[Scummvm-git-logs] scummvm master -> 7fc6f69c0f38f0a0b12aa125edb092c2ee6d5bf7

AndywinXp noreply at scummvm.org
Fri Jan 20 10:57:26 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
7fc6f69c0f NEWS: Update SCUMM section


Commit: 7fc6f69c0f38f0a0b12aa125edb092c2ee6d5bf7
    https://github.com/scummvm/scummvm/commit/7fc6f69c0f38f0a0b12aa125edb092c2ee6d5bf7
Author: AndywinXp (andywinxp at gmail.com)
Date: 2023-01-20T11:57:20+01:00

Commit Message:
NEWS: Update SCUMM section

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index aa853253e0a..068c4e8c979 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -129,11 +129,13 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Fixed Roland MT-32 support in Sam & Max.
    - Implemented original GUI and save menus for LucasArts games (DOS, Windows,
      Amiga, Macintosh, FM-Towns, SegaCD, Atari ST, NES and Commodore 64 versions).
+     Also activate the general "Ask for confirmation on exit" option for a more
+     authentic '90s experience!
    - Fixed minor timing issues for the SMUSH video engine, mostly affecting
      Full Throttle.
    - Added a low latency audio mode to Full Throttle, The Dig and The Curse of
      Monkey Island; this can improve audio performance expecially in non-desktop
-     devices.
+     devices, but it is also a little less accurate than the original.
    - Implemented reloading CD audio for Monkey Island 1 and Loom (CD versions),
      when reloading a save state.
 




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