[Scummvm-git-logs] scummvm master -> 7fc6f69c0f38f0a0b12aa125edb092c2ee6d5bf7
AndywinXp
noreply at scummvm.org
Fri Jan 20 10:57:26 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7fc6f69c0f NEWS: Update SCUMM section
Commit: 7fc6f69c0f38f0a0b12aa125edb092c2ee6d5bf7
https://github.com/scummvm/scummvm/commit/7fc6f69c0f38f0a0b12aa125edb092c2ee6d5bf7
Author: AndywinXp (andywinxp at gmail.com)
Date: 2023-01-20T11:57:20+01:00
Commit Message:
NEWS: Update SCUMM section
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index aa853253e0a..068c4e8c979 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -129,11 +129,13 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed Roland MT-32 support in Sam & Max.
- Implemented original GUI and save menus for LucasArts games (DOS, Windows,
Amiga, Macintosh, FM-Towns, SegaCD, Atari ST, NES and Commodore 64 versions).
+ Also activate the general "Ask for confirmation on exit" option for a more
+ authentic '90s experience!
- Fixed minor timing issues for the SMUSH video engine, mostly affecting
Full Throttle.
- Added a low latency audio mode to Full Throttle, The Dig and The Curse of
Monkey Island; this can improve audio performance expecially in non-desktop
- devices.
+ devices, but it is also a little less accurate than the original.
- Implemented reloading CD audio for Monkey Island 1 and Loom (CD versions),
when reloading a save state.
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