[Scummvm-git-logs] scummvm master -> e128d69748f087584476b4ac0ae6c45b42d9fdca
antoniou79
a.antoniou79 at gmail.com
Sat Jun 26 13:47:24 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e128d69748 GUI: Don't draw invisible thumbnail obstucting selection in Load Save dialogue
Commit: e128d69748f087584476b4ac0ae6c45b42d9fdca
https://github.com/scummvm/scummvm/commit/e128d69748f087584476b4ac0ae6c45b42d9fdca
Author: antoniou79 (a.antoniou79 at gmail.com)
Date: 2021-06-26T16:44:23+03:00
Commit Message:
GUI: Don't draw invisible thumbnail obstucting selection in Load Save dialogue
This fix is particular to the Load Save ScummVM dialogue where the issue is observed
A more general fix is proposed in PR https://github.com/scummvm/scummvm/pull/3080.
Changed paths:
gui/saveload-dialog.cpp
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp
index a6c859c223..9e4d05ee65 100644
--- a/gui/saveload-dialog.cpp
+++ b/gui/saveload-dialog.cpp
@@ -588,7 +588,7 @@ void SaveLoadChooserSimple::updateSelection(bool redraw) {
if (_thumbnailSupport) {
const Graphics::Surface *thumb = desc.getThumbnail();
- if (thumb)
+ if (thumb && _gfxWidget->isVisible())
_gfxWidget->setGfx(thumb, true);
}
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