
-            if (len == 0 && cval == 0)
-                break;
-
-            // read the string
-            if (len > CMAP_MAX_ENTITY_EXPANSION
-                || osfrb(fp, expansion, len)) {
-                osfcls(fp);
-                return 10;
-            }
-
-            // tell the output code about the expansion
-            tio_set_html_expansion(cval, expansion, len);
-        }
-    }
-
-    /* 
-     * ignore anything else we find - if the file format is updated to
-     * include extra information in the future, and this old code tries
-     * to load an updated file, we'll just ignore the new information,
-     * which should always be placed after the "SYSI" block (if present)
-     * to ensure compatibility with past versions (such as this code)
-     */
-    // no problems - close the file and return success
-    osfcls(fp);
-    return 0;
+	osfildef *fp;
+	static char sig1[] = CMAP_SIG_S100;
+	char buf[256];
+	uchar lenbuf[2];
+	size_t len;
+	int sysblk;
+
+	// if there's no mapping file, use the default mapping
+	if (filename == 0) {
+		// initialize with the default mapping
+		cmap_init_default();
+
+		// return success
+		return 0;
+	}
+
+	// open the file
+	fp = osfoprb(filename, OSFTCMAP);
+	if (fp == 0)
+		return 1;
+
+	// check the signature
+	if (osfrb(fp, buf, sizeof(sig1))
+		|| memcmp(buf, sig1, sizeof(sig1)) != 0) {
+		osfcls(fp);
+		return 2;
+	}
+
+	// load the ID
+	G_cmap_id[4] = '\0';
+	if (osfrb(fp, G_cmap_id, 4)) {
+		osfcls(fp);
+		return 3;
+	}
+
+	// load the long description
+	if (osfrb(fp, lenbuf, 2)
+		|| (len = osrp2(lenbuf)) > sizeof(G_cmap_ldesc)
+		|| osfrb(fp, G_cmap_ldesc, len)) {
+		osfcls(fp);
+		return 4;
+	}
+
+	// load the two tables - input, then output
+	if (osfrb(fp, G_cmap_input, sizeof(G_cmap_input))
+		|| osfrb(fp, G_cmap_output, sizeof(G_cmap_output))) {
+		osfcls(fp);
+		return 5;
+	}
+
+	// read the next section header
+	if (osfrb(fp, buf, 4)) {
+		osfcls(fp);
+		return 6;
+	}
+
+	// if it's "SYSI", read the system information string
+	if (!memcmp(buf, "SYSI", 4)) {
+		// read the length prefix, then the string
+		if (osfrb(fp, lenbuf, 2)
+			|| (len = osrp2(lenbuf)) > sizeof(buf)
+			|| osfrb(fp, buf, len)) {
+			osfcls(fp);
+			return 7;
+		}
+
+		// we have a system information block
+		sysblk = true;
+	} else {
+		// there's no system information block
+		sysblk = false;
+	}
+
+	/*
+	 * call the OS code, so that it can do any system-dependent
+	 * initialization for the new character mapping
+	 */
+	os_advise_load_charmap(G_cmap_id, G_cmap_ldesc, sysblk ? buf : "");
+
+	// read the next section header
+	if (sysblk && osfrb(fp, buf, 4)) {
+		osfcls(fp);
+		return 8;
+	}
+
+	// see if we have an entity list
+	if (!memcmp(buf, "ENTY", 4)) {
+		// read the entities
+		for (;;) {
+			unsigned int cval;
+			char expansion[CMAP_MAX_ENTITY_EXPANSION];
+
+			// read the next item's length and character value
+			if (osfrb(fp, buf, 4)) {
+				osfcls(fp);
+				return 9;
+			}
+
+			// decode the values
+			len = osrp2(buf);
+			cval = osrp2(buf+2);
+
+			// if we've reached the zero marker, we're done
+			if (len == 0 && cval == 0)
+				break;
+
+			// read the string
+			if (len > CMAP_MAX_ENTITY_EXPANSION
+				|| osfrb(fp, expansion, len)) {
+				osfcls(fp);
+				return 10;
+			}
+
+			// tell the output code about the expansion
+			tio_set_html_expansion(cval, expansion, len);
+		}
+	}
+
+	/*
+	 * ignore anything else we find - if the file format is updated to
+	 * include extra information in the future, and this old code tries
+	 * to load an updated file, we'll just ignore the new information,
+	 * which should always be placed after the "SYSI" block (if present)
+	 * to ensure compatibility with past versions (such as this code)
+	 */
+	// no problems - close the file and return success
+	osfcls(fp);
+	return 0;
 }
 
 int TADS2::cmap_load(const char *filename) {
-    int err;
-    
-    // try loading the file
-    if ((err = cmap_load_internal(filename)) != 0)
-        return err;
-
-    /*
-     * note that we've explicitly loaded a character set, if they named
-     * a character set (if not, this simply establishes the default
-     * setting, so we haven't explicitly loaded anything) 
-     */
-    if (filename != nullptr)
-        S_cmap_loaded = true;
-
-    // success
-    return 0;
+	int err;
+
+	// try loading the file
+	if ((err = cmap_load_internal(filename)) != 0)
+		return err;
+
+	/*
+	 * note that we've explicitly loaded a character set, if they named
+	 * a character set (if not, this simply establishes the default
+	 * setting, so we haven't explicitly loaded anything)
+	 */
+	if (filename != nullptr)
+		S_cmap_loaded = true;
+
+	// success
+	return 0;
 }
 
 void TADS2::cmap_override() {
-    // apply the default mapping
-    cmap_init_default();
-
-    /* 
-     * pretend we have a character map loaded, so that we don't try to
-     * load another one if the game specifies a character set
-     */
-    S_cmap_loaded = true;
+	// apply the default mapping
+	cmap_init_default();
+
+	/*
+	 * pretend we have a character map loaded, so that we don't try to
+	 * load another one if the game specifies a character set
+	 */
+	S_cmap_loaded = true;
 }
 
 void TADS2::cmap_set_game_charset(errcxdef *ec, const char *internal_id,
 		const char *internal_ldesc, const char *argv0) {
-    char filename[OSFNMAX];
-    
-    /* 
-     * If a character set is already explicitly loaded, ignore the
-     * game's character set - the player asked us to use a particular
-     * mapping, so ignore what the game wants.  (This will probably
-     * result in incorrect display of non-ASCII character values, but
-     * the player is most likely to use this to avoid errors when an
-     * appropriate mapping file for the game is not available.  In this
-     * case, the player informs us by setting the option that he or she
-     * knows and accepts that the game will not look exactly right.)  
-     */
-    if (S_cmap_loaded)
-        return;
-
-    /*
-     * ask the operating system to name the mapping file -- this routine
-     * will determine, if possible, the current native character set,
-     * and apply a system-specific naming convention to tell us what
-     * mapping file we should open 
-     */
-    os_gen_charmap_filename(filename, internal_id, argv0);
-
-    // try loading the mapping file
-    if (cmap_load_internal(filename))
-        errsig2(ec, ERR_CHRNOFILE,
-                ERRTSTR, errstr(ec, filename, strlen(filename)),
-                ERRTSTR, errstr(ec, internal_ldesc, strlen(internal_ldesc)));
-
-    /**
-     * We were successful - the game's internal character set is now
-     * mapped to the current native character set.  Even though we
-     * loaded an ldesc from the mapping file, forget that and store the
-     * internal ldesc that the game specified.  The reason we do this is
-     * that it's possible that the player will dynamically switch native
-     * character sets in the future, at which point we'll need to
-     * re-load the mapping table, which could raise an error if a
-     * mapping file for the new character set isn't available.  So, we
-     * may need to provide the same explanation later that we needed to
-     * provide here.  Save the game's character set ldesc for that
-     * eventuality, since it describes exactly what the *game* wanted.  
-     */
-    strcpy(G_cmap_ldesc, internal_ldesc);
+	char filename[OSFNMAX];
+
+	/*
+	 * If a character set is already explicitly loaded, ignore the
+	 * game's character set - the player asked us to use a particular
+	 * mapping, so ignore what the game wants.  (This will probably
+	 * result in incorrect display of non-ASCII character values, but
+	 * the player is most likely to use this to avoid errors when an
+	 * appropriate mapping file for the game is not available.  In this
+	 * case, the player informs us by setting the option that he or she
+	 * knows and accepts that the game will not look exactly right.)
+	 */
+	if (S_cmap_loaded)
+		return;
+
+	/*
+	 * ask the operating system to name the mapping file -- this routine
+	 * will determine, if possible, the current native character set,
+	 * and apply a system-specific naming convention to tell us what
+	 * mapping file we should open
+	 */
+	os_gen_charmap_filename(filename, internal_id, argv0);
+
+	// try loading the mapping file
+	if (cmap_load_internal(filename))
+		errsig2(ec, ERR_CHRNOFILE,
+				ERRTSTR, errstr(ec, filename, strlen(filename)),
+				ERRTSTR, errstr(ec, internal_ldesc, strlen(internal_ldesc)));
+
+	/**
+	 * We were successful - the game's internal character set is now
+	 * mapped to the current native character set.  Even though we
+	 * loaded an ldesc from the mapping file, forget that and store the
+	 * internal ldesc that the game specified.  The reason we do this is
+	 * that it's possible that the player will dynamically switch native
+	 * character sets in the future, at which point we'll need to
+	 * re-load the mapping table, which could raise an error if a
+	 * mapping file for the new character set isn't available.  So, we
+	 * may need to provide the same explanation later that we needed to
+	 * provide here.  Save the game's character set ldesc for that
+	 * eventuality, since it describes exactly what the *game* wanted.
+	 */
+	strcpy(G_cmap_ldesc, internal_ldesc);
 }
 
 } // End of namespace TADS2
diff --git a/engines/glk/unicode.cpp b/engines/glk/unicode.cpp
index 4db49df..23bc0e9 100644
--- a/engines/glk/unicode.cpp
+++ b/engines/glk/unicode.cpp
@@ -34,7 +34,7 @@ size_t strlen_uni(const uint32 *s) {
 }
 
 uint bufferChangeCase(uint32 *buf, uint len, uint numchars, BufferChangeCase destcase,
-                        BufferChangeCond cond, int changerest) {
+						BufferChangeCond cond, int changerest) {
 	uint ix, jx;
 	uint32 *outbuf;
 	uint32 *newoutbuf;
diff --git a/engines/glk/unicode.h b/engines/glk/unicode.h
index f4ad96a..511be2d 100644
--- a/engines/glk/unicode.h
+++ b/engines/glk/unicode.h
@@ -44,7 +44,7 @@ size_t strlen_uni(const uint32 *s);
  *converted string should have contained.
  */
 extern uint bufferChangeCase(uint32 *buf, uint len,
-                               uint numchars, BufferChangeCase destcase, BufferChangeCond cond, int changerest);
+							   uint numchars, BufferChangeCase destcase, BufferChangeCond cond, int changerest);
 
 } // End of namespace Glk
 
diff --git a/engines/glk/window_pair.cpp b/engines/glk/window_pair.cpp
index dfec02b..6fdeb93 100644
--- a/engines/glk/window_pair.cpp
+++ b/engines/glk/window_pair.cpp
@@ -133,19 +133,19 @@ void PairWindow::redraw() {
 
 	Window *child = !_backward ? _child1 : _child2;
 	Rect box(child->_bbox.left, child->_yAdj ? child->_bbox.top - child->_yAdj : child->_bbox.top,
-	         child->_bbox.right, child->_bbox.bottom);
+			 child->_bbox.right, child->_bbox.bottom);
 
 	if (_vertical) {
 		int xBord = _wBorder ? g_conf->_wBorderX : 0;
 		int xPad = (g_conf->_wPaddingX - xBord) / 2;
 
 		g_vm->_screen->fillRect(Rect(box.right + xPad, box.top, box.right + xPad + xBord, box.bottom),
-		                        g_conf->_borderColor);
+								g_conf->_borderColor);
 	} else {
 		int yBord = _wBorder ? g_conf->_wBorderY : 0;
 		int yPad = (g_conf->_wPaddingY - yBord) / 2;
 		g_vm->_screen->fillRect(Rect(box.left, box.bottom + yPad, box.right, box.bottom + yPad + yBord),
-		                        g_conf->_borderColor);
+								g_conf->_borderColor);
 	}
 }
 
@@ -205,7 +205,7 @@ void PairWindow::setArrangement(uint method, uint size, Window *keyWin) {
 	}
 
 	if (keyWin && dynamic_cast<BlankWindow *>(keyWin)
-	        && (method & winmethod_DivisionMask) == winmethod_Fixed) {
+			&& (method & winmethod_DivisionMask) == winmethod_Fixed) {
 		warning("setArrangement: a Blank window cannot have a fixed size");
 		return;
 	}
diff --git a/engines/glk/window_text_buffer.cpp b/engines/glk/window_text_buffer.cpp
index a8599c4..6069ec8 100644
--- a/engines/glk/window_text_buffer.cpp
+++ b/engines/glk/window_text_buffer.cpp
@@ -306,11 +306,11 @@ void TextBufferWindow::putText(const char *buf, int len, int pos, int oldlen) {
 
 	if (diff != 0 && pos + oldlen < _numChars) {
 		memmove(_chars + pos + len,
-		        _chars + pos + oldlen,
-		        (_numChars - (pos + oldlen)) * 4);
+				_chars + pos + oldlen,
+				(_numChars - (pos + oldlen)) * 4);
 		memmove(_attrs + pos + len,
-		        _attrs + pos + oldlen,
-		        (_numChars - (pos + oldlen)) * sizeof(Attributes));
+				_attrs + pos + oldlen,
+				(_numChars - (pos + oldlen)) * sizeof(Attributes));
 	}
 	if (len > 0) {
 		for (int i = 0; i < len; i++) {
@@ -338,11 +338,11 @@ void TextBufferWindow::putTextUni(const uint32 *buf, int len, int pos, int oldle
 
 	if (diff != 0 && pos + oldlen < _numChars) {
 		memmove(_chars + pos + len,
-		        _chars + pos + oldlen,
-		        (_numChars - (pos + oldlen)) * 4);
+				_chars + pos + oldlen,
+				(_numChars - (pos + oldlen)) * 4);
 		memmove(_attrs + pos + len,
-		        _attrs + pos + oldlen,
-		        (_numChars - (pos + oldlen)) * sizeof(Attributes));
+				_attrs + pos + oldlen,
+				(_numChars - (pos + oldlen)) * sizeof(Attributes));
 	}
 	if (len > 0) {
 		int i;
@@ -442,8 +442,8 @@ void TextBufferWindow::putCharUni(uint32 ch) {
 	}
 
 	if (g_conf->_spaces && _attr.style != style_Preformatted
-	        && _styles[_attr.style].bg == color
-	        && !_styles[_attr.style].reverse) {
+			&& _styles[_attr.style].bg == color
+			&& !_styles[_attr.style].reverse) {
 		// turn (period space space) into (period space)
 		if (g_conf->_spaces == 1) {
 			if (ch == '.')
@@ -480,8 +480,8 @@ void TextBufferWindow::putCharUni(uint32 ch) {
 	// kill spaces at the end for line width calculation
 	linelen = _numChars;
 	while (linelen > 1 && _chars[linelen - 1] == ' '
-	        && _styles[_attrs[linelen - 1].style].bg == color
-	        && !_styles[_attrs[linelen - 1].style].reverse)
+			&& _styles[_attrs[linelen - 1].style].bg == color
+			&& !_styles[_attrs[linelen - 1].style].reverse)
 		linelen--;
 
 	if (calcWidth(_chars, _attrs, 0, linelen, -1) >= pw) {
@@ -567,8 +567,8 @@ void TextBufferWindow::click(const Point &newPos) {
 	int gs = false;
 
 	if (_lineRequest || _charRequest
-	        || _lineRequestUni || _charRequestUni
-	        || _moreRequest || _scrollRequest)
+			|| _lineRequestUni || _charRequestUni
+			|| _moreRequest || _scrollRequest)
 		_windows->setFocus(this);
 
 	if (_hyperRequest) {
@@ -822,7 +822,7 @@ void TextBufferWindow::redraw() {
 		// check if part of line is selected
 		if (selBuf) {
 			selrow = g_vm->_selection->getSelection(Rect(x0 / GLI_SUBPIX, y,
-			                                        x1 / GLI_SUBPIX, y + g_conf->_leading), &sx0, &sx1);
+													x1 / GLI_SUBPIX, y + g_conf->_leading), &sx0, &sx1);
 			selleft = (sx0 == x0 / GLI_SUBPIX);
 			selright = (sx1 == x1 / GLI_SUBPIX);
 		} else {
@@ -842,7 +842,7 @@ void TextBufferWindow::redraw() {
 		// repaint previously selected lines if needed
 		if (ln->_repaint && !Windows::_forceRedraw)
 			_windows->redrawRect(Rect(x0 / GLI_SUBPIX, y,
-			                          x1 / GLI_SUBPIX, y + g_conf->_leading));
+									  x1 / GLI_SUBPIX, y + g_conf->_leading));
 
 		// keep selected line dirty and flag for repaint
 		if (!selrow) {
@@ -861,8 +861,8 @@ void TextBufferWindow::redraw() {
 		// kill spaces at the end unless they're a different color
 		color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor;
 		while (i > 0 && linelen > 1 && ln->_chars[linelen - 1] == ' '
-		        && _styles[ln->_attrs[linelen - 1].style].bg == color
-		        && !_styles[ln->_attrs[linelen - 1].style].reverse)
+				&& _styles[ln->_attrs[linelen - 1].style].bg == color
+				&& !_styles[ln->_attrs[linelen - 1].style].reverse)
 			linelen --;
 
 		// kill characters that would overwrite the scroll bar
@@ -906,7 +906,7 @@ void TextBufferWindow::redraw() {
 					for (tsc = 0; tsc < linelen; tsc++) {
 						tsw = calcWidth(ln->_chars, ln->_attrs, 0, tsc, spw) / GLI_SUBPIX;
 						if (tsw + tx >= sx0 ||
-						        ((tsw + tx + GLI_SUBPIX) >= sx0 && ln->_chars[tsc] != ' ')) {
+								((tsw + tx + GLI_SUBPIX) >= sx0 && ln->_chars[tsc] != ' ')) {
 							lsc = tsc;
 							selchar = true;
 							break;
@@ -946,14 +946,14 @@ void TextBufferWindow::redraw() {
 
 		// clear any stored hyperlink coordinates
 		g_vm->_selection->putHyperlink(0, x0 / GLI_SUBPIX, y,
-		                               x1 / GLI_SUBPIX, y + g_conf->_leading);
+									   x1 / GLI_SUBPIX, y + g_conf->_leading);
 
 		/*
 		 * fill in background colors
 		 */
 		color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor;
 		screen.fillRect(Rect::fromXYWH(x0 / GLI_SUBPIX, y, (x1 - x0) / GLI_SUBPIX, g_conf->_leading),
-		                color);
+						color);
 
 		x = x0 + SLOP + ln->_lm;
 		a = 0;
@@ -964,13 +964,13 @@ void TextBufferWindow::redraw() {
 				color = ln->_attrs[a].attrBg(_styles);
 				w = screen.stringWidthUni(font, Common::U32String(ln->_chars + a, b - a), spw);
 				screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX, y, w / GLI_SUBPIX, g_conf->_leading),
-				                color);
+								color);
 				if (link) {
 					screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX + 1, y + g_conf->_baseLine + 1,
-					                               w / GLI_SUBPIX + 1, g_conf->_linkStyle), g_conf->_linkColor);
+												   w / GLI_SUBPIX + 1, g_conf->_linkStyle), g_conf->_linkColor);
 					g_vm->_selection->putHyperlink(link, x / GLI_SUBPIX, y,
-					                               x / GLI_SUBPIX + w / GLI_SUBPIX,
-					                               y + g_conf->_leading);
+												   x / GLI_SUBPIX + w / GLI_SUBPIX,
+												   y + g_conf->_leading);
 				}
 				x += w;
 				a = b;
@@ -983,10 +983,10 @@ void TextBufferWindow::redraw() {
 		screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX, y, w / GLI_SUBPIX, g_conf->_leading), color);
 		if (link) {
 			screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX + 1, y + g_conf->_baseLine + 1,
-			                               w / GLI_SUBPIX + 1, g_conf->_linkStyle), g_conf->_linkColor);
+										   w / GLI_SUBPIX + 1, g_conf->_linkStyle), g_conf->_linkColor);
 			g_vm->_selection->putHyperlink(link, x / GLI_SUBPIX, y,
-			                               x / GLI_SUBPIX + w / GLI_SUBPIX,
-			                               y + g_conf->_leading);
+										   x / GLI_SUBPIX + w / GLI_SUBPIX,
+										   y + g_conf->_leading);
 		}
 		x += w;
 
@@ -1015,7 +1015,7 @@ void TextBufferWindow::redraw() {
 				font = ln->_attrs[a].attrFont(_styles);
 				color = link ? g_conf->_linkColor : ln->_attrs[a].attrFg(_styles);
 				x = screen.drawStringUni(Point(x, y + g_conf->_baseLine),
-				                         font, color, Common::U32String(ln->_chars + a, b - a), spw);
+										 font, color, Common::U32String(ln->_chars + a, b - a), spw);
 				a = b;
 			}
 		}
@@ -1033,7 +1033,7 @@ void TextBufferWindow::redraw() {
 		y = y0 + (_height - 1) * g_conf->_leading;
 
 		g_vm->_selection->putHyperlink(0, x0 / GLI_SUBPIX, y,
-		                               x1 / GLI_SUBPIX, y + g_conf->_leading);
+									   x1 / GLI_SUBPIX, y + g_conf->_leading);
 
 		color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor;
 		screen.fillRect(Rect::fromXYWH(x / GLI_SUBPIX, y, x1 / GLI_SUBPIX - x / GLI_SUBPIX, g_conf->_leading), color);
@@ -1049,7 +1049,7 @@ void TextBufferWindow::redraw() {
 
 		color = Windows::_overrideFgSet ? g_conf->_moreColor : _fgColor;
 		screen.drawString(Point(x, y + g_conf->_baseLine),
-		                  g_conf->_moreFont, color, g_conf->_morePrompt);
+						  g_conf->_moreFont, color, g_conf->_morePrompt);
 		y1 = y; // don't want pictures overdrawing "[more]"
 
 		// try to claim the focus
@@ -1077,8 +1077,8 @@ void TextBufferWindow::redraw() {
 				hy1 = y + ln->_lPic->h < y1 ? y + ln->_lPic->h : y1;
 				hx0 = x0 / GLI_SUBPIX;
 				hx1 = x0 / GLI_SUBPIX + ln->_lPic->w < x1 / GLI_SUBPIX
-				      ? x0 / GLI_SUBPIX + ln->_lPic->w
-				      : x1 / GLI_SUBPIX;
+					  ? x0 / GLI_SUBPIX + ln->_lPic->w
+					  : x1 / GLI_SUBPIX;
 				g_vm->_selection->putHyperlink(link, hx0, hy0, hx1, hy1);
 			}
 		}
@@ -1091,8 +1091,8 @@ void TextBufferWindow::redraw() {
 				hy0 = y > y0 ? y : y0;
 				hy1 = y + ln->_rPic->h < y1 ? y + ln->_rPic->h : y1;
 				hx0 = x1 / GLI_SUBPIX - ln->_rPic->w > x0 / GLI_SUBPIX
-				      ? x1 / GLI_SUBPIX - ln->_rPic->w
-				      : x0 / GLI_SUBPIX;
+					  ? x1 / GLI_SUBPIX - ln->_rPic->w
+					  : x0 / GLI_SUBPIX;
 				hx1 = x1 / GLI_SUBPIX;
 				g_vm->_selection->putHyperlink(link, hx0, hy0, hx1, hy1);
 			}
@@ -1133,9 +1133,9 @@ void TextBufferWindow::redraw() {
 
 		for (i = 0; i < g_conf->_scrollWidth / 2 + 1; i++) {
 			screen.fillRect(Rect::fromXYWH(x0 + g_conf->_scrollWidth / 2 - i,
-			                               y0 - g_conf->_scrollWidth / 2 + i, i * 2, 1), g_conf->_scrollFg);
+										   y0 - g_conf->_scrollWidth / 2 + i, i * 2, 1), g_conf->_scrollFg);
 			screen.fillRect(Rect::fromXYWH(x0 + g_conf->_scrollWidth / 2 - i,
-			                               y1 + g_conf->_scrollWidth / 2 - i, i * 2, 1), g_conf->_scrollFg);
+										   y1 + g_conf->_scrollWidth / 2 - i, i * 2, 1), g_conf->_scrollFg);
 		}
 	}
 
@@ -1208,8 +1208,8 @@ void TextBufferWindow::acceptReadChar(uint arg) {
 		_scrollPos = 0;
 
 	if (_scrollPos
-	        || arg == keycode_PageUp
-	        || arg == keycode_MouseWheelUp) {
+			|| arg == keycode_PageUp
+			|| arg == keycode_MouseWheelUp) {
 		acceptScroll(arg);
 		return;
 	}
@@ -1502,7 +1502,7 @@ void TextBufferWindow::scrollOneLine(bool forced) {
 	_scrollMax++;
 
 	if (_scrollMax > _scrollBack - 1
-	        || _lastSeen > _scrollBack - 1)
+			|| _lastSeen > _scrollBack - 1)
 		scrollResize();
 
 	if (_lastSeen >= _height)
@@ -1581,7 +1581,7 @@ void TextBufferWindow::scrollResize() {
 }
 
 int TextBufferWindow::calcWidth(uint32 *chars, Attributes *attrs, int startchar,
-                                int numChars, int spw) {
+								int numChars, int spw) {
 	Screen &screen = *g_vm->_screen;
 	int w = 0;
 	int a, b;
@@ -1590,7 +1590,7 @@ int TextBufferWindow::calcWidth(uint32 *chars, Attributes *attrs, int startchar,
 	for (b = startchar; b < numChars; b++) {
 		if (attrs[a] != attrs[b]) {
 			w += screen.stringWidthUni(attrs[a].attrFont(_styles),
-			                           Common::U32String(chars + a, b - a), spw);
+									   Common::U32String(chars + a, b - a), spw);
 			a = b;
 		}
 	}
diff --git a/engines/glk/window_text_grid.cpp b/engines/glk/window_text_grid.cpp
index 7f5b514..b621fec 100644
--- a/engines/glk/window_text_grid.cpp
+++ b/engines/glk/window_text_grid.cpp
@@ -193,7 +193,7 @@ void TextGridWindow::click(const Point &newPos) {
 	int y = newPos.y - _bbox.top;
 
 	if (_lineRequest || _charRequest || _lineRequestUni || _charRequestUni
-	        || _moreRequest || _scrollRequest)
+			|| _moreRequest || _scrollRequest)
 		_windows->setFocus(this);
 
 	if (_mouseRequest) {
@@ -603,11 +603,11 @@ void TextGridWindow::redraw() {
 
 					for (k = a, o = x; k < b; k++, o += g_conf->_cellW) {
 						screen.drawStringUni(Point(o * GLI_SUBPIX, y + g_conf->_baseLine), font,
-						                     fgcolor, Common::U32String(&ln->_chars[k], 1), -1);
+											 fgcolor, Common::U32String(&ln->_chars[k], 1), -1);
 					}
 					if (link) {
 						screen.fillRect(Rect::fromXYWH(x, y + g_conf->_baseLine + 1, w,
-						                               g_conf->_linkStyle), g_conf->_linkColor);
+													   g_conf->_linkStyle), g_conf->_linkColor);
 						g_vm->_selection->putHyperlink(link, x, y, x + w, y + g_conf->_leading);
 					}
 
@@ -625,11 +625,11 @@ void TextGridWindow::redraw() {
 
 			for (k = a, o = x; k < b; k++, o += g_conf->_cellW) {
 				screen.drawStringUni(Point(o * GLI_SUBPIX, y + g_conf->_baseLine), font,
-				                     fgcolor, Common::U32String(&ln->_chars[k], 1));
+									 fgcolor, Common::U32String(&ln->_chars[k], 1));
 			}
 			if (link) {
 				screen.fillRect(Rect::fromXYWH(x, y + g_conf->_baseLine + 1, w, g_conf->_linkStyle),
-				                g_conf->_linkColor);
+								g_conf->_linkColor);
 				g_vm->_selection->putHyperlink(link, x, y, x + w, y + g_conf->_leading);
 			}
 		}
diff --git a/engines/glk/windows.cpp b/engines/glk/windows.cpp
index e689cb9..8562e34 100644
--- a/engines/glk/windows.cpp
+++ b/engines/glk/windows.cpp
@@ -75,7 +75,7 @@ Windows::~Windows() {
 }
 
 Window *Windows::windowOpen(Window *splitwin, uint method, uint size,
-                            uint wintype, uint rock) {
+							uint wintype, uint rock) {
 	Window *newwin, *oldparent;
 	PairWindow *pairWin;
 	uint val;
@@ -104,7 +104,7 @@ Window *Windows::windowOpen(Window *splitwin, uint method, uint size,
 
 		val = (method & winmethod_DirMask);
 		if (val != winmethod_Above && val != winmethod_Below
-		        && val != winmethod_Left && val != winmethod_Right) {
+				&& val != winmethod_Left && val != winmethod_Right) {
 			warning("window_open: invalid method (bad direction)");
 			return nullptr;
 		}
@@ -284,8 +284,8 @@ void Windows::inputGuessFocus() {
 
 	do {
 		if (altWin
-		        && (altWin->_lineRequest || altWin->_charRequest ||
-		            altWin->_lineRequestUni || altWin->_charRequestUni))
+				&& (altWin->_lineRequest || altWin->_charRequest ||
+					altWin->_lineRequestUni || altWin->_charRequestUni))
 			break;
 		altWin = iterateTreeOrder(altWin);
 	} while (altWin != _focusWin);
@@ -315,8 +315,8 @@ void Windows::inputNextFocus() {
 	do {
 		altWin = iterateTreeOrder(altWin);
 		if (altWin
-		        && (altWin->_lineRequest || altWin->_charRequest ||
-		            altWin->_lineRequestUni || altWin->_charRequestUni))
+				&& (altWin->_lineRequest || altWin->_charRequest ||
+					altWin->_lineRequestUni || altWin->_charRequestUni))
 			break;
 	} while (altWin != _focusWin);
 
diff --git a/engines/glk/windows.h b/engines/glk/windows.h
index ed9b777..337ad57 100644
--- a/engines/glk/windows.h
+++ b/engines/glk/windows.h
@@ -160,7 +160,7 @@ public:
 	 * Open a new window
 	 */
 	Window *windowOpen(Window *splitwin, uint method, uint size,
-	                   uint wintype, uint rock);
+					   uint wintype, uint rock);
 
 	/**
 	 * Close an existing window
@@ -329,16 +329,16 @@ struct Attributes {
 	 */
 	bool operator==(const Attributes &src) {
 		return fgset == src.fgset && bgset == src.bgset && reverse == src.reverse
-		       && style == src.style && fgcolor == src.fgcolor && bgcolor == src.bgcolor
-		       && hyper == src.hyper;
+			   && style == src.style && fgcolor == src.fgcolor && bgcolor == src.bgcolor
+			   && hyper == src.hyper;
 	}
 	/**
 	 * Inequality comparison
 	 */
 	bool operator!=(const Attributes &src) {
 		return fgset != src.fgset || bgset != src.bgset || reverse != src.reverse
-		       || style != src.style || fgcolor != src.fgcolor || bgcolor != src.bgcolor
-		       || hyper != src.hyper;
+			   || style != src.style || fgcolor != src.fgcolor || bgcolor != src.bgcolor
+			   || hyper != src.hyper;
 	}
 
 	/**





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