[Scummvm-git-logs] scummvm master -> 7421d3be17f19fc56af16be89967b44f26c4b79b
neuromancer
noreply at scummvm.org
Fri Nov 17 14:47:21 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7421d3be17 FREESCAPE: avoid truncation from double to float (again)
Commit: 7421d3be17f19fc56af16be89967b44f26c4b79b
https://github.com/scummvm/scummvm/commit/7421d3be17f19fc56af16be89967b44f26c4b79b
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2023-11-17T15:47:07+01:00
Commit Message:
FREESCAPE: avoid truncation from double to float (again)
Changed paths:
engines/freescape/gfx_opengl.cpp
diff --git a/engines/freescape/gfx_opengl.cpp b/engines/freescape/gfx_opengl.cpp
index 736eed47e28..e74fec371e0 100644
--- a/engines/freescape/gfx_opengl.cpp
+++ b/engines/freescape/gfx_opengl.cpp
@@ -299,7 +299,7 @@ void OpenGLRenderer::renderPlayerShootBall(byte color, const Common::Point posit
glColor3ub(r, g, b);
int triangleAmount = 20;
- float twicePi = 2 * 3.1416;
+ float twicePi = 2.f * 3.1416f;
float coef = (9 - frame) / 9.0;
float radius = (1 - coef) * 4.0;
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